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2012-10-01
Henri Verb
e
e
t
wined3
d
: Recogniz
e
t
h
e SM4 dcl_constantBuffe
r
o
pcode
.
commit
|
commitdiff
|
tree
2012-10-01
Henri V
e
rbeet
wined
3
d: wined3d_device_get_creation_parameters() never
.
.
.
commit
|
commitdiff
|
tree
2012-10-01
Henri Ver
b
e
et
win
e
d3d: wined3d_device_set
_
dep
t
h_st
e
ncil() neve
r
fails
.
commit
|
commitdiff
|
tree
2012-10-01
Hen
r
i Verbeet
d3d10core:
Implement d
3
d10_de
v
ice
_
RSG
e
tSta
t
e()
.
commit
|
commitdiff
|
tree
2012-10-01
Henri Verbeet
d3d10core
:
Implement
d3d10
_
d
evi
c
e_RSSet
S
tat
e
()
.
commit
|
commitdiff
|
tree
2012-10-01
Henr
i
Verbeet
ddra
w
: Properl
y
rel
e
ase the
d
draw
refe
r
en
c
e when t
h
e
.
.
.
commit
|
commitdiff
|
tree
2012-10-01
Henri Verbeet
wined3d:
J
ust return the surface f
r
om wined3d_device_get_d
e
p
.
.
.
commit
|
commitdiff
|
tree
2012-10-01
Henri
V
e
rbe
e
t
wi
n
ed3d: Just return th
e
surface from wined3d
_
devic
e
_get_ren
.
.
.
commit
|
commitdiff
|
tree
2012-10-01
Henri Verbeet
d3d1
0
:
Implemen
t
d3d10_eff
e
ct_ra
s
terizer_variable_GetRasteri
.
.
.
commit
|
commitdiff
|
tree
2012-10-01
He
n
r
i
V
e
r
b
eet
d3d10: Implement d3d10_effect_de
p
th_st
e
ncil_v
a
riabl
e
_GetDept
.
.
.
commit
|
commitdiff
|
tree
2012-09-28
Henr
i
Verbeet
wined3d
:
Set more accurate
l
imit
s
fo
r
SM
4
s
h
aders
.
commit
|
commitdiff
|
tree
2012-09-28
H
enr
i
Verbee
t
wined3d: U
n
i
f
y GLSL input /
o
utput variable
na
m
i
n
g
.
commit
|
commitdiff
|
tree
2012-09-28
Henr
i
Verbeet
win
e
x11: Use
the first a
c
tive CRTC
a
s primary if no
.
.
.
commit
|
commitdiff
|
tree
2012-09-28
H
e
n
r
i Verb
e
et
w
i
ne
x
11: Handle a NU
L
L
c
urso
r
c
l
ippi
n
g
rect the same
.
.
.
commit
|
commitdiff
|
tree
2012-09-28
H
enri Verb
e
et
winex11: Fullscr
e
en
w
indo
w
s
are n
e
ver maxi
m
ized
.
commit
|
commitdiff
|
tree
2012-09-27
He
n
ri Verbe
e
t
wined3d:
I
ntroduce a
s
e
parate function to ret
r
ieve
.
.
.
commit
|
commitdiff
|
tree
2012-09-27
Henri Verbeet
win
e
d
3d: wined3d_dev
i
ce_set_software_ve
r
t
e
x_
p
roc
e
ssing
.
.
.
commit
|
commitdiff
|
tree
2012-09-27
Henri Verbeet
wined3d: Just return the texture from wine
d
3d_devi
c
e_get
_
tex
.
.
.
commit
|
commitdiff
|
tree
2012-09-27
Henri Verbeet
d3d10: Implement d3d10_effect_blend_variable_
G
etBlen
d
State()
.
commit
|
commitdiff
|
tree
2012-09-27
H
e
n
ri Verbeet
d3d10
:
Us
e
a
union
to s
t
ore effec
t
variable data instead
.
.
.
commit
|
commitdiff
|
tree
2012-09-26
Henri Verbeet
w
ined3
d
: A
d
d some bas
i
c SM4 bytecod
e
dumping code
.
commit
|
commitdiff
|
tree
2012-09-26
Henri V
e
rb
e
e
t
wi
n
ed3d
:
wine
d
3d_device_get_textur
e
_stage_state(
)
neve
r
.
.
.
commit
|
commitdiff
|
tree
2012-09-26
Henri Verbeet
wined3d: wi
n
ed3d_dev
i
ce_set_tex
t
ure_s
t
a
g
e_state() never
.
.
.
commit
|
commitdiff
|
tree
2012-09-26
Henr
i
Verb
e
et
d
3d10: Int
r
oduce a
s
tate ob
j
e
ct variab
l
e structure
.
commit
|
commitdiff
|
tree
2012-09-26
Henri
V
erbeet
d3d10: Pr
o
perly hand
l
e a
r
r
ays of s
t
ate objects
.
commit
|
commitdiff
|
tree
2012-09-25
Henri V
e
rbeet
win
e
d3d: Take the da
t
a type of registers
i
nto acc
o
u
nt
.
.
.
commit
|
commitdiff
|
tree
2012-09-25
Henri Verbee
t
wined3d: Jus
t
re
t
urn the s
h
ader from wined3d_device_get_pixe
.
.
.
commit
|
commitdiff
|
tree
2012-09-25
Henri
V
erbeet
w
i
ned3d: wined3d_devi
c
e_set_pi
x
el_sha
d
er() never fails
.
commit
|
commitdiff
|
tree
2012-09-25
Henri Verbeet
d
3
d10:
S
t
o
re
shader
v
ariables in d3d10_eff
e
ct
_
pass
.
.
.
commit
|
commitdiff
|
tree
2012-09-25
H
e
nri Verbeet
d3d10:
S
tore s
h
aders directly in d3d10_effect
_
object
.
commit
|
commitdiff
|
tree
2012-09-24
Henri Verb
e
et
wi
n
e
d3d: Take th
e
data type of
immediate
s
into
account
.
.
.
commit
|
commitdiff
|
tree
2012-09-24
Henri
V
e
r
be
e
t
wi
n
e
d3d
:
Just return
t
h
e
sha
d
er fro
m
wined3d_device_get_
v
ert
.
.
.
commit
|
commitdiff
|
tree
2012-09-24
Henri Ve
r
beet
wined3d: wined3d_devi
c
e
_
s
et_
v
ertex_
s
ha
d
er
(
) never fails
.
commit
|
commitdiff
|
tree
2012-09-24
H
e
nri V
e
rbeet
d3
d
10
:
Implemen
t
d3d10_effect_sha
d
e
r
_varia
b
l
e_
G
etPixelShader()
.
commit
|
commitdiff
|
tree
2012-09-24
Henri Verbeet
d3
d
10: Imple
m
ent d3d10_effect_
s
h
ade
r
_
variabl
e
_GetGe
o
m
e
t
rySha
.
.
.
commit
|
commitdiff
|
tree
2012-09-21
H
en
r
i
Ver
b
e
e
t
w
i
n
ed3d: Simplify
s
had
e
r_glsl
_
destroy() control flow
.
.
.
commit
|
commitdiff
|
tree
2012-09-21
Henri
Verbeet
wi
n
ed3d: Just re
t
ur
n
the decl
a
ra
t
ion from wined3d_d
e
vice_ge
t
.
.
.
commit
|
commitdiff
|
tree
2012-09-21
Henri Verbeet
w
ined3d: wined3d_devi
c
e_
s
e
t
_ve
r
tex_dec
l
aration()
n
ever
.
.
.
commit
|
commitdiff
|
tree
2012-09-21
He
n
ri Verbee
t
d
3d10: Impleme
n
t d3d10_effect_shade
r
_var
i
abl
e
_GetVerte
x
Shad
e
r()
.
commit
|
commitdiff
|
tree
2012-09-21
Henri Verbeet
d3d10
:
Properly cleanup shader variables
.
commit
|
commitdiff
|
tree
2012-09-19
Henri Verb
e
e
t
w
i
ned3
d
:
M
erge the gl
s
l_vshad
e
r
_
private and glsl_pshader_pri
.
.
.
commit
|
commitdiff
|
tree
2012-09-19
H
e
nri V
e
rbeet
wi
n
e
d3
d
: wi
n
ed3d_
d
evice_get_sc
i
ssor_re
c
t()
never fails
.
commit
|
commitdiff
|
tree
2012-09-19
Henri Verbeet
wined
3
d: wined3d_d
e
vice_
s
et_
s
ciss
o
r_rect() ne
v
er fails
.
commit
|
commitdiff
|
tree
2012-09-19
Henri V
e
rbee
t
d3d
1
0: Get r
i
d of the unuse
d
i
d
x_offset
f
iel
d
from
.
.
.
commit
|
commitdiff
|
tree
2012-09-19
Henr
i
V
e
rbeet
d3d10core: A
d
d
a missing
return to d3d10_device_CreateGeomet
.
.
.
commit
|
commitdiff
|
tree
2012-09-19
Henri Verb
e
et
wined3d: Implement version chec
k
s
for geome
t
r
y sh
a
der
s
.
commit
|
commitdiff
|
tree
2012-09-19
Henri Ver
b
e
e
t
w
i
n
ed3d: wined3d_de
v
ice_get_sa
m
pler_
s
tate() neve
r
f
a
ils
.
commit
|
commitdiff
|
tree
2012-09-19
Henri Verbe
e
t
wined3d: wine
d
3d_device_set_
s
ampler_state()
never
f
ails
.
commit
|
commitdiff
|
tree
2012-09-19
Henr
i
Verbe
e
t
d3d10: Use deb
u
gstr_
a
(
) on variabl
e
name
s
in
pars
e
_
f
x1
0
_obje
.
.
.
commit
|
commitdiff
|
tree
2012-09-19
Henri Ve
r
beet
d
3
d10cor
e
: Replace a F
I
X
M
E with a
TRAC
E
in d3d
1
0_de
v
ice_Crea
.
.
.
commit
|
commitdiff
|
tree
2012-09-18
Henri Verbeet
wine
d
3d: Imple
m
ent
W
INED3DSIH
_
E
M
IT in the GLSL shader
.
.
.
commit
|
commitdiff
|
tree
2012-09-18
Henri
V
e
r
b
eet
win
e
d
3
d:
wine
d
3d_de
v
ice_get_
m
aterial(
)
never fails
.
commit
|
commitdiff
|
tree
2012-09-18
H
enri Verbeet
wined3d: win
e
d3d_device_set_mate
r
ia
l
() never fails
.
commit
|
commitdiff
|
tree
2012-09-18
Henri Verbeet
d3d10core:
I
mpl
e
ment d3d1
0
_
d
evice_RSGetViewport
s
()
.
commit
|
commitdiff
|
tree
2012-09-18
H
e
n
ri Verb
e
e
t
d
3
d
10core:
Imple
m
ent d3d
1
0_de
v
ice
_
RSSetVi
e
wports()
.
commit
|
commitdiff
|
tree
2012-09-17
Hen
r
i
V
e
rb
e
et
wined3d
:
Implement
W
I
N
E
D3DSIH_CUT in the GLSL
shader
.
.
.
commit
|
commitdiff
|
tree
2012-09-17
Henri Verbeet
wined3d: Reco
g
niz
e
th
e
SM4 dcl_outputTopolog
y
opco
d
e
.
commit
|
commitdiff
|
tree
2012-09-17
Henri Ver
b
eet
win
e
d3d: Recognize the SM4 dcl
_
inputPrimitive o
p
code
.
commit
|
commitdiff
|
tree
2012-09-17
Henri
V
erbeet
wined3d: Recognize the
SM4
d
cl_
m
a
xOutputV
e
rtexCount
.
.
.
commit
|
commitdiff
|
tree
2012-09-17
Henri Verbeet
wined3d: Introduce a unio
n
for
declaration shader instru
c
ti
o
.
.
.
commit
|
commitdiff
|
tree
2012-09-14
H
enr
i
Ve
r
beet
wined3d: J
u
st handle all instruc
t
i
on
s
in the
shader
.
.
.
commit
|
commitdiff
|
tree
2012-09-14
Henri Ver
b
eet
w
i
ned3d:
w
i
n
e
d3
d
_d
e
vice_multiply_transform() nev
e
r
.
.
.
commit
|
commitdiff
|
tree
2012-09-14
Henri
Verbeet
d3d10core/
t
es
t
s: A
d
d a small
t
est for ID3D10D
e
vice_Cr
e
ate
S
ha
.
.
.
commit
|
commitdiff
|
tree
2012-09-14
Henri
Verbeet
d3d10core: Implement d3d10_shader_resource_view_GetDesc()
.
commit
|
commitdiff
|
tree
2012-09-13
Henri Verbeet
se
r
ver: Only r
e
move WM_INPUT
m
essag
e
s from
the queue
.
.
.
commit
|
commitdiff
|
tree
2012-09-13
Henri
Ve
r
beet
win
e
d
3d:
w
i
ned3
d
_device_set_base_vert
e
x_index()
n
eve
r
.
.
.
commit
|
commitdiff
|
tree
2012-09-13
Henri Verbeet
d3d10core/tests: Add a sm
a
ll t
e
st for
ID3D10D
e
vice_CreateDep
.
.
.
commit
|
commitdiff
|
tree
2012-09-13
Henri Verbeet
d3d10core: Implement d3d10_depthstencil_view_GetDesc()
.
commit
|
commitdiff
|
tree
2012-09-12
Henri
V
erbeet
use
r
32:
A
dd rawinp
u
t
keyboard support
.
commit
|
commitdiff
|
tree
2012-09-12
He
n
ri
Verbeet
wined3d:
wined3d_devi
c
e_get_transform() never fails
.
commit
|
commitdiff
|
tree
2012-09-12
Henri Verbe
e
t
wined3d:
w
ined3d_
d
evi
c
e
_set_transform()
never fails
.
commit
|
commitdiff
|
tree
2012-09-12
H
e
nri Verbeet
d
3d10core: Im
p
lement d3d10
_
s
h
ader_
r
esourc
e
_view_GetReso
u
rce()
.
commit
|
commitdiff
|
tree
2012-09-11
Henri Verbeet
user32: Add ra
w
i
nput mouse su
p
port
.
commit
|
commitdiff
|
tree
2012-09-11
Henri Verbeet
wined3d: wine
d
3
d_d
e
vice_g
e
t
_render
_
state()
n
e
v
er fai
l
s
.
commit
|
commitdiff
|
tree
2012-09-11
Henri
V
erbeet
wined3d: wined3d_devic
e
_set
_
render_state() never fails
.
commit
|
commitdiff
|
tree
2012-09-11
Hen
r
i
Verbee
t
d3d
1
0
core: Im
p
lement d3
d
10_depthste
n
c
i
l_view_GetRes
o
urce()
.
commit
|
commitdiff
|
tree
2012-09-10
Henri Verbeet
user32: Impl
e
ment RegisterR
a
wIn
p
u
t
Dev
i
ces()
.
commit
|
commitdiff
|
tree
2012-09-10
Hen
r
i Verbeet
win
e
d3d: wined
3
d_
d
evice_get
_
v
i
ewport()
never
fails
.
commit
|
commitdiff
|
tree
2012-09-10
H
enri Verbeet
win
e
d3d: wine
d
3d_devi
c
e_set_
v
i
e
wp
o
rt(
)
neve
r
fails
.
commit
|
commitdiff
|
tree
2012-09-10
Henri Verbeet
d
3
d10c
o
r
e:
Store the re
s
ource
i
n
the d3d10core rendertar
g
et
.
.
.
commit
|
commitdiff
|
tree
2012-09-06
Henri Verbeet
wined
3
d
: Jus
t
retu
r
n
t
h
e b
u
ff
e
r
f
rom
w
in
e
d3d_de
v
i
c
e
_
get_i
n
d
e
.
.
.
commit
|
commitdiff
|
tree
2012-09-06
Henri V
e
rbeet
w
ined3d: wined3d_de
v
i
ce_
s
et_
i
ndex_buffer() never fails
.
commit
|
commitdiff
|
tree
2012-09-06
Henri Ve
r
beet
d3d10core: Up
d
ate the Mi
p
Level
s
field after texture
.
.
.
commit
|
commitdiff
|
tree
2012-09-05
Henri Ve
r
beet
w
i
ned3d: J
u
st ret
u
r
n the swapch
a
in fro
m
wi
n
ed3d_device_get_
s
.
.
.
commit
|
commitdiff
|
tree
2012-09-05
H
e
n
r
i V
e
rbeet
wined3d:
Add
t
ype info
r
ma
t
ion to shad
e
r registers
.
commit
|
commitdiff
|
tree
2012-09-05
Henri
Verbeet
w
ine
d
3d:
Read c
o
mp
l
ete shader
i
n
s
t
ruction
s
a
t
a time
.
commit
|
commitdiff
|
tree
2012-09-04
Henri Verbeet
d3d10: Improve a cou
p
l
e
of debug messages
.
commit
|
commitdiff
|
tree
2012-09-04
Henri Verbeet
d
3d10: Handle D3D1
0
_
S
VT_UINT in
r
e
a
d_int32_value()
.
.
.
commit
|
commitdiff
|
tree
2012-09-04
Henri Verbeet
wi
n
ed3d: Get rid of wined3d_d
e
v
ice_get_wined3d()
.
commit
|
commitdiff
|
tree
2012-08-20
Henri
Verb
e
et
win
e
d3d:
Also iss
u
e
any que
r
ies
f
or i
n
dex buff
e
rs
in
.
.
.
commit
|
commitdiff
|
tree
2012-08-20
H
e
nri V
e
r
beet
wined3
d
:
Use
a sli
g
htly shorter timeout in
w
ined3d_event
_
que
.
.
.
commit
|
commitdiff
|
tree
2012-08-20
Hen
r
i
V
e
rbeet
winex11:
T
ry harder to get us
a
ble RandR scree
n
re
s
ources
.
commit
|
commitdiff
|
tree
2012-08-20
Henri Verbeet
winex11: Try XRandR 1
.
0 if 1
.
2
fails
.
commit
|
commitdiff
|
tree
2012-08-13
H
enri
V
erbeet
winex11: Ex
p
licitly
clear virtua
l
d
eskt
o
p maximize
d
.
.
.
commit
|
commitdiff
|
tree
2012-08-13
Henri Verb
e
et
winex11: Don't set MWM
deco
r
ations eit
h
er
f
or fullscreen
.
.
.
commit
|
commitdiff
|
tree
2012-07-25
Henri Verbeet
w
ined3d
:
Call
core
GL functions through gl_
i
nf
o
.
gl
_
ops
.
.
.
commit
|
commitdiff
|
tree
2012-07-25
Henri Verbeet
w
ined3d
:
Pa
s
s a gl_info struc
t
ure to fragment_pi
p
el
i
ne
.
.
.
commit
|
commitdiff
|
tree
2012-07-25
Henri
Verbeet
win
e
d
3
d: Get rid of
t
he GL extension
function
pointer
.
.
.
commit
|
commitdiff
|
tree
2012-07-25
Henri V
e
r
b
eet
d3d10
:
Im
p
lement d3d10_e
f
fect_sam
p
ler_variable_GetBa
c
k
i
ngSto
.
.
.
commit
|
commitdiff
|
tree
2012-07-25
Henri Verbeet
d3d10: Add supp
o
rt for
p
arsing sampler states
.
commit
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|
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