d3d10core/tests: Avoid POINT sampling exactly halfway between two mip levels.
[wine.git] / dlls / srvsvc / 
treef66b1b3bcdd9493dd3aa32096319a8e55f3f663e
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-rw-r--r-- 66 Makefile.in
-rw-r--r-- 2363 srvsvc.c
-rw-r--r-- 41 srvsvc.spec