wined3d: Allow OpenGL index buffer objects to be suballocated from a larger BO.
[wine.git] / dlls / d3dcompiler_40 / 
treeb1012a469954f213402cfa1e97c1025f7201848f
drwxr-xr-x   ..
-rw-r--r-- 365 Makefile.in
-rw-r--r-- 540 d3dcompiler_40.spec
-rw-r--r-- 1106 version.rc