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wined3d: Use a separate STATE_TRANSFORM(WINED3D_TS_VIEW) state handler in the GLSL...
[wine/multimedia.git]
/
dlls
/
commdlg.dll16
/
Makefile.in
blob
69731147d07f4e84c08210bd4f79835e77e03841
1
MODULE
=
commdlg.dll16
2
IMPORTS
=
comdlg32 user32 gdi32
3
EXTRADLLFLAGS
= -
m16
-
Wb
,--
main-module
,
comdlg32.dll
4
5
C_SRCS
=
\
6
colordlg.c \
7
filedlg.c \
8
finddlg.c \
9
fontdlg.c \
10
printdlg.c