2 * Copyright 2006 Stefan Dösinger
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
24 #define NONAMELESSSTRUCT
25 #define NONAMELESSUNION
26 #include "wine/debug.h"
34 #ifdef DDRAW_INIT_GUID
37 #include "wine/list.h"
38 #include "wine/wined3d.h"
40 extern const struct wined3d_parent_ops ddraw_surface_wined3d_parent_ops DECLSPEC_HIDDEN
;
41 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN
;
43 /* Typdef the interfaces */
44 typedef struct IDirectDrawImpl IDirectDrawImpl
;
45 typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl
;
46 typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl
;
47 typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl
;
48 typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl
;
49 typedef struct IDirect3DLightImpl IDirect3DLightImpl
;
50 typedef struct IDirect3DViewportImpl IDirect3DViewportImpl
;
51 typedef struct IDirect3DMaterialImpl IDirect3DMaterialImpl
;
52 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl
;
53 typedef struct IDirect3DVertexBufferImpl IDirect3DVertexBufferImpl
;
55 /* Global critical section */
56 extern CRITICAL_SECTION ddraw_cs DECLSPEC_HIDDEN
;
58 extern DWORD force_refresh_rate DECLSPEC_HIDDEN
;
60 /*****************************************************************************
61 * IDirectDraw implementation structure
62 *****************************************************************************/
66 struct wined3d_vertex_declaration
*decl
;
69 struct IDirectDrawImpl
72 IDirectDraw7 IDirectDraw7_iface
;
73 IDirectDraw4 IDirectDraw4_iface
;
74 IDirectDraw3 IDirectDraw3_iface
;
75 IDirectDraw2 IDirectDraw2_iface
;
76 IDirectDraw IDirectDraw_iface
;
77 IDirect3D7 IDirect3D7_iface
;
78 IDirect3D3 IDirect3D3_iface
;
79 IDirect3D2 IDirect3D2_iface
;
80 IDirect3D IDirect3D_iface
;
81 struct wined3d_device_parent device_parent
;
83 /* See comment in IDirectDraw::AddRef */
84 LONG ref7
, ref4
, ref2
, ref3
, ref1
, numIfaces
;
87 struct wined3d
*wineD3D
;
88 struct wined3d_device
*wined3d_device
;
91 /* Misc ddraw fields */
97 /* DirectDraw things, which are not handled by WineD3D */
98 DWORD cooperative_level
;
100 DWORD orig_width
, orig_height
;
104 IDirectDrawSurfaceImpl
*d3d_target
;
106 IDirect3DDeviceImpl
*d3ddevice
;
114 /* The surface type to request */
115 WINED3DSURFTYPE ImplType
;
117 /* Helpers for surface creation */
118 IDirectDrawSurfaceImpl
*tex_root
;
121 /* For the dll unload cleanup code */
122 struct list ddraw_list_entry
;
123 /* The surface list - can't relay this to WineD3D
126 struct list surface_list
;
130 struct FvfToDecl
*decls
;
131 UINT numConvertedDecls
, declArraySize
;
134 #define DDRAW_WINDOW_CLASS_NAME "ddraw_wc"
136 HRESULT
ddraw_init(IDirectDrawImpl
*ddraw
, WINED3DDEVTYPE device_type
) DECLSPEC_HIDDEN
;
138 /* Utility functions */
139 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS
*pIn
, DDSCAPS2
*pOut
) DECLSPEC_HIDDEN
;
140 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2
*pIn
, DDDEVICEIDENTIFIER
*pOut
) DECLSPEC_HIDDEN
;
141 HRESULT WINAPI
ddraw_recreate_surfaces_cb(IDirectDrawSurface7
*surf
,
142 DDSURFACEDESC2
*desc
, void *Context
) DECLSPEC_HIDDEN
;
143 struct wined3d_vertex_declaration
*ddraw_find_decl(IDirectDrawImpl
*This
, DWORD fvf
) DECLSPEC_HIDDEN
;
145 /* The default surface type */
146 extern WINED3DSURFTYPE DefaultSurfaceType DECLSPEC_HIDDEN
;
148 /*****************************************************************************
149 * IDirectDrawSurface implementation structure
150 *****************************************************************************/
152 struct IDirectDrawSurfaceImpl
154 /* IUnknown fields */
155 IDirectDrawSurface7 IDirectDrawSurface7_iface
;
156 IDirectDrawSurface4 IDirectDrawSurface4_iface
;
157 IDirectDrawSurface3 IDirectDrawSurface3_iface
;
158 IDirectDrawSurface2 IDirectDrawSurface2_iface
;
159 IDirectDrawSurface IDirectDrawSurface_iface
;
160 IDirectDrawGammaControl IDirectDrawGammaControl_iface
;
161 const IDirect3DTexture2Vtbl
*IDirect3DTexture2_vtbl
;
162 const IDirect3DTextureVtbl
*IDirect3DTexture_vtbl
;
164 LONG ref
, ref3
, ref2
, iface_count
;
165 IUnknown
*ifaceToRelease
;
169 /* Connections to other Objects */
170 IDirectDrawImpl
*ddraw
;
171 struct wined3d_surface
*wined3d_surface
;
172 struct wined3d_texture
*wined3d_texture
;
173 struct wined3d_swapchain
*wined3d_swapchain
;
175 /* This implementation handles attaching surfaces to other surfaces */
176 IDirectDrawSurfaceImpl
*next_attached
;
177 IDirectDrawSurfaceImpl
*first_attached
;
179 /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
180 * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
181 * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
182 * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
184 #define MAX_COMPLEX_ATTACHED 6
185 IDirectDrawSurfaceImpl
*complex_array
[MAX_COMPLEX_ATTACHED
];
186 /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
187 * but no pointer to prevent temptations to traverse it in the wrong direction.
189 BOOL is_complex_root
;
191 /* Surface description, for GetAttachedSurface */
192 DDSURFACEDESC2 surface_desc
;
195 DWORD uniqueness_value
;
197 WINED3DSURFTYPE ImplType
;
199 /* For D3DDevice creation */
202 /* Clipper objects */
203 IDirectDrawClipperImpl
*clipper
;
205 /* For the ddraw surface list */
206 struct list surface_list_entry
;
211 HRESULT
ddraw_surface_create_texture(IDirectDrawSurfaceImpl
*surface
) DECLSPEC_HIDDEN
;
212 void ddraw_surface_destroy(IDirectDrawSurfaceImpl
*surface
) DECLSPEC_HIDDEN
;
213 HRESULT
ddraw_surface_init(IDirectDrawSurfaceImpl
*surface
, IDirectDrawImpl
*ddraw
,
214 DDSURFACEDESC2
*desc
, UINT mip_level
, WINED3DSURFTYPE surface_type
, UINT version
) DECLSPEC_HIDDEN
;
216 static inline IDirectDrawSurfaceImpl
*surface_from_texture1(IDirect3DTexture
*iface
)
218 return (IDirectDrawSurfaceImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawSurfaceImpl
, IDirect3DTexture_vtbl
));
221 static inline IDirectDrawSurfaceImpl
*surface_from_texture2(IDirect3DTexture2
*iface
)
223 return (IDirectDrawSurfaceImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawSurfaceImpl
, IDirect3DTexture2_vtbl
));
226 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface(IDirectDrawSurface
*iface
)
228 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface_iface
);
231 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface2(IDirectDrawSurface2
*iface
)
233 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface2_iface
);
236 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface3(IDirectDrawSurface3
*iface
)
238 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface3_iface
);
241 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface4(IDirectDrawSurface4
*iface
)
243 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface4_iface
);
246 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface7(IDirectDrawSurface7
*iface
)
248 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface7_iface
);
251 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface
*iface
) DECLSPEC_HIDDEN
;
252 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4
*iface
) DECLSPEC_HIDDEN
;
253 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7
*iface
) DECLSPEC_HIDDEN
;
255 /* Get the number of bytes per pixel for a given surface */
256 #define PFGET_BPP(pf) (pf.dwFlags&DDPF_PALETTEINDEXED8?1:((pf.dwRGBBitCount+7)/8))
257 #define GET_BPP(desc) PFGET_BPP(desc.ddpfPixelFormat)
259 #define DDRAW_INVALID_HANDLE ~0U
261 enum ddraw_handle_type
264 DDRAW_HANDLE_MATERIAL
,
266 DDRAW_HANDLE_STATEBLOCK
,
267 DDRAW_HANDLE_SURFACE
,
270 struct ddraw_handle_entry
273 enum ddraw_handle_type type
;
276 struct ddraw_handle_table
278 struct ddraw_handle_entry
*entries
;
279 struct ddraw_handle_entry
*free_entries
;
284 BOOL
ddraw_handle_table_init(struct ddraw_handle_table
*t
, UINT initial_size
) DECLSPEC_HIDDEN
;
285 void ddraw_handle_table_destroy(struct ddraw_handle_table
*t
) DECLSPEC_HIDDEN
;
286 DWORD
ddraw_allocate_handle(struct ddraw_handle_table
*t
, void *object
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
287 void *ddraw_free_handle(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
288 void *ddraw_get_object(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
290 struct IDirect3DDeviceImpl
293 const IDirect3DDevice7Vtbl
*lpVtbl
;
294 const IDirect3DDevice3Vtbl
*IDirect3DDevice3_vtbl
;
295 const IDirect3DDevice2Vtbl
*IDirect3DDevice2_vtbl
;
296 const IDirect3DDeviceVtbl
*IDirect3DDevice_vtbl
;
299 /* Other object connections */
300 struct wined3d_device
*wined3d_device
;
301 IDirectDrawImpl
*ddraw
;
302 struct wined3d_buffer
*indexbuffer
;
303 IDirectDrawSurfaceImpl
*target
;
305 /* Viewport management */
306 struct list viewport_list
;
307 IDirect3DViewportImpl
*current_viewport
;
308 D3DVIEWPORT7 active_viewport
;
310 /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
311 BOOL legacyTextureBlending
;
316 /* Rendering functions to wrap D3D(1-3) to D3D7 */
317 D3DPRIMITIVETYPE primitive_type
;
321 LPBYTE vertex_buffer
;
325 /* Handle management */
326 struct ddraw_handle_table handle_table
;
327 D3DMATRIXHANDLE world
, proj
, view
;
330 HRESULT
d3d_device_init(IDirect3DDeviceImpl
*device
, IDirectDrawImpl
*ddraw
,
331 IDirectDrawSurfaceImpl
*target
) DECLSPEC_HIDDEN
;
334 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN
;
336 /* Helper functions */
337 HRESULT
IDirect3DImpl_GetCaps(const struct wined3d
*wined3d
,
338 D3DDEVICEDESC
*Desc123
, D3DDEVICEDESC7
*Desc7
) DECLSPEC_HIDDEN
;
339 WINED3DZBUFFERTYPE
IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl
*This
) DECLSPEC_HIDDEN
;
341 static inline IDirect3DDeviceImpl
*device_from_device1(IDirect3DDevice
*iface
)
343 return (IDirect3DDeviceImpl
*)((char*)iface
- FIELD_OFFSET(IDirect3DDeviceImpl
, IDirect3DDevice_vtbl
));
346 static inline IDirect3DDeviceImpl
*device_from_device2(IDirect3DDevice2
*iface
)
348 return (IDirect3DDeviceImpl
*)((char*)iface
- FIELD_OFFSET(IDirect3DDeviceImpl
, IDirect3DDevice2_vtbl
));
351 static inline IDirect3DDeviceImpl
*device_from_device3(IDirect3DDevice3
*iface
)
353 return (IDirect3DDeviceImpl
*)((char*)iface
- FIELD_OFFSET(IDirect3DDeviceImpl
, IDirect3DDevice3_vtbl
));
356 /*****************************************************************************
357 * IDirectDrawClipper implementation structure
358 *****************************************************************************/
359 struct IDirectDrawClipperImpl
361 IDirectDrawClipper IDirectDrawClipper_iface
;
364 struct wined3d_clipper
*wineD3DClipper
;
368 HRESULT
ddraw_clipper_init(IDirectDrawClipperImpl
*clipper
) DECLSPEC_HIDDEN
;
369 IDirectDrawClipperImpl
*unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper
*iface
) DECLSPEC_HIDDEN
;
371 /*****************************************************************************
372 * IDirectDrawPalette implementation structure
373 *****************************************************************************/
374 struct IDirectDrawPaletteImpl
376 /* IUnknown fields */
377 const IDirectDrawPaletteVtbl
*lpVtbl
;
380 struct wined3d_palette
*wineD3DPalette
;
382 /* IDirectDrawPalette fields */
383 IUnknown
*ifaceToRelease
;
386 HRESULT
ddraw_palette_init(IDirectDrawPaletteImpl
*palette
,
387 IDirectDrawImpl
*ddraw
, DWORD flags
, PALETTEENTRY
*entries
) DECLSPEC_HIDDEN
;
389 /* Helper structures */
390 struct object_creation_info
393 HRESULT (*pfnCreateInstance
)(IUnknown
*pUnkOuter
, REFIID riid
,
397 /******************************************************************************
398 * IDirect3DLight implementation structure - Wraps to D3D7
399 ******************************************************************************/
400 struct IDirect3DLightImpl
402 IDirect3DLight IDirect3DLight_iface
;
405 /* IDirect3DLight fields */
406 IDirectDrawImpl
*ddraw
;
408 /* If this light is active for one viewport, put the viewport here */
409 IDirect3DViewportImpl
*active_viewport
;
419 /* Helper functions */
420 void light_activate(IDirect3DLightImpl
*light
) DECLSPEC_HIDDEN
;
421 void light_deactivate(IDirect3DLightImpl
*light
) DECLSPEC_HIDDEN
;
422 void d3d_light_init(IDirect3DLightImpl
*light
, IDirectDrawImpl
*ddraw
) DECLSPEC_HIDDEN
;
423 IDirect3DLightImpl
*unsafe_impl_from_IDirect3DLight(IDirect3DLight
*iface
) DECLSPEC_HIDDEN
;
425 /******************************************************************************
426 * IDirect3DMaterial implementation structure - Wraps to D3D7
427 ******************************************************************************/
428 struct IDirect3DMaterialImpl
430 IDirect3DMaterial3 IDirect3DMaterial3_iface
;
431 IDirect3DMaterial2 IDirect3DMaterial2_iface
;
432 IDirect3DMaterial IDirect3DMaterial_iface
;
435 /* IDirect3DMaterial2 fields */
436 IDirectDrawImpl
*ddraw
;
437 IDirect3DDeviceImpl
*active_device
;
443 /* Helper functions */
444 void material_activate(IDirect3DMaterialImpl
* This
) DECLSPEC_HIDDEN
;
445 IDirect3DMaterialImpl
*d3d_material_create(IDirectDrawImpl
*ddraw
) DECLSPEC_HIDDEN
;
447 /*****************************************************************************
448 * IDirect3DViewport - Wraps to D3D7
449 *****************************************************************************/
450 struct IDirect3DViewportImpl
452 const IDirect3DViewport3Vtbl
*lpVtbl
;
455 /* IDirect3DViewport fields */
456 IDirectDrawImpl
*ddraw
;
458 /* If this viewport is active for one device, put the device here */
459 IDirect3DDeviceImpl
*active_device
;
473 struct list light_list
;
475 /* Background material */
476 IDirect3DMaterialImpl
*background
;
479 /* Helper functions */
480 void viewport_activate(IDirect3DViewportImpl
* This
, BOOL ignore_lights
) DECLSPEC_HIDDEN
;
481 void d3d_viewport_init(IDirect3DViewportImpl
*viewport
, IDirectDrawImpl
*ddraw
) DECLSPEC_HIDDEN
;
483 /*****************************************************************************
484 * IDirect3DExecuteBuffer - Wraps to D3D7
485 *****************************************************************************/
486 struct IDirect3DExecuteBufferImpl
489 const IDirect3DExecuteBufferVtbl
*lpVtbl
;
492 /* IDirect3DExecuteBuffer fields */
493 IDirectDrawImpl
*ddraw
;
494 IDirect3DDeviceImpl
*d3ddev
;
496 D3DEXECUTEBUFFERDESC desc
;
499 /* This buffer will store the transformed vertices */
504 /* This flags is set to TRUE if we allocated ourselves the
510 HRESULT
d3d_execute_buffer_init(IDirect3DExecuteBufferImpl
*execute_buffer
,
511 IDirect3DDeviceImpl
*device
, D3DEXECUTEBUFFERDESC
*desc
) DECLSPEC_HIDDEN
;
513 /* The execute function */
514 HRESULT
d3d_execute_buffer_execute(IDirect3DExecuteBufferImpl
*execute_buffer
,
515 IDirect3DDeviceImpl
*device
, IDirect3DViewportImpl
*viewport
) DECLSPEC_HIDDEN
;
517 /*****************************************************************************
518 * IDirect3DVertexBuffer
519 *****************************************************************************/
520 struct IDirect3DVertexBufferImpl
522 IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface
;
523 IDirect3DVertexBuffer IDirect3DVertexBuffer_iface
;
526 /*** WineD3D and ddraw links ***/
527 struct wined3d_buffer
*wineD3DVertexBuffer
;
528 struct wined3d_vertex_declaration
*wineD3DVertexDeclaration
;
529 IDirectDrawImpl
*ddraw
;
531 /*** Storage for D3D7 specific things ***/
536 HRESULT
d3d_vertex_buffer_create(IDirect3DVertexBufferImpl
**vertex_buf
, IDirectDrawImpl
*ddraw
,
537 D3DVERTEXBUFFERDESC
*desc
) DECLSPEC_HIDDEN
;
538 IDirect3DVertexBufferImpl
*unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer
*iface
) DECLSPEC_HIDDEN
;
539 IDirect3DVertexBufferImpl
*unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7
*iface
) DECLSPEC_HIDDEN
;
541 /*****************************************************************************
542 * Helper functions from utils.c
543 *****************************************************************************/
545 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
546 (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
548 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
549 (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
551 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT
*DDPixelFormat
, enum wined3d_format_id WineD3DFormat
) DECLSPEC_HIDDEN
;
552 enum wined3d_format_id
PixelFormat_DD2WineD3D(const DDPIXELFORMAT
*DDPixelFormat
) DECLSPEC_HIDDEN
;
553 void DDRAW_dump_surface_desc(const DDSURFACEDESC2
*lpddsd
) DECLSPEC_HIDDEN
;
554 void dump_D3DMATRIX(const D3DMATRIX
*mat
) DECLSPEC_HIDDEN
;
555 void DDRAW_dump_DDCAPS(const DDCAPS
*lpcaps
) DECLSPEC_HIDDEN
;
556 DWORD
get_flexible_vertex_size(DWORD d3dvtVertexType
) DECLSPEC_HIDDEN
;
557 void DDRAW_dump_DDSCAPS2(const DDSCAPS2
*in
) DECLSPEC_HIDDEN
;
558 void DDRAW_dump_cooperativelevel(DWORD cooplevel
) DECLSPEC_HIDDEN
;
560 /* This only needs to be here as long the processvertices functionality of
561 * IDirect3DExecuteBuffer isn't in WineD3D */
562 void multiply_matrix(LPD3DMATRIX dest
, const D3DMATRIX
*src1
, const D3DMATRIX
*src2
) DECLSPEC_HIDDEN
;
564 /* Used for generic dumping */
571 #define FE(x) { x, #x }
577 void (*func
)(const void *);
582 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
584 #define DD_STRUCT_COPY_BYSIZE_(to,from,from_size) \
586 DWORD __size = (to)->dwSize; \
587 DWORD __copysize = min(__size, from_size); \
588 assert(to != from); \
589 memcpy(to, from, __copysize); \
590 memset((char*)(to) + __copysize, 0, __size - __copysize); \
591 (to)->dwSize = __size; /* restore size */ \
594 #define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(from)->dwSize)
596 #define SIZEOF_END_PADDING(type, last_field) \
597 (sizeof(type) - offsetof(type, last_field) - sizeof(((type *)0)->last_field))
599 static inline void copy_to_surfacedesc2(DDSURFACEDESC2
*to
, DDSURFACEDESC2
*from
)
601 DWORD from_size
= from
->dwSize
;
602 if (from_size
== sizeof(DDSURFACEDESC
))
603 from_size
-= SIZEOF_END_PADDING(DDSURFACEDESC
, ddsCaps
);
604 to
->dwSize
= sizeof(DDSURFACEDESC2
); /* for struct copy */
605 DD_STRUCT_COPY_BYSIZE_(to
, from
, from_size
);
608 HRESULT
hr_ddraw_from_wined3d(HRESULT hr
) DECLSPEC_HIDDEN
;