wined3d: Store pixel shader integer constants as wined3d_ivec4 structures.
commite71a360fcd0a6005953e3ef9bd3633cb1e998b94
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 17 May 2016 12:01:49 +0000 (17 14:01 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 17 May 2016 16:06:13 +0000 (18 01:06 +0900)
tree22a183706864f5feb1de574898495f1e99d82fc7
parent43c31e68bedace55d398bae9dd3dbfd0b2fa057e
wined3d: Store pixel shader integer constants as wined3d_ivec4 structures.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/arb_program_shader.c
dlls/wined3d/device.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/stateblock.c
dlls/wined3d/wined3d_private.h