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wined3d: Don't respecify compressed textures in surface_upload_data().
2009-08-03
H
e
nri Verbe
e
t
wined3d: Don't r
e
spe
c
ify
compr
e
s
sed
t
e
x
tures in surface_u
p
lo
.
.
.
commit
|
commitdiff
|
tree
2009-08-03
H
enri Verbeet
wined3d:
R
ename
WineD
3
DContext t
o
struct wi
n
ed
3
d_context
.
commit
|
commitdiff
|
tree
2009-08-03
H
enri V
e
rbeet
wined3
d
:
D
on'
t
use th
e
GL
t
e
xtu
r
e
f
lags to determin
e
.
.
.
commit
|
commitdiff
|
tree
2009-08-03
Henri Verbeet
wined3d:
U
s
e
the context's curr
e
nt render target
the
.
.
.
commit
|
commitdiff
|
tree
2009-08-03
Henri Verbeet
wined3
d
: Han
d
le destructio
n
of a co
n
t
e
xt's current
.
.
.
commit
|
commitdiff
|
tree
2009-07-24
Henri Verb
e
et
wined3d: Return proper NU
L
Ls from C
r
eateC
o
ntext()
.
commit
|
commitdiff
|
tree
2009-07-24
Henri V
e
rbee
t
wined3d: Get rid of activ
e
Co
n
text
.
commit
|
commitdiff
|
tree
2009-07-24
Henri V
e
rbeet
wined3d: E
x
plici
t
ly pass
the
context to surfa
c
e_load_
d
s_
l
oca
.
.
.
commit
|
commitdiff
|
tree
2009-07-24
H
enri Verbeet
w
in
e
d3d: Explicitly pass the context to get_drawable_
s
ize()
.
commit
|
commitdiff
|
tree
2009-07-24
Henri V
e
rbee
t
wined
3
d
: Manage event quer
i
es in the co
n
text
.
commit
|
commitdiff
|
tree
2009-07-24
H
e
n
ri Verbeet
wined3d: Manage occlusion
q
uerie
s
in th
e
context
.
commit
|
commitdiff
|
tree
2009-07-23
Hen
r
i
V
erbe
e
t
wined
3
d: get_drawable_s
i
ze() needs a context
.
commit
|
commitdiff
|
tree
2009-07-23
H
e
nri
Verb
e
et
wined
3
d:
R
eturn the activated
c
ontext from
A
ctivateC
o
ntext()
.
commit
|
commitdiff
|
tree
2009-07-23
H
enri Verb
e
e
t
wined3d:
E
xplicit
l
y pass the wined3d context to context_ap
p
l
.
.
.
commit
|
commitdiff
|
tree
2009-07-23
Henri
V
erbeet
wined3
d
:
Get ri
d
of last_device
.
commit
|
commitdiff
|
tree
2009-07-23
Henri Verbee
t
wined
3
d: Re
m
o
ve som
e
unnecess
a
ry code
.
commit
|
commitdiff
|
tree
2009-07-23
He
n
ri Verbeet
wined3d
:
Don't
re
u
se
c
o
ntexts
m
a
rked
for de
s
tr
u
ction
.
commit
|
commitdiff
|
tree
2009-07-22
Hen
r
i V
e
rbeet
wi
n
ed3d: Try
t
o reuse the thread's
c
ur
r
ent c
o
n
text
.
.
.
commit
|
commitdiff
|
tree
2009-07-22
Henri Verbee
t
wined3d: Move some contex
t
selection code from ActivateCont
e
.
.
.
commit
|
commitdiff
|
tree
2009-07-22
Henri Ve
r
beet
wined3d
:
Simpli
f
y
F
indContext()
a
b
it
.
commit
|
commitdiff
|
tree
2009-07-22
Henri Verb
e
et
wined
3
d:
Get rid of g
e
tA
c
ti
v
eCo
n
text()
.
commit
|
commitdiff
|
tree
2009-07-22
Henri Verbeet
w
i
ned3d
:
Avoid d
e
s
t
r
o
ying
c
o
ntexts that are
current
.
.
.
commit
|
commitdiff
|
tree
2009-07-22
H
enri Verbeet
wine
d
3d
:
Keep t
r
ack of a thread's wine
d
3d
c
ontext
.
commit
|
commitdiff
|
tree
2009-07-21
Henri Verbeet
wined3d: Remove the
u
seless lastThr
e
ad field from IWineD3DDe
.
.
.
commit
|
commitdiff
|
tree
2009-07-21
Henri Ve
r
beet
wined
3
d: Ge
t
rid of lastActiveRenderT
a
rget
.
commit
|
commitdiff
|
tree
2009-07-21
Henri Verbee
t
wined3d: G
e
t r
i
d o
f
lastActiveRenderT
a
rget in
F
i
ndCont
e
xt()
.
commit
|
commitdiff
|
tree
2009-07-21
H
e
n
r
i Verbeet
wi
n
ed3
d
: Call ModifyLocation on
"
target
"
in IWine
D
3DDevi
c
eIm
.
.
.
commit
|
commitdiff
|
tree
2009-07-21
Henri Ve
r
b
eet
wined3d: Keep t
r
ack of a
c
ontext'
s
current
render target
.
commit
|
commitdiff
|
tree
2009-07-21
Henri V
e
rbeet
wi
n
ed
3
d
: Pass NULL to ActivateCo
n
te
x
t() w
h
en we do
n
.
.
.
commit
|
commitdiff
|
tree
2009-07-20
He
n
ri Verbeet
wined3d: Remo
v
e an
u
nus
e
d
s
truct
m
em
b
er
.
commit
|
commitdiff
|
tree
2009-07-20
Henri V
e
rbe
e
t
wined
3
d:
Skip some unnecessary FBO binds
.
commit
|
commitdiff
|
tree
2009-07-20
Henri Verbeet
wi
n
e
d
3d: Re
c
o
g
nize the SM4 log opcode
.
commit
|
commitdiff
|
tree
2009-07-17
Henri Verb
e
et
wined3d: Avo
i
d redundant FBO binds
.
commit
|
commitdiff
|
tree
2009-07-17
Henri Verbee
t
wined3d
:
Always use
context_bind_
f
b
o
() to
c
hange th
e
.
.
.
commit
|
commitdiff
|
tree
2009-07-17
Henri Ve
r
beet
wined3d: Pass the context
i
n
stead of the device to
.
.
.
commit
|
commitdiff
|
tree
2009-07-17
Hen
r
i V
e
rbeet
wi
n
ed3d: Store a poin
t
er to
w
ined3d_g
l
_info in
s
truct
.
.
.
commit
|
commitdiff
|
tree
2009-07-17
Henri
Verbe
e
t
wined
3
d: R
e
name _W
i
neD
3
D_GL_Info
to struct w
i
n
e
d
3d_gl_info
.
commit
|
commitdiff
|
tree
2009-07-16
H
e
nri V
e
rbeet
wined3d: Recogni
z
e t
h
e SM4 dp4 opcode
.
commit
|
commitdiff
|
tree
2009-07-16
He
n
ri Verbeet
wined3d: Recognize the SM4 dp3
o
p
c
o
de
.
commit
|
commitdiff
|
tree
2009-07-16
Henri
Verbeet
wined3d: Recognize the S
M
4 rsq opcode
.
commit
|
commitdiff
|
tree
2009-07-16
He
n
ri
Verbeet
wined3d: Recogni
z
e the SM4 constant buffer register
.
.
.
commit
|
commitdiff
|
tree
2009-07-16
H
e
n
r
i V
e
r
beet
win
e
d3d:
R
ecognize SM
4
arrays
.
commit
|
commitdiff
|
tree
2009-07-15
H
enr
i
Ver
b
eet
d3d10:
I
mplem
e
nt ID3D10Effect:
:
GetVariableByName()
.
commit
|
commitdiff
|
tree
2009-07-15
Henri Verbeet
d3d1
0
: Parse effect variables
.
commit
|
commitdiff
|
tree
2009-07-15
Hen
r
i V
e
rbeet
d3d10: D
o
all effect obje
c
t
parsing in parse_fx10_objec
t
()
.
commit
|
commitdiff
|
tree
2009-07-15
Henri
Verbeet
wined3
d
: Check
the ret
u
rn values for some wgl cal
l
s
.
commit
|
commitdiff
|
tree
2009-07-15
Henri Verbeet
wi
n
ed3d: Remove the remains
o
f an ATI_frag
m
en
t
_shader
.
.
.
commit
|
commitdiff
|
tree
2009-07-14
Henri
Verbeet
d3d10:
Mar
g
e p
a
rse_fx
1
0_pass() and par
s
e
_fx10_pass_index()
.
commit
|
commitdiff
|
tree
2009-07-14
H
e
nri Verbeet
d3d10: Merge p
a
rse_
f
x
1
0
_technique() and parse_fx10_technique
.
.
.
commit
|
commitdiff
|
tree
2009-07-14
Henri Verbeet
d
3
d10:
P
arse loc
a
l
b
u
ffe
r
names
.
commit
|
commitdiff
|
tree
2009-07-14
Henri
Ver
b
e
e
t
d3d10: Parse local buffers
.
commit
|
commitdiff
|
tree
2009-07-14
H
enri
Verbeet
d3d10
:
Add the ID3D10EffectMa
t
ri
x
Va
r
iable
i
n
t
erface
.
commit
|
commitdiff
|
tree
2009-07-10
H
enri Verb
e
et
d3d9/
t
e
s
t
s: Use colo
r
_match() in
a
few mo
r
e
p
lac
e
s
.
commit
|
commitdiff
|
tree
2009-07-10
Henri Ver
b
eet
win
e
d3d: Tak
e
geom
e
try shaders into account in sh
a
der_glsl_l
.
.
.
commit
|
commitdiff
|
tree
2009-07-10
Henri Verbeet
wined3d:
G
et rid o
f
struct glDescriptor
.
commit
|
commitdiff
|
tree
2009-07-10
H
e
nri Verbeet
wined3d: Remove GetGlDesc() from
t
he publi
c
IWin
e
D
3DSurface
.
.
.
commit
|
commitdiff
|
tree
2009-07-10
Henri Verbeet
wined3d: Simp
l
ify the
GLSL sRGB wr
i
te
c
od
e
.
commit
|
commitdiff
|
tree
2009-07-09
Henri Verbeet
wined3d: Fix
s
ome cast-qual warnings
.
commit
|
commitdiff
|
tree
2009-07-09
H
e
nri V
e
rbeet
wined3d: Get rid of
t
he useless "fragcolor"
v
a
r
i
able
.
.
.
commit
|
commitdiff
|
tree
2009-07-09
Henri Verbe
e
t
wined
3
d
:
A
llow s
h
ade
r
_buffer_init()
to fail
.
commit
|
commitdiff
|
tree
2009-07-09
Henri Verbeet
wi
n
ed3d: R
e
na
m
e "SHAD
E
R_B
U
FFER" to somethin
g
s
ane
.
commit
|
commitdiff
|
tree
2009-07-09
H
enri Verb
e
et
w
ined3d: Reuse the sha
d
er buffer b
e
tween
shad
e
rs
.
commit
|
commitdiff
|
tree
2009-07-08
Henri Ve
r
b
eet
wined3d: Fix
a sign comp
a
re warni
n
g
i
n shade
r
_vaddline(
)
.
commit
|
commitdiff
|
tree
2009-07-08
H
e
nri V
e
rbeet
wined3d: Fix a
sign compare wa
r
ning in glsl_sh
a
d
e
r
.
c
.
commit
|
commitdiff
|
tree
2009-07-08
Henri Verbeet
wined3d: Trace the D3D shader in find_glsl_vsh
a
der
.
.
.
commit
|
commitdiff
|
tree
2009-07-08
Henri Verbeet
wined
3
d
: Avoid des
t
ro
y
ing the curre
n
tly active cont
e
xt
.
.
.
commit
|
commitdiff
|
tree
2009-07-08
He
n
r
i
V
erbeet
w
ined
3
d:
Implement
a
A8R8
G
8B
8
to X8R8G8B8 surfac
e
format
.
.
.
commit
|
commitdiff
|
tree
2009-07-07
Hen
r
i
V
erbeet
w
i
ne
d
3d: Replace s
o
me shad
e
r
_
is_pshader_version() calls
.
.
.
commit
|
commitdiff
|
tree
2009-07-07
Henri Ve
r
beet
wined3d:
G
et rid of some p
o
inters in WI
N
E
D3DADAPTER_IDENTIFIER
.
commit
|
commitdiff
|
tree
2009-07-07
Henri Verb
e
et
wined3d
:
checkG
L
call() doesn't
nee
d
a \n
.
commit
|
commitdiff
|
tree
2009-07-07
Henri
Verbeet
wine
d
3d:
A
dd some missing
f
l
oat
s
uffixes
.
commit
|
commitdiff
|
tree
2009-07-07
He
n
ri Verbe
e
t
wined3
d
: Av
o
i
d
an un
n
e
ce
s
s
a
ry strcp
y
(
)
.
commit
|
commitdiff
|
tree
2009-07-06
Hen
r
i Verbeet
wined3d: Avoid a
f
orward declaration
.
commit
|
commitdiff
|
tree
2009-07-06
Henr
i
Ver
b
eet
w
in
e
d3
d
: Remove the gl_renderer f
i
e
l
d fr
o
m
WineD3D
_
GL
_
Info
.
commit
|
commitdiff
|
tree
2009-07-06
Henri
V
erbeet
w
ine
d
3d: Get rid of the un
u
sed gl_
v
ers
i
on
and glx_v
e
rsion
.
.
.
commit
|
commitdiff
|
tree
2009-07-06
Henri Verbeet
w
i
nedd3d: Get r
i
d of a useless trac
e
.
commit
|
commitdiff
|
tree
2009-07-06
Henri Verbeet
wined3d:
G
et rid of the
r
edundant "return_valu
e
" v
a
riable
.
commit
|
commitdiff
|
tree
2009-07-03
Henri Verbee
t
wined3d: Don't ac
c
ept NULL as
a valid re
s
ul
t
from g
l
G
e
tString()
.
commit
|
commitdiff
|
tree
2009-07-03
Henri Verbee
t
wi
n
ed3
d
: Don't abuse bl
e
nding to d
i
s
a
ble c
o
lor w
r
ites
.
.
.
commit
|
commitdiff
|
tree
2009-07-03
Henri Verbeet
d3d9/tests: Add a small tes
t
for h
a
vi
n
g multiple device
.
.
.
commit
|
commitdiff
|
tree
2009-07-03
H
enri Verbeet
w
ined3d: Get
rid of wined3d_fake_gl_context_cs
.
commit
|
commitdiff
|
tree
2009-07-03
Henri
Ve
r
beet
w
i
ned3d: Use a proper structure for
s
t
o
ring initial
.
.
.
commit
|
commitdiff
|
tree
2009-07-02
Henri V
e
rb
e
et
wined3d
:
Get r
i
d of the
silly ref
c
ount for the "
f
ak
e
.
.
.
commit
|
commitdiff
|
tree
2009-07-02
Henri Verbe
e
t
wi
n
ed3d:
Don't reuse random
GL contexts d
u
ring initialization
.
commit
|
commitdiff
|
tree
2009-07-02
Henri Verbeet
wined3d: Clear
t
h
e
l
a
s
t device
i
n W
i
n
e
D3D_CreateF
a
keGLContext()
.
commit
|
commitdiff
|
tree
2009-07-02
Henri Verb
e
et
win
e
d3d: Check if
f
o
rm
a
ts sup
p
ort blend
i
n
g
when
a
tta
c
hed
.
.
.
commit
|
commitdiff
|
tree
2009-07-02
H
enri Verbeet
win
e
d3d:
M
a
k
e
sure the rtInterna
l
f
orma
t
is supported
.
commit
|
commitdiff
|
tree
2009-07-01
Henri Verb
e
et
wined3d: Use
f
lags
f
or drive
r
quirks
.
commit
|
commitdiff
|
tree
2009-07-01
Henri Ver
b
eet
w
i
n
e
d3d: Move
the driver
_
qui
r
k st
r
u
ctu
r
e
t
o
directx
.
c
.
commit
|
commitdiff
|
tree
2009-07-01
Henri Ver
b
eet
wined3d: Try to activate th
e
original
context for queries
.
commit
|
commitdiff
|
tree
2009-07-01
H
e
nri V
e
rbeet
w
i
ned
3
d: Recognize geometry shaders in shade
r
_t
r
ace_in
i
t(
)
.
commit
|
commitdiff
|
tree
2009-07-01
Henri Verb
e
et
wined3d: R
e
place "
p
shader" checks
with explicit type
.
.
.
commit
|
commitdiff
|
tree
2009-06-30
Henri Verbeet
win
e
d3d: C
o
nsolidate "
c
olor0_mov" hand
l
ing a bit
.
commit
|
commitdiff
|
tree
2009-06-30
Henri
V
erb
e
et
wine
d
3d:
U
se dst_
p
aram
.
reg
.
idx t
o
index reg_maps->texcoord_mask
.
commit
|
commitdiff
|
tree
2009-06-30
Hen
r
i Ve
r
b
e
e
t
wine
d
3d
:
Remove some red
u
n
d
ant pshade
r
c
h
e
ck
s
.
commit
|
commitdiff
|
tree
2009-06-30
He
n
r
i
Verbeet
wined3d: Pass the shade
r
type to shader_record_regist
e
r_
u
sage
(
)
.
commit
|
commitdiff
|
tree
2009-06-30
Henri Ver
b
eet
wined3d: Remove shader_
i
s_ve
r
sion_token()
.
commit
|
commitdiff
|
tree
2009-06-29
Hen
r
i
V
erbe
e
t
wined3d: Add
a
WARN to IWineD3DDe
v
iceImpl_S
e
tFron
t
BackBuffer
.
.
.
commit
|
commitdiff
|
tree
2009-06-29
Henri Verbeet
d3d: Add a tes
t
f
o
r rele
a
sing the dev
i
ce after destroying
.
.
.
commit
|
commitdiff
|
tree
2009-06-29
Henri
V
e
rbeet
wine
d
3d: Alway
s
che
c
k the result
o
f wglMakeCurre
n
t()
.
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