d3d8: Deleting an invalid pixel shader handle should return D3D_OK.
[wine/hacks.git] / dlls / xmllite / 
tree5bad81deadd8c41bf017e0370f7c9cdaa9ff442f
drwxr-xr-x   ..
-rw-r--r-- 252 Makefile.in
-rw-r--r-- 232 xmllite.spec
-rw-r--r-- 1396 xmllite_main.c