wined3d: Use wined3d_resource_gl_legacy_map_flags() in wined3d_buffer_gl_map().
[wine.git] / dlls / aclui / 
tree123fa316146ed9f153a21e1aec32218e8b76c64e
drwxr-xr-x   ..
-rw-r--r-- 92 Makefile.in
-rw-r--r-- 102 aclui.spec
-rw-r--r-- 1630 aclui_main.c