d3d8: Deleting an invalid pixel shader handle should return D3D_OK.
[wine/hacks.git] / dlls / xmllite / xmllite.spec
blobcf436372b3655f053fd152ad3843045f7401bd41
1 @ stub CreateXmlReader
2 @ stub CreateXmlReaderInputWithEncodingCodePage
3 @ stub CreateXmlReaderInputWithEncodingName
4 @ stub CreateXmlWriter
5 @ stub CreateXmlWriterOutputWithEncodingCodePage
6 @ stub CreateXmlWriterOutputWithEncodingName