wined3d: Use wined3d_resource_gl_legacy_map_flags() in wined3d_buffer_gl_map().
commit8b780d2d8c207224837471875e78e4d160287ca0
authorHenri Verbeet <hverbeet@codeweavers.com>
Mon, 23 Sep 2019 11:24:14 +0000 (23 14:54 +0330)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 23 Sep 2019 17:44:17 +0000 (23 19:44 +0200)
treee1cb8603be894113059f60f6147d55f8affbbf1a
parenta22153005dd7c2a8c4b38097a80f144a2fd4959d
wined3d: Use wined3d_resource_gl_legacy_map_flags() in wined3d_buffer_gl_map().

For consistency with the ARB_map_buffer_range path.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/buffer.c