wined3d: Use a separate STATE_TRANSFORM(WINED3D_TS_VIEW) state handler in the GLSL...
[wine/multimedia.git] / dlls / dispdib.dll16 / dispdib.dll16.spec
blob00d28e114b6de9f1b881b96236f28e3d6ed19806
1 1 pascal -ret16 DisplayDib(ptr ptr word) DisplayDib