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d3dcompiler: Parse struct dereferences.
2012-09-28
Henri Verbeet
wined3d:
S
et m
o
re accu
r
ate limi
t
s
for SM
4
shad
e
r
s
.
commit
|
commitdiff
|
tree
2012-09-28
H
e
nri Verbeet
wined3d: Uni
f
y
G
L
S
L input
/
output variable
n
am
i
ng
.
commit
|
commitdiff
|
tree
2012-09-28
H
enri Verbeet
wine
x
1
1: Use
t
he
f
i
r
s
t active CRTC a
s
pr
i
mary if no
.
.
.
commit
|
commitdiff
|
tree
2012-09-28
Hen
r
i
V
e
r
beet
winex
1
1:
H
andle a NULL cursor clipping re
c
t the
s
ame
.
.
.
commit
|
commitdiff
|
tree
2012-09-28
Henri Verbeet
wi
n
ex
1
1
:
Fullscree
n
win
d
ows
a
re never maxim
i
zed
.
commit
|
commitdiff
|
tree
2012-09-27
Henri
V
erbeet
win
e
d3d: In
t
roduce a separate
f
unction
t
o
retrieve
.
.
.
commit
|
commitdiff
|
tree
2012-09-27
Henri Verbeet
wi
n
ed3
d
:
win
e
d3d_
d
e
v
i
ce_set_software_vertex_
p
rocessing
.
.
.
commit
|
commitdiff
|
tree
2012-09-27
Henri Verbeet
wi
n
ed3d
:
Just r
e
tur
n
the textu
r
e from wine
d
3d_device_get_tex
.
.
.
commit
|
commitdiff
|
tree
2012-09-27
Henri Verb
e
et
d3d10: Imp
l
ement d3
d
1
0
_effe
c
t_blend_variable
_
GetBlend
S
ta
t
e
()
.
commit
|
commitdiff
|
tree
2012-09-27
He
n
r
i
V
e
rb
e
et
d3d10
:
Use a union to
s
tore
effe
c
t
v
ari
a
bl
e
data instead
.
.
.
commit
|
commitdiff
|
tree
2012-09-26
He
n
ri Verbeet
w
ined3d: Add some basic SM4 bytecode
d
umping
c
ode
.
commit
|
commitdiff
|
tree
2012-09-26
Henr
i
Ver
b
eet
wined3d: wined3d_device_get_textur
e
_
s
tag
e
_state() never
.
.
.
commit
|
commitdiff
|
tree
2012-09-26
Henri Ve
r
bee
t
w
i
ned3d:
wined3d_device_set_texture_stage_state() never
.
.
.
commit
|
commitdiff
|
tree
2012-09-26
Henri Verb
e
e
t
d3d10: In
t
roduce a state
o
bject var
i
able structure
.
commit
|
commitdiff
|
tree
2012-09-26
Henri V
e
rbeet
d3d10:
P
roperly handl
e
arrays of
s
t
ate ob
j
e
ct
s
.
commit
|
commitdiff
|
tree
2012-09-25
Henri Verbeet
wined3d: Take
t
he data type of
registe
r
s into
acco
u
n
t
.
.
.
commit
|
commitdiff
|
tree
2012-09-25
Henri Verbeet
wine
d
3d
:
Jus
t
return t
h
e
sh
a
de
r
from wined3
d
_device
_
g
et_pixe
.
.
.
commit
|
commitdiff
|
tree
2012-09-25
Henri Verbee
t
w
ined3d: win
e
d3d_d
e
v
ice_set_pixel_shader() never f
a
ils
.
commit
|
commitdiff
|
tree
2012-09-25
Henri Ver
b
eet
d3d1
0
: Store shader variables in d3d10_ef
f
e
ct_pass
.
.
.
commit
|
commitdiff
|
tree
2012-09-25
H
enr
i
Verbeet
d3d1
0
: S
t
ore sh
a
ders directly in d3d10_effect_object
.
commit
|
commitdiff
|
tree
2012-09-24
Henri
Ve
r
be
e
t
wined3d: Take t
h
e
data type of imm
e
diates int
o
accoun
t
.
.
.
commit
|
commitdiff
|
tree
2012-09-24
Hen
r
i Verbeet
w
ined3d: Just ret
u
rn the shade
r
from wined3d
_
devic
e
_ge
t
_vert
.
.
.
commit
|
commitdiff
|
tree
2012-09-24
Henr
i
Verbeet
wined3d: w
i
ned3d_device_set_vertex_shader() never fails
.
commit
|
commitdiff
|
tree
2012-09-24
Hen
r
i V
e
rb
e
et
d3d10:
Implement d3d10_effect
_
shader_variable_GetPi
x
elShader()
.
commit
|
commitdiff
|
tree
2012-09-24
Henri
Verbeet
d3d10: Implement d3d10_effec
t
_shader
_
variable_GetG
e
ometr
y
Sha
.
.
.
commit
|
commitdiff
|
tree
2012-09-21
Henri Verbeet
win
e
d
3
d: Simplify shader_glsl_destroy() control flow
.
.
.
commit
|
commitdiff
|
tree
2012-09-21
H
enr
i
Verbeet
wi
n
ed3d:
J
ust re
t
urn the
d
eclaratio
n
from wined3d_device_g
e
t
.
.
.
commit
|
commitdiff
|
tree
2012-09-21
H
e
nri
Ver
b
eet
w
i
ned3d: wined3d_device_set_vertex_declarati
o
n() never
.
.
.
commit
|
commitdiff
|
tree
2012-09-21
Henr
i
Verbeet
d3d10
:
Implement
d
3d10_effect_shader_
v
ariable_GetV
e
rtexShader()
.
commit
|
commitdiff
|
tree
2012-09-21
Henri
V
erbeet
d3d10: Proper
l
y cleanup
shader variables
.
commit
|
commitdiff
|
tree
2012-09-19
Henri V
e
rbeet
wi
n
ed3d: Merge the
glsl_vshader
_
private
and glsl_pshader_pri
.
.
.
commit
|
commitdiff
|
tree
2012-09-19
He
n
ri Verb
e
et
wined3d: wi
n
ed3d_de
v
ice_get
_
scissor_rect() never fails
.
commit
|
commitdiff
|
tree
2012-09-19
Henri V
e
rbeet
wined3d:
w
ined3d_devi
c
e_set_sciss
o
r
_
rect() never fails
.
commit
|
commitdiff
|
tree
2012-09-19
H
e
n
ri Verbeet
d3d10: G
e
t
rid of the un
u
se
d
idx_offse
t
field
fro
m
.
.
.
commit
|
commitdiff
|
tree
2012-09-19
Hen
r
i V
e
rbeet
d3d10core: A
d
d
a
m
issing return to d3d10_devic
e
_
C
reate
G
eomet
.
.
.
commit
|
commitdiff
|
tree
2012-09-19
Henri Verbeet
wined3d
:
Implement versio
n
checks for ge
o
me
t
ry shaders
.
commit
|
commitdiff
|
tree
2012-09-19
He
n
ri Verbeet
wined3
d
: win
e
d
3
d_device_get_sa
m
pler_state()
never fails
.
commit
|
commitdiff
|
tree
2012-09-19
Henr
i
Verbeet
w
ined
3
d: w
i
ned3
d
_
d
evice_set_sampl
e
r_sta
t
e(
)
never fails
.
commit
|
commitdiff
|
tree
2012-09-19
H
en
r
i Ver
b
eet
d3d10: Use
d
ebu
g
str_a() on variable n
a
mes
i
n parse
_
fx
1
0_obje
.
.
.
commit
|
commitdiff
|
tree
2012-09-19
He
n
r
i
Verbeet
d3d10core: Repla
c
e a FIXM
E
with a TRACE
i
n d3d10
_
device_Crea
.
.
.
commit
|
commitdiff
|
tree
2012-09-18
Henri
V
erbeet
wined3d: Implement WIN
E
D
3
DSIH
_
EMIT
i
n
t
he
G
LSL shader
.
.
.
commit
|
commitdiff
|
tree
2012-09-18
Henri
V
e
rbeet
wine
d
3d
:
wined3d_dev
i
ce_get_m
a
terial()
n
e
ver f
a
ils
.
commit
|
commitdiff
|
tree
2012-09-18
Henri Verbeet
w
ined3d: wi
n
e
d
3
d
_de
v
ice_set_mate
r
ial() never fail
s
.
commit
|
commitdiff
|
tree
2012-09-18
Hen
r
i Verbee
t
d3d10core: Im
p
le
m
ent
d
3d10_d
e
vice
_
RSGetViewports(
)
.
commit
|
commitdiff
|
tree
2012-09-18
Henri Verb
e
et
d
3
d10core: Implement d3d
1
0_de
v
ice_RSSetVie
w
ports()
.
commit
|
commitdiff
|
tree
2012-09-17
H
e
nri
Verbeet
wine
d
3
d
: Im
p
leme
n
t WINED3DSIH_CUT in
t
h
e
G
L
SL shader
.
.
.
commit
|
commitdiff
|
tree
2012-09-17
H
e
n
ri Verbeet
wi
n
e
d
3
d
: Recognize the SM4 dcl_outputTop
o
l
ogy
o
pcode
.
commit
|
commitdiff
|
tree
2012-09-17
H
enri Verbeet
wined3d: Recognize
t
he
S
M4 dcl_inputPrimitive opcod
e
.
commit
|
commitdiff
|
tree
2012-09-17
Henri Ver
b
eet
wined3d: Reco
g
ni
z
e
th
e
SM4
dc
l
_maxOutputVertexC
o
unt
.
.
.
commit
|
commitdiff
|
tree
2012-09-17
Henri Verbeet
w
i
ned3
d
: Introduce a union
f
o
r dec
l
aration shader instructio
.
.
.
commit
|
commitdiff
|
tree
2012-09-14
Henri Verbeet
wined3d: Just
h
andle all inst
r
uctions in the
shader
.
.
.
commit
|
commitdiff
|
tree
2012-09-14
H
e
nri Verbeet
wined3d: wined3d_devic
e
_m
u
ltiply_transform()
never
.
.
.
commit
|
commitdiff
|
tree
2012-09-14
Henri Ve
r
be
e
t
d3d
1
0core
/
tests
:
Add a
s
mall
test for ID
3
D
1
0Device_Creat
e
Sha
.
.
.
commit
|
commitdiff
|
tree
2012-09-14
He
n
ri
Ve
r
beet
d3d10core: Implement d3d10_shad
e
r_resourc
e
_view_GetD
e
sc()
.
commit
|
commitdiff
|
tree
2012-09-13
H
e
nri Verbeet
serv
e
r
: Only remove WM_INPUT message
s
f
r
o
m the queue
.
.
.
commit
|
commitdiff
|
tree
2012-09-13
Henri Verbe
e
t
wined3d: wined3d_devic
e
_set_base
_
vertex
_
index() n
e
ver
.
.
.
commit
|
commitdiff
|
tree
2012-09-13
Hen
r
i Verbeet
d
3
d
1
0cor
e
/te
s
ts: Add a small test
f
or ID3D10Devic
e
_C
r
eateDep
.
.
.
commit
|
commitdiff
|
tree
2012-09-13
Henri Verb
e
et
d3d
1
0co
r
e: Imp
l
ement d3d1
0
_
d
ep
t
hstenci
l
_view_GetDesc()
.
commit
|
commitdiff
|
tree
2012-09-12
Henri Verbeet
user
3
2: Add rawinput keyboard s
u
pport
.
commit
|
commitdiff
|
tree
2012-09-12
Henri
Ve
r
beet
wined3d: wined3d_device_
g
et_tran
s
form() ne
v
e
r
fails
.
commit
|
commitdiff
|
tree
2012-09-12
Hen
r
i Verbee
t
wine
d
3
d: w
i
ned3d_de
v
i
ce_set_t
r
ansform()
n
ever fa
i
ls
.
commit
|
commitdiff
|
tree
2012-09-12
Henr
i
Ve
r
beet
d
3d1
0
core: I
m
plement d3d10_sha
d
e
r_resour
c
e_v
i
ew_GetResourc
e
()
.
commit
|
commitdiff
|
tree
2012-09-11
Henri
V
erbe
e
t
user32: Add rawinput mouse support
.
commit
|
commitdiff
|
tree
2012-09-11
Henri
V
e
rbeet
w
ined
3
d: wi
n
ed3d_device_g
e
t
_ren
d
er_state() never fails
.
commit
|
commitdiff
|
tree
2012-09-11
Henri Ver
b
eet
wined3d
:
w
i
ned3d_device_se
t
_render_state() never
fa
i
ls
.
commit
|
commitdiff
|
tree
2012-09-11
Henr
i
Verbeet
d3d10co
r
e
:
I
mpl
e
me
n
t d
3
d
1
0_dept
h
ste
n
cil_
v
iew_GetR
e
s
o
urce()
.
commit
|
commitdiff
|
tree
2012-09-10
H
e
nri Verbeet
user32
:
Implement RegisterRawInputDevices()
.
commit
|
commitdiff
|
tree
2012-09-10
Henri Verbeet
wined3d: wined3d_devic
e
_get_viewport()
never fails
.
commit
|
commitdiff
|
tree
2012-09-10
H
enri Verbe
e
t
wined
3
d: wined3d_de
v
ice_set_v
i
e
w
p
ort()
n
ever fails
.
commit
|
commitdiff
|
tree
2012-09-10
Henri Verb
e
et
d3d
1
0core
:
Sto
r
e the resource in t
h
e d3d10c
o
re ren
d
ertarge
t
.
.
.
commit
|
commitdiff
|
tree
2012-09-06
Henri Verbe
e
t
wined
3
d: Just
return th
e
b
u
ffer
f
rom wined3d_device_get_in
d
e
.
.
.
commit
|
commitdiff
|
tree
2012-09-06
Henri Verbeet
wined3d: w
i
ne
d
3d_device
_
set
_
i
nd
e
x
_
buffer() n
e
ver fails
.
commit
|
commitdiff
|
tree
2012-09-06
He
n
r
i
Verb
e
et
d3d10core: Upd
a
te the MipLevels fi
e
ld after texture
.
.
.
commit
|
commitdiff
|
tree
2012-09-05
Henri
Verbee
t
wine
d
3d: Just return
t
he swapchain from wined
3
d_device_get_s
.
.
.
commit
|
commitdiff
|
tree
2012-09-05
Henri Verbeet
wined3d: A
d
d type inf
o
rmat
i
on t
o
shader
registers
.
commit
|
commitdiff
|
tree
2012-09-05
Henri
V
erbeet
wined3
d
: R
e
ad complete shader inst
r
uctions at a time
.
commit
|
commitdiff
|
tree
2012-09-04
Henri Verbeet
d3d10: Im
p
rove a couple of de
b
ug m
e
ssages
.
commit
|
commitdiff
|
tree
2012-09-04
Henri Verbeet
d3d10: Handle D3
D
10_SVT
_
UIN
T
in
r
ead_int32_val
u
e()
.
.
.
commit
|
commitdiff
|
tree
2012-09-04
Henri Verbeet
wined3
d
:
G
et
r
id of
w
ined
3
d_de
v
ice_get_
w
ined3d()
.
commit
|
commitdiff
|
tree
2012-08-20
Hen
r
i Verbee
t
wined3d: Al
s
o issue a
n
y queries fo
r
index buffers in
.
.
.
commit
|
commitdiff
|
tree
2012-08-20
H
e
nri
Verbeet
wined3d
:
Use
a
sli
g
htly
sh
o
rter timeout in
wined3d_event
_
q
u
e
.
.
.
commit
|
commitdiff
|
tree
2012-08-20
H
enri Verbeet
winex11: Try harder to get usable
RandR s
c
reen resou
r
ces
.
commit
|
commitdiff
|
tree
2012-08-20
Henri Verbeet
winex11: Try
X
RandR 1
.
0
if
1
.
2 fails
.
commit
|
commitdiff
|
tree
2012-08-13
Henri Ve
r
beet
wine
x
1
1
: Explicitly clear
virtual
d
esktop
m
aximized
.
.
.
commit
|
commitdiff
|
tree
2012-08-13
He
n
ri Ve
r
beet
winex1
1
: Do
n
't set MWM decorations
eith
e
r for fullscreen
.
.
.
commit
|
commitdiff
|
tree
2012-07-25
He
n
r
i
Verbeet
wined3d:
Call cor
e
GL functions through
g
l
_info
.
gl_ops
.
.
.
commit
|
commitdiff
|
tree
2012-07-25
Henri Verbee
t
win
e
d3d: P
a
ss a gl_inf
o
structure
to fragment_pipeline
.
.
.
commit
|
commitdiff
|
tree
2012-07-25
Hen
r
i
Verbeet
wined3
d
:
Get rid of the GL
e
xtensio
n
f
u
nction pointer
.
.
.
commit
|
commitdiff
|
tree
2012-07-25
Henri Verbeet
d3d10:
I
m
plement d3d10_effe
c
t_sampler_varia
b
le_
G
etBackingSto
.
.
.
commit
|
commitdiff
|
tree
2012-07-25
Henri Verbeet
d3d10: Add support for parsing sam
p
l
er states
.
commit
|
commitdiff
|
tree
2012-07-25
Henri Verb
e
et
d3d10: Impl
e
ment d3d10_
e
ffect_blen
d
_variabl
e
_GetBackingStore()
.
commit
|
commitdiff
|
tree
2012-07-25
Henr
i
Verbeet
d3
d
10: Add support for parsin
g
blend
s
t
ates
.
commit
|
commitdiff
|
tree
2012-07-25
Henri Verbeet
ddra
w
:
Im
p
l
ement ddraw7_GetMonitorFrequency() on top
.
.
.
commit
|
commitdiff
|
tree
2012-07-24
Henri Verbeet
wined3d:
U
se st
r
uct ope
n
gl_
f
u
ncs
f
or storing GL extension
.
.
.
commit
|
commitdiff
|
tree
2012-07-24
H
enri Verbe
e
t
w
ined3d: Handle co
r
e fixups like any
other
k
i
n
d of
.
.
.
commit
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2012-07-23
H
e
nr
i
Verbe
e
t
d3d10: Implement d3d10
_
effect_depth_stenci
l
_var
i
a
bl
e
_GetBack
.
.
.
commit
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commitdiff
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2012-07-23
Henri Verbe
e
t
d
3
d10: Ad
d
sup
p
ort for parsing depth/stenci
l
s
t
a
t
es
.
commit
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commitdiff
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tree
2012-07-23
Henri
Verbeet
wined3d: Fix some EXT_g
p
u_shader4 function names
.
commit
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commitdiff
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2012-07-23
Henri Ve
r
beet
wine
d
3d: Get rid of
A
PPL
E
_flush_
r
ender, it does
n
'
t
.
.
.
commit
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2012-07-20
Henri Verbeet
d
3
d10: Impl
e
m
ent d3d
1
0_effect_rasterizer_v
a
ri
a
ble_
G
etBacking
.
.
.
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