wined3d: Store a pointer to the framebuffer state in struct wined3d_state.
commitfcf4303e1a4bfacc97aea184ca0a57c44a389e0e
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 13 Jul 2011 23:02:44 +0000 (14 01:02 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 14 Jul 2011 12:11:07 +0000 (14 14:11 +0200)
tree0e8d351f202f20d3258f9ff58b6207c744217689
parenteeb3625dce04836fb33dcaad32cb2d843e09c685
wined3d: Store a pointer to the framebuffer state in struct wined3d_state.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/context.c
dlls/wined3d/shader.c
dlls/wined3d/state.c
dlls/wined3d/stateblock.c
dlls/wined3d/utils.c
dlls/wined3d/wined3d_private.h