d3d8: Use wined3d_texture_get_sub_resource_parent() in d3d8_device_GetBackBuffer().
[wine.git] / libs / 
tree38b84f51f5b3eda1d2ded9484675100a86754ffe
drwxr-xr-x   ..
drwxr-xr-x - port
drwxr-xr-x - wine
drwxr-xr-x - wpp