wined3d: Use a shader for unconverted blits.
[wine.git] / dlls / api-ms-win-core-timezone-l1-1-0 / api-ms-win-core-timezone-l1-1-0.spec
blobf93cc10b396dd122fe169ebd5af376855ba9b185
1 @ stub EnumDynamicTimeZoneInformation
2 @ stdcall FileTimeToSystemTime(ptr ptr) kernel32.FileTimeToSystemTime
3 @ stdcall GetDynamicTimeZoneInformation(ptr) kernel32.GetDynamicTimeZoneInformation
4 @ stub GetDynamicTimeZoneInformationEffectiveYears
5 @ stdcall GetTimeZoneInformation(ptr) kernel32.GetTimeZoneInformation
6 @ stub GetTimeZoneInformationForYear
7 @ stub SetDynamicTimeZoneInformation
8 @ stdcall SetTimeZoneInformation(ptr) kernel32.SetTimeZoneInformation
9 @ stdcall SystemTimeToFileTime(ptr ptr) kernel32.SystemTimeToFileTime
10 @ stdcall SystemTimeToTzSpecificLocalTime(ptr ptr ptr) kernel32.SystemTimeToTzSpecificLocalTime
11 @ stub SystemTimeToTzSpecificLocalTimeEx
12 @ stdcall TzSpecificLocalTimeToSystemTime(ptr ptr ptr) kernel32.TzSpecificLocalTimeToSystemTime
13 @ stub TzSpecificLocalTimeToSystemTimeEx