wined3d: Store a pointer to the framebuffer state in struct wined3d_state.
[wine.git] / loader / 
tree85dca411faf06e19e06b2461da5595ee0b3512f7
drwxr-xr-x   ..
-rw-r--r-- 2159 Makefile.in
-rw-r--r-- 6272 main.c
-rw-r--r-- 1031 main.h
-rw-r--r-- 40264 preloader.c
-rw-r--r-- 9450 wine.de.man.in
-rw-r--r-- 10771 wine.fr.man.in
-rw-r--r-- 9671 wine.man.in
-rw-r--r-- 10880 wine.pl.man.in