wined3d: Allow OpenGL index buffer objects to be suballocated from a larger BO.
commit6c6fcff96e5a1188816658871974f1aaaa575955
authorHenri Verbeet <hverbeet@codeweavers.com>
Fri, 19 Nov 2021 03:06:18 +0000 (18 21:06 -0600)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 19 Nov 2021 17:31:38 +0000 (19 18:31 +0100)
treec495157a084f3e54dfcb2d9b6e8507f2cfbd08a2
parenta9584bf5218d67e64f7c2bbf30d2e6b588a6246c
wined3d: Allow OpenGL index buffer objects to be suballocated from a larger BO.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/context_gl.c