wined3d: Use pure integer vertex attributes for SM4+ shaders.
[wine.git] / dlls / msvcr70 / 
tree0b5c0afcfa45035f9e88005e29a34b8b2b699691
drwxr-xr-x   ..
-rw-r--r-- 453 Makefile.in
-rw-r--r-- 36038 msvcr70.spec