wined3d: Store the source swizzle in struct wined3d_shader_src_param.
[wine/hacks.git] / dlls / inseng / inseng.spec
blobb3a2ce2f7fbdeadb4cd5d457e725f46cad9161d7
1 @ stub CheckForVersionConflict
2 @ stub CheckTrust
3 @ stdcall CheckTrustEx(ptr ptr ptr ptr ptr)
4 @ stdcall -private DllCanUnloadNow()
5 @ stdcall -private DllGetClassObject(ptr ptr ptr)
6 @ stub DllInstall
7 @ stdcall -private DllRegisterServer()
8 @ stdcall -private DllUnregisterServer()
9 @ stub DownloadFile
10 @ stub GetICifFileFromFile
11 @ stub GetICifRWFileFromFile
12 @ stub PurgeDownloadDirectory