wined3d: Use a separate STATE_TRANSFORM(WINED3D_TS_VIEW) state handler in the GLSL...
[wine/multimedia.git] / dlls / api-ms-win-core-libraryloader-l1-1-1 / api-ms-win-core-libraryloader-l1-1-1.spec
blobafd1407276a76c30d9fdb482f661d99a7e1e5c96
1 @ stub AddDllDirectory
2 @ stdcall DisableThreadLibraryCalls(long) kernel32.DisableThreadLibraryCalls
3 @ stdcall EnumResourceLanguagesExA(long str str ptr long long long) kernel32.EnumResourceLanguagesExA
4 @ stdcall EnumResourceLanguagesExW(long wstr wstr ptr long long long) kernel32.EnumResourceLanguagesExW
5 @ stub EnumResourceNamesExA
6 @ stub EnumResourceNamesExW
7 @ stub EnumResourceTypesExA
8 @ stub EnumResourceTypesExW
9 @ stdcall FindResourceExW(long wstr wstr long) kernel32.FindResourceExW
10 @ stub FindStringOrdinal
11 @ stdcall FreeLibrary(long) kernel32.FreeLibrary
12 @ stdcall FreeLibraryAndExitThread(long long) kernel32.FreeLibraryAndExitThread
13 @ stdcall FreeResource(long) kernel32.FreeResource
14 @ stdcall GetModuleFileNameA(long ptr long) kernel32.GetModuleFileNameA
15 @ stdcall GetModuleFileNameW(long ptr long) kernel32.GetModuleFileNameW
16 @ stdcall GetModuleHandleA(str) kernel32.GetModuleHandleA
17 @ stdcall GetModuleHandleExA(long ptr ptr) kernel32.GetModuleHandleExA
18 @ stdcall GetModuleHandleExW(long ptr ptr) kernel32.GetModuleHandleExW
19 @ stdcall GetModuleHandleW(wstr) kernel32.GetModuleHandleW
20 @ stdcall GetProcAddress(long str) kernel32.GetProcAddress
21 @ stdcall LoadLibraryExA( str long long) kernel32.LoadLibraryExA
22 @ stdcall LoadLibraryExW(wstr long long) kernel32.LoadLibraryExW
23 @ stdcall LoadResource(long long) kernel32.LoadResource
24 @ stdcall LoadStringA(long long ptr long) user32.LoadStringA
25 @ stdcall LoadStringW(long long ptr long) user32.LoadStringW
26 @ stdcall LockResource(long) kernel32.LockResource
27 @ stub QueryOptionalDelayLoadedAPI
28 @ stub RemoveDllDirectory
29 @ stub SetDefaultDllDirectories
30 @ stdcall SizeofResource(long long) kernel32.SizeofResource