wined3d: Store pixel shader integer constants as wined3d_ivec4 structures.
[wine.git] / tools / winegcc / 
treee4b6ba36355a85076fcd370c595585d2f0620268
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-rw-r--r-- 393 Makefile.in
-rw-r--r-- 8670 utils.c
-rw-r--r-- 2761 utils.h
-rw-r--r-- 54465 winegcc.c
-rw-r--r-- 4412 winegcc.man.in