wined3d: Use a separate STATE_TRANSFORM(WINED3D_TS_VIEW) state handler in the GLSL...
[wine/multimedia.git] / dlls / api-ms-win-security-base-l1-1-0 / Makefile.in
blobd724e24515087aeaa7fd630678a498cd7b7643ef
1 MODULE = api-ms-win-security-base-l1-1-0.dll
3 RC_SRCS = version.rc