wined3d: Reject raw blits between depth/stencil and colour resources in the GLSL...
[wine.git] / dlls / msvcr70 / 
treee3e94b6d03726629e73d3b8a2173bb85598ab125
drwxr-xr-x   ..
-rw-r--r-- 551 Makefile.in
-rw-r--r-- 29742 msvcr70.spec