2 * Copyright 2006 Stefan Dösinger
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
22 /* MAY NOT CONTAIN X11 or DGA specific includes/defines/structs! */
36 #include "wine/list.h"
37 #ifdef DDRAW_INIT_GUID
40 #include "wine/wined3d.h"
42 /*****************************************************************************
43 * IParent - a helper interface
44 *****************************************************************************/
45 DEFINE_GUID(IID_IParent
, 0xc20e4c88, 0x74e7, 0x4940, 0xba, 0x9f, 0x2e, 0x32, 0x3f, 0x9d, 0xc9, 0x81);
46 typedef struct IParent
*LPPARENT
, *PPARENT
;
48 #define INTERFACE IParent
49 DECLARE_INTERFACE_(IParent
,IUnknown
)
51 /*** IUnknown methods ***/
52 STDMETHOD_(HRESULT
,QueryInterface
)(THIS_ REFIID riid
, void** ppvObject
) PURE
;
53 STDMETHOD_(ULONG
,AddRef
)(THIS
) PURE
;
54 STDMETHOD_(ULONG
,Release
)(THIS
) PURE
;
58 #if !defined(__cplusplus) || defined(CINTERFACE)
59 /*** IUnknown methods ***/
60 #define IParent_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
61 #define IParent_AddRef(p) (p)->lpVtbl->AddRef(p)
62 #define IParent_Release(p) (p)->lpVtbl->Release(p)
66 /* Typdef the interfaces */
67 typedef struct IDirectDrawImpl IDirectDrawImpl
;
68 typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl
;
69 typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl
;
70 typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl
;
71 typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl
;
72 typedef struct IDirect3DLightImpl IDirect3DLightImpl
;
73 typedef struct IDirect3DViewportImpl IDirect3DViewportImpl
;
74 typedef struct IDirect3DMaterialImpl IDirect3DMaterialImpl
;
75 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl
;
76 typedef struct IDirect3DVertexBufferImpl IDirect3DVertexBufferImpl
;
77 typedef struct IParentImpl IParentImpl
;
79 /* Callbacks for implicit object destruction */
80 extern ULONG WINAPI
D3D7CB_DestroySwapChain(IWineD3DSwapChain
*pSwapChain
);
82 extern ULONG WINAPI
D3D7CB_DestroyDepthStencilSurface(IWineD3DSurface
*pSurface
);
84 /* Global critical section */
85 extern CRITICAL_SECTION ddraw_cs
;
87 extern DWORD force_refresh_rate
;
89 /*****************************************************************************
90 * IDirectDraw implementation structure
91 *****************************************************************************/
95 IWineD3DVertexDeclaration
*decl
;
98 struct IDirectDrawImpl
100 /* IUnknown fields */
101 const IDirectDraw7Vtbl
*lpVtbl
;
102 const IDirectDraw4Vtbl
*IDirectDraw4_vtbl
;
103 const IDirectDraw3Vtbl
*IDirectDraw3_vtbl
;
104 const IDirectDraw2Vtbl
*IDirectDraw2_vtbl
;
105 const IDirectDrawVtbl
*IDirectDraw_vtbl
;
106 const IDirect3D7Vtbl
*IDirect3D7_vtbl
;
107 const IDirect3D3Vtbl
*IDirect3D3_vtbl
;
108 const IDirect3D2Vtbl
*IDirect3D2_vtbl
;
109 const IDirect3DVtbl
*IDirect3D_vtbl
;
110 const IWineD3DDeviceParentVtbl
*device_parent_vtbl
;
112 /* See comment in IDirectDraw::AddRef */
113 LONG ref7
, ref4
, ref2
, ref3
, ref1
, numIfaces
;
115 /* WineD3D linkage */
117 IWineD3DDevice
*wineD3DDevice
;
118 IDirectDrawSurfaceImpl
*DepthStencilBuffer
;
119 BOOL d3d_initialized
;
121 /* Misc ddraw fields */
127 /* DirectDraw things, which are not handled by WineD3D */
128 DWORD cooperative_level
;
130 DWORD orig_width
, orig_height
;
134 IDirectDrawSurfaceImpl
*d3d_target
;
136 IDirect3DDeviceImpl
*d3ddevice
;
144 /* The surface type to request */
145 WINED3DSURFTYPE ImplType
;
148 /* Our private window class */
152 /* Helpers for surface creation */
153 IDirectDrawSurfaceImpl
*tex_root
;
156 /* For the dll unload cleanup code */
157 struct list ddraw_list_entry
;
158 /* The surface list - can't relay this to WineD3D
161 struct list surface_list
;
165 struct FvfToDecl
*decls
;
166 UINT numConvertedDecls
, declArraySize
;
169 /* Declare the VTables. They can be found ddraw.c */
170 extern const IDirectDraw7Vtbl IDirectDraw7_Vtbl
;
171 extern const IDirectDraw4Vtbl IDirectDraw4_Vtbl
;
172 extern const IDirectDraw3Vtbl IDirectDraw3_Vtbl
;
173 extern const IDirectDraw2Vtbl IDirectDraw2_Vtbl
;
174 extern const IDirectDrawVtbl IDirectDraw1_Vtbl
;
175 extern const IWineD3DDeviceParentVtbl ddraw_wined3d_device_parent_vtbl
;
177 /* Helper structures */
178 typedef struct EnumDisplayModesCBS
181 LPDDENUMMODESCALLBACK2 callback
;
182 } EnumDisplayModesCBS
;
184 typedef struct EnumSurfacesCBS
187 LPDDENUMSURFACESCALLBACK7 callback
;
188 LPDDSURFACEDESC2 pDDSD
;
192 /* Utility functions */
194 DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS
* pIn
,
197 DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2
* pIn
,
198 DDDEVICEIDENTIFIER
* pOut
);
200 IDirectDrawImpl_Destroy(IDirectDrawImpl
*This
);
203 IDirectDrawImpl_RecreateSurfacesCallback(IDirectDrawSurface7
*surf
,
204 DDSURFACEDESC2
*desc
,
206 IWineD3DVertexDeclaration
*
207 IDirectDrawImpl_FindDecl(IDirectDrawImpl
*This
,
210 static inline IDirectDrawImpl
*ddraw_from_d3d1(IDirect3D
*iface
)
212 return (IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawImpl
, IDirect3D_vtbl
));
215 static inline IDirectDrawImpl
*ddraw_from_d3d2(IDirect3D2
*iface
)
217 return (IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawImpl
, IDirect3D2_vtbl
));
220 static inline IDirectDrawImpl
*ddraw_from_d3d3(IDirect3D3
*iface
)
222 return (IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawImpl
, IDirect3D3_vtbl
));
225 static inline IDirectDrawImpl
*ddraw_from_d3d7(IDirect3D7
*iface
)
227 return (IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawImpl
, IDirect3D7_vtbl
));
230 static inline IDirectDrawImpl
*ddraw_from_ddraw1(IDirectDraw
*iface
)
232 return (IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawImpl
, IDirectDraw_vtbl
));
235 static inline IDirectDrawImpl
*ddraw_from_ddraw2(IDirectDraw2
*iface
)
237 return (IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawImpl
, IDirectDraw2_vtbl
));
240 static inline IDirectDrawImpl
*ddraw_from_ddraw3(IDirectDraw3
*iface
)
242 return (IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawImpl
, IDirectDraw3_vtbl
));
245 static inline IDirectDrawImpl
*ddraw_from_ddraw4(IDirectDraw4
*iface
)
247 return (IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawImpl
, IDirectDraw4_vtbl
));
250 /* The default surface type */
251 extern WINED3DSURFTYPE DefaultSurfaceType
;
253 /*****************************************************************************
254 * IDirectDrawSurface implementation structure
255 *****************************************************************************/
257 struct IDirectDrawSurfaceImpl
259 /* IUnknown fields */
260 const IDirectDrawSurface7Vtbl
*lpVtbl
;
261 const IDirectDrawSurface3Vtbl
*IDirectDrawSurface3_vtbl
;
262 const IDirectDrawGammaControlVtbl
*IDirectDrawGammaControl_vtbl
;
263 const IDirect3DTexture2Vtbl
*IDirect3DTexture2_vtbl
;
264 const IDirect3DTextureVtbl
*IDirect3DTexture_vtbl
;
267 IUnknown
*ifaceToRelease
;
271 /* Connections to other Objects */
272 IDirectDrawImpl
*ddraw
;
273 IWineD3DSurface
*WineD3DSurface
;
274 IWineD3DBaseTexture
*wineD3DTexture
;
275 IWineD3DSwapChain
*wineD3DSwapChain
;
277 /* This implementation handles attaching surfaces to other surfaces */
278 IDirectDrawSurfaceImpl
*next_attached
;
279 IDirectDrawSurfaceImpl
*first_attached
;
281 /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
282 * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
283 * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
284 * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
286 #define MAX_COMPLEX_ATTACHED 6
287 IDirectDrawSurfaceImpl
*complex_array
[MAX_COMPLEX_ATTACHED
];
288 /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
289 * but no pointer to prevent temptations to traverse it in the wrong direction.
291 BOOL is_complex_root
;
293 /* Surface description, for GetAttachedSurface */
294 DDSURFACEDESC2 surface_desc
;
297 DWORD uniqueness_value
;
299 WINED3DSURFTYPE ImplType
;
301 /* For D3DDevice creation */
304 /* Clipper objects */
305 IDirectDrawClipperImpl
*clipper
;
307 /* For the ddraw surface list */
308 struct list surface_list_entry
;
313 /* VTable declaration. It's located in surface.c / surface_thunks.c */
314 extern const IDirectDrawSurface7Vtbl IDirectDrawSurface7_Vtbl
;
315 extern const IDirectDrawSurface3Vtbl IDirectDrawSurface3_Vtbl
;
316 extern const IDirectDrawGammaControlVtbl IDirectDrawGammaControl_Vtbl
;
317 extern const IDirect3DTexture2Vtbl IDirect3DTexture2_Vtbl
;
318 extern const IDirect3DTextureVtbl IDirect3DTexture1_Vtbl
;
320 HRESULT WINAPI
IDirectDrawSurfaceImpl_AddAttachedSurface(IDirectDrawSurfaceImpl
*This
, IDirectDrawSurfaceImpl
*Surf
);
321 void IDirectDrawSurfaceImpl_Destroy(IDirectDrawSurfaceImpl
*This
);
323 static inline IDirectDrawSurfaceImpl
*surface_from_texture1(IDirect3DTexture
*iface
)
325 return (IDirectDrawSurfaceImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawSurfaceImpl
, IDirect3DTexture_vtbl
));
328 static inline IDirectDrawSurfaceImpl
*surface_from_texture2(IDirect3DTexture2
*iface
)
330 return (IDirectDrawSurfaceImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawSurfaceImpl
, IDirect3DTexture2_vtbl
));
333 static inline IDirectDrawSurfaceImpl
*surface_from_surface3(IDirectDrawSurface3
*iface
)
335 return (IDirectDrawSurfaceImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawSurfaceImpl
, IDirectDrawSurface3_vtbl
));
338 /* Get the number of bytes per pixel for a given surface */
339 #define PFGET_BPP(pf) (pf.dwFlags&DDPF_PALETTEINDEXED8?1:((pf.dwRGBBitCount+7)/8))
340 #define GET_BPP(desc) PFGET_BPP(desc.ddpfPixelFormat)
342 /*****************************************************************************
343 * IParent Implementation
344 *****************************************************************************/
347 /* IUnknown fields */
348 const IParentVtbl
*lpVtbl
;
351 /* IParentImpl fields */
356 extern const IParentVtbl IParent_Vtbl
;
358 /*****************************************************************************
359 * IDirect3DDevice implementation
360 *****************************************************************************/
363 DDrawHandle_Unknown
= 0,
364 DDrawHandle_Texture
= 1,
365 DDrawHandle_Material
= 2,
366 DDrawHandle_Matrix
= 3,
367 DDrawHandle_StateBlock
= 4
373 DDrawHandleTypes type
;
376 struct IDirect3DDeviceImpl
379 const IDirect3DDevice7Vtbl
*lpVtbl
;
380 const IDirect3DDevice3Vtbl
*IDirect3DDevice3_vtbl
;
381 const IDirect3DDevice2Vtbl
*IDirect3DDevice2_vtbl
;
382 const IDirect3DDeviceVtbl
*IDirect3DDevice_vtbl
;
385 /* Other object connections */
386 IWineD3DDevice
*wineD3DDevice
;
387 IDirectDrawImpl
*ddraw
;
388 IWineD3DIndexBuffer
*indexbuffer
;
389 IDirectDrawSurfaceImpl
*target
;
390 BOOL OffScreenTarget
;
392 /* Viewport management */
393 IDirect3DViewportImpl
*viewport_list
;
394 IDirect3DViewportImpl
*current_viewport
;
395 D3DVIEWPORT7 active_viewport
;
397 /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
398 BOOL legacyTextureBlending
;
403 /* Rendering functions to wrap D3D(1-3) to D3D7 */
404 D3DPRIMITIVETYPE primitive_type
;
408 LPBYTE vertex_buffer
;
412 /* Handle management */
413 struct HandleEntry
*Handles
;
415 D3DMATRIXHANDLE world
, proj
, view
;
418 /* Vtables in various versions */
419 extern const IDirect3DDevice7Vtbl IDirect3DDevice7_FPUSetup_Vtbl
;
420 extern const IDirect3DDevice7Vtbl IDirect3DDevice7_FPUPreserve_Vtbl
;
421 extern const IDirect3DDevice3Vtbl IDirect3DDevice3_Vtbl
;
422 extern const IDirect3DDevice2Vtbl IDirect3DDevice2_Vtbl
;
423 extern const IDirect3DDeviceVtbl IDirect3DDevice1_Vtbl
;
426 extern const GUID IID_D3DDEVICE_WineD3D
;
428 /* Helper functions */
429 HRESULT
IDirect3DImpl_GetCaps(IWineD3D
*WineD3D
, D3DDEVICEDESC
*Desc123
, D3DDEVICEDESC7
*Desc7
);
430 DWORD
IDirect3DDeviceImpl_CreateHandle(IDirect3DDeviceImpl
*This
);
431 WINED3DZBUFFERTYPE
IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl
*This
);
433 static inline IDirect3DDeviceImpl
*device_from_device1(IDirect3DDevice
*iface
)
435 return (IDirect3DDeviceImpl
*)((char*)iface
- FIELD_OFFSET(IDirect3DDeviceImpl
, IDirect3DDevice_vtbl
));
438 static inline IDirect3DDeviceImpl
*device_from_device2(IDirect3DDevice2
*iface
)
440 return (IDirect3DDeviceImpl
*)((char*)iface
- FIELD_OFFSET(IDirect3DDeviceImpl
, IDirect3DDevice2_vtbl
));
443 static inline IDirect3DDeviceImpl
*device_from_device3(IDirect3DDevice3
*iface
)
445 return (IDirect3DDeviceImpl
*)((char*)iface
- FIELD_OFFSET(IDirect3DDeviceImpl
, IDirect3DDevice3_vtbl
));
449 struct EnumTextureFormatsCBS
451 LPD3DENUMTEXTUREFORMATSCALLBACK cbv2
;
452 LPD3DENUMPIXELFORMATSCALLBACK cbv7
;
456 /*****************************************************************************
457 * IDirect3D implementation
458 *****************************************************************************/
460 /* No implementation structure as this is only another interface to DirectDraw */
463 extern const IDirect3DVtbl IDirect3D1_Vtbl
;
464 extern const IDirect3D2Vtbl IDirect3D2_Vtbl
;
465 extern const IDirect3D3Vtbl IDirect3D3_Vtbl
;
466 extern const IDirect3D7Vtbl IDirect3D7_Vtbl
;
468 /* Structure for EnumZBufferFormats */
469 struct EnumZBufferFormatsData
471 LPD3DENUMPIXELFORMATSCALLBACK Callback
;
475 /*****************************************************************************
476 * IDirectDrawClipper implementation structure
477 *****************************************************************************/
478 struct IDirectDrawClipperImpl
480 /* IUnknown fields */
481 const IDirectDrawClipperVtbl
*lpVtbl
;
484 IWineD3DClipper
*wineD3DClipper
;
485 IDirectDrawImpl
*ddraw_owner
;
488 extern const IDirectDrawClipperVtbl IDirectDrawClipper_Vtbl
;
490 typeof(WineDirect3DCreateClipper
) *pWineDirect3DCreateClipper
;
492 /*****************************************************************************
493 * IDirectDrawPalette implementation structure
494 *****************************************************************************/
495 struct IDirectDrawPaletteImpl
497 /* IUnknown fields */
498 const IDirectDrawPaletteVtbl
*lpVtbl
;
502 IWineD3DPalette
*wineD3DPalette
;
504 /* IDirectDrawPalette fields */
505 IDirectDrawImpl
*ddraw_owner
;
506 IUnknown
*ifaceToRelease
;
508 extern const IDirectDrawPaletteVtbl IDirectDrawPalette_Vtbl
;
510 /******************************************************************************
511 * DirectDraw ClassFactory implementation - incomplete
512 ******************************************************************************/
515 const IClassFactoryVtbl
*lpVtbl
;
518 HRESULT (*pfnCreateInstance
)(IUnknown
*pUnkOuter
, REFIID iid
, LPVOID
*ppObj
);
521 /* Helper structures */
522 struct object_creation_info
525 HRESULT (*pfnCreateInstance
)(IUnknown
*pUnkOuter
, REFIID riid
,
529 /******************************************************************************
530 * IDirect3DLight implementation structure - Wraps to D3D7
531 ******************************************************************************/
532 struct IDirect3DLightImpl
534 const IDirect3DLightVtbl
*lpVtbl
;
537 /* IDirect3DLight fields */
538 IDirectDrawImpl
*ddraw
;
540 /* If this light is active for one viewport, put the viewport here */
541 IDirect3DViewportImpl
*active_viewport
;
548 /* Chained list used for adding / removing from viewports */
549 IDirect3DLightImpl
*next
;
551 /* Activation function */
552 void (*activate
)(IDirect3DLightImpl
*);
553 void (*desactivate
)(IDirect3DLightImpl
*);
554 void (*update
)(IDirect3DLightImpl
*);
558 extern const IDirect3DLightVtbl IDirect3DLight_Vtbl
;
560 /* Helper functions */
561 void light_update(IDirect3DLightImpl
* This
);
562 void light_activate(IDirect3DLightImpl
* This
);
563 void light_desactivate(IDirect3DLightImpl
* This
);
565 /******************************************************************************
566 * IDirect3DMaterial implementation structure - Wraps to D3D7
567 ******************************************************************************/
568 struct IDirect3DMaterialImpl
570 const IDirect3DMaterial3Vtbl
*lpVtbl
;
571 const IDirect3DMaterial2Vtbl
*IDirect3DMaterial2_vtbl
;
572 const IDirect3DMaterialVtbl
*IDirect3DMaterial_vtbl
;
575 /* IDirect3DMaterial2 fields */
576 IDirectDrawImpl
*ddraw
;
577 IDirect3DDeviceImpl
*active_device
;
582 void (*activate
)(IDirect3DMaterialImpl
* this);
585 /* VTables in various versions */
586 extern const IDirect3DMaterialVtbl IDirect3DMaterial_Vtbl
;
587 extern const IDirect3DMaterial2Vtbl IDirect3DMaterial2_Vtbl
;
588 extern const IDirect3DMaterial3Vtbl IDirect3DMaterial3_Vtbl
;
590 /* Helper functions */
591 void material_activate(IDirect3DMaterialImpl
* This
);
593 /*****************************************************************************
594 * IDirect3DViewport - Wraps to D3D7
595 *****************************************************************************/
596 struct IDirect3DViewportImpl
598 const IDirect3DViewport3Vtbl
*lpVtbl
;
601 /* IDirect3DViewport fields */
602 IDirectDrawImpl
*ddraw
;
604 /* If this viewport is active for one device, put the device here */
605 IDirect3DDeviceImpl
*active_device
;
618 /* Activation function */
619 void (*activate
)(IDirect3DViewportImpl
*, BOOL
);
621 /* Field used to chain viewports together */
622 IDirect3DViewportImpl
*next
;
625 IDirect3DLightImpl
*lights
;
627 /* Background material */
628 IDirect3DMaterialImpl
*background
;
632 extern const IDirect3DViewport3Vtbl IDirect3DViewport3_Vtbl
;
634 /* Helper functions */
635 void viewport_activate(IDirect3DViewportImpl
* This
, BOOL ignore_lights
);
637 /*****************************************************************************
638 * IDirect3DExecuteBuffer - Wraps to D3D7
639 *****************************************************************************/
640 struct IDirect3DExecuteBufferImpl
643 const IDirect3DExecuteBufferVtbl
*lpVtbl
;
646 /* IDirect3DExecuteBuffer fields */
647 IDirectDrawImpl
*ddraw
;
648 IDirect3DDeviceImpl
*d3ddev
;
650 D3DEXECUTEBUFFERDESC desc
;
653 /* This buffer will store the transformed vertices */
658 /* This flags is set to TRUE if we allocated ourselves the
665 extern const IDirect3DExecuteBufferVtbl IDirect3DExecuteBuffer_Vtbl
;
667 /* The execute function */
669 IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl
*This
,
670 IDirect3DDeviceImpl
*Device
,
671 IDirect3DViewportImpl
*ViewportImpl
);
673 /*****************************************************************************
674 * IDirect3DVertexBuffer
675 *****************************************************************************/
676 struct IDirect3DVertexBufferImpl
678 /*** IUnknown Methods ***/
679 const IDirect3DVertexBuffer7Vtbl
*lpVtbl
;
680 const IDirect3DVertexBufferVtbl
*IDirect3DVertexBuffer_vtbl
;
683 /*** WineD3D and ddraw links ***/
684 IWineD3DVertexBuffer
*wineD3DVertexBuffer
;
685 IWineD3DVertexDeclaration
*wineD3DVertexDeclaration
;
686 IDirectDrawImpl
*ddraw
;
688 /*** Storage for D3D7 specific things ***/
693 extern const IDirect3DVertexBuffer7Vtbl IDirect3DVertexBuffer7_Vtbl
;
694 extern const IDirect3DVertexBufferVtbl IDirect3DVertexBuffer1_Vtbl
;
696 static inline IDirect3DVertexBufferImpl
*vb_from_vb1(IDirect3DVertexBuffer
*iface
)
698 return (IDirect3DVertexBufferImpl
*)((char*)iface
699 - FIELD_OFFSET(IDirect3DVertexBufferImpl
, IDirect3DVertexBuffer_vtbl
));
702 /*****************************************************************************
703 * Helper functions from utils.c
704 *****************************************************************************/
706 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
707 (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
709 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
710 (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
712 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT
*DDPixelFormat
, WINED3DFORMAT WineD3DFormat
);
713 WINED3DFORMAT
PixelFormat_DD2WineD3D(const DDPIXELFORMAT
*DDPixelFormat
);
714 void DDRAW_dump_surface_desc(const DDSURFACEDESC2
*lpddsd
);
715 void dump_D3DMATRIX(const D3DMATRIX
*mat
);
716 void DDRAW_dump_DDCAPS(const DDCAPS
*lpcaps
);
717 DWORD
get_flexible_vertex_size(DWORD d3dvtVertexType
);
718 void DDRAW_dump_DDSCAPS2(const DDSCAPS2
*in
);
719 void DDRAW_dump_cooperativelevel(DWORD cooplevel
);
721 /* This only needs to be here as long the processvertices functionality of
722 * IDirect3DExecuteBuffer isn't in WineD3D */
723 void multiply_matrix(LPD3DMATRIX dest
, const D3DMATRIX
*src1
, const D3DMATRIX
*src2
);
725 void multiply_matrix_D3D_way(LPD3DMATRIX result
, const D3DMATRIX
*m1
, const D3DMATRIX
*m2
);
727 /* Helper function in main.c */
728 BOOL
LoadWineD3D(void);
730 /* Used for generic dumping */
737 #define FE(x) { x, #x }
743 void (*func
)(const void *);
748 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
750 #define DD_STRUCT_COPY_BYSIZE(to,from) \
752 DWORD __size = (to)->dwSize; \
753 DWORD __copysize = __size; \
754 DWORD __resetsize = __size; \
755 assert(to != from); \
756 if (__resetsize > sizeof(*to)) \
757 __resetsize = sizeof(*to); \
758 memset(to,0,__resetsize); \
759 if ((from)->dwSize < __size) \
760 __copysize = (from)->dwSize; \
761 memcpy(to,from,__copysize); \
762 (to)->dwSize = __size;/*restore size*/ \
768 HRESULT
hr_ddraw_from_wined3d(HRESULT hr
);