wined3d: Store the blend factor as a struct wined3d_color.
commit3d4dd7a06e87ed7ea554c167802ff057a6c313dc
authorDaniel Ansorregui <mailszeros@gmail.com>
Wed, 17 Oct 2018 22:41:13 +0000 (18 02:11 +0330)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 17 Oct 2018 23:00:52 +0000 (18 01:00 +0200)
tree3f3203022583335737f49f8894849c74a7c3960a
parent481360f472b91e1a91c0f1d51183ca3be88ff2ab
wined3d: Store the blend factor as a struct wined3d_color.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d11/d3d11_private.h
dlls/d3d11/device.c
dlls/d3d9/device.c
dlls/wined3d/cs.c
dlls/wined3d/device.c
dlls/wined3d/state.c
dlls/wined3d/stateblock.c
dlls/wined3d/utils.c
dlls/wined3d/wined3d.spec
dlls/wined3d/wined3d_private.h
include/wine/wined3d.h