d3d10core/tests: Avoid POINT sampling exactly halfway between two mip levels.
[wine.git] / dlls / srvsvc / Makefile.in
blobf9c68fd12aa043a042e7bd34b673ef53703f837a
1 MODULE = srvsvc.dll
2 IMPORTS = advapi32
4 C_SRCS = \
5 srvsvc.c