wined3d: Avoid redundant FBO binds.
commita80247f58b3ee9b5da0e2e1898169c2fc4238670
authorHenri Verbeet <hverbeet@codeweavers.com>
Fri, 17 Jul 2009 08:34:05 +0000 (17 10:34 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 17 Jul 2009 09:22:07 +0000 (17 11:22 +0200)
treee945d4b6dc2daeb5cc7009079664f787f218c837
parent710f6f8456ebd059dbd95e00ba6e1805f38fa392
wined3d: Avoid redundant FBO binds.

Apparently this is an expensive operation for certain drivers, even if the
binding doesn't actually change.
dlls/wined3d/context.c
dlls/wined3d/wined3d_private.h