wined3d: Use wined3d_resource_gl_legacy_map_flags() in wined3d_buffer_gl_map().
[wine.git] / dlls / pdh / tests / 
treef402d0a332c95adaa92bd387bb8ab05ba10dde9d
drwxr-xr-x   ..
-rw-r--r-- 55 Makefile.in
-rw-r--r-- 39518 pdh.c