wined3d: Use wined3d_resource_gl_legacy_map_flags() in wined3d_buffer_gl_map().
[wine.git] / dlls / msvcm90 / 
treec66e4dfe3e52c9ab5a7f7d37cde8b07cbc093821
drwxr-xr-x   ..
-rw-r--r-- 102 Makefile.in
-rw-r--r-- 11874 msvcm90.spec