wined3d: Use a more reasonable limit for the number of mipmap levels.
[wine/hacks.git] / dlls / opengl32 / tests / 
tree58b6724ca7c61ca8a87a45d504abea071acda6e1
drwxr-xr-x   ..
-rw-r--r-- 273 Makefile.in
-rw-r--r-- 22785 opengl.c