wined3d: Use pure integer vertex attributes for SM4+ shaders.
[wine.git] / dlls / msvcrt40 / 
tree9f7db727ae11fa154072f445ae4c711eba20a013
drwxr-xr-x   ..
-rw-r--r-- 100 Makefile.in
-rw-r--r-- 1151 msvcrt40.c
-rw-r--r-- 85788 msvcrt40.spec