wined3d: Store vertex shader integer constants as wined3d_ivec4 structures.
commit43c31e68bedace55d398bae9dd3dbfd0b2fa057e
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 17 May 2016 12:01:48 +0000 (17 14:01 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 17 May 2016 16:06:13 +0000 (18 01:06 +0900)
tree8f46ddb535da185a35235c7900253aadf4735905
parent4f1acfebf5e730197449e3fa9d90c6197f6638fd
wined3d: Store vertex shader integer constants as wined3d_ivec4 structures.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/arb_program_shader.c
dlls/wined3d/device.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/stateblock.c
dlls/wined3d/utils.c
dlls/wined3d/wined3d_private.h
include/wine/wined3d.h