wined3d: Use a shader for unconverted blits.
commitf260c17b347460baf198e9b8a82e8ae001168815
authorStefan Dösinger <stefan@codeweavers.com>
Sun, 5 Apr 2015 22:28:51 +0000 (6 00:28 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 7 Apr 2015 14:10:14 +0000 (7 23:10 +0900)
tree0182c40030629426bbf7995f5205b36f6f19c9bd
parent1d3d0865608e16f5cdd651462677601e9f42222f
wined3d: Use a shader for unconverted blits.
dlls/wined3d/arb_program_shader.c