wined3d: Use pure integer vertex attributes for SM4+ shaders.
commit4dfd79d336902f98eafd4c77dc2a0a8381fa033e
authorJózef Kucia <jkucia@codeweavers.com>
Tue, 31 May 2016 21:29:50 +0000 (31 23:29 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 1 Jun 2016 13:12:27 +0000 (1 22:12 +0900)
tree94b350e7515d4d333790d1df34ff9d6473681850
parent4f3607f7547d8b803adfceca41afcb11b30116ec
wined3d: Use pure integer vertex attributes for SM4+ shaders.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/directx.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/shader.c
dlls/wined3d/state.c
include/wine/wined3d.h