wined3d: Don't use persistent BOs from the client thread if we might need to do verte...
[wine.git] / dlls / ddraw / material.c
blob01c93e8bbc7367d5e445d3af27a5272af5fbc1cf
1 /* Direct3D Material
2 * Copyright (c) 2002 Lionel ULMER
3 * Copyright (c) 2006 Stefan DÖSINGER
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "ddraw_private.h"
22 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
24 static void dump_material(const D3DMATERIAL *mat)
26 TRACE(" dwSize : %d\n", mat->dwSize);
29 static inline struct d3d_material *impl_from_IDirect3DMaterial(IDirect3DMaterial *iface)
31 return CONTAINING_RECORD(iface, struct d3d_material, IDirect3DMaterial_iface);
34 static inline struct d3d_material *impl_from_IDirect3DMaterial2(IDirect3DMaterial2 *iface)
36 return CONTAINING_RECORD(iface, struct d3d_material, IDirect3DMaterial2_iface);
39 static inline struct d3d_material *impl_from_IDirect3DMaterial3(IDirect3DMaterial3 *iface)
41 return CONTAINING_RECORD(iface, struct d3d_material, IDirect3DMaterial3_iface);
44 /*****************************************************************************
45 * IUnknown Methods.
46 *****************************************************************************/
48 /*****************************************************************************
49 * IDirect3DMaterial3::QueryInterface
51 * QueryInterface for IDirect3DMaterial. Can query all IDirect3DMaterial
52 * versions.
54 * Params:
55 * riid: Interface id queried for
56 * obj: Address to pass the interface pointer back
58 * Returns:
59 * S_OK on success
60 * E_NOINTERFACE if the requested interface wasn't found
62 *****************************************************************************/
63 static HRESULT WINAPI d3d_material3_QueryInterface(IDirect3DMaterial3 *iface, REFIID riid, void **obp)
65 struct d3d_material *material = impl_from_IDirect3DMaterial3(iface);
67 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obp);
69 *obp = NULL;
71 if (IsEqualGUID(&IID_IUnknown, riid))
73 IDirect3DMaterial3_AddRef(iface);
74 *obp = iface;
75 TRACE(" Creating IUnknown interface at %p.\n", *obp);
76 return S_OK;
78 if (IsEqualGUID(&IID_IDirect3DMaterial, riid))
80 IDirect3DMaterial_AddRef(&material->IDirect3DMaterial_iface);
81 *obp = &material->IDirect3DMaterial_iface;
82 TRACE(" Creating IDirect3DMaterial interface %p\n", *obp);
83 return S_OK;
85 if (IsEqualGUID(&IID_IDirect3DMaterial2, riid))
87 IDirect3DMaterial2_AddRef(&material->IDirect3DMaterial2_iface);
88 *obp = &material->IDirect3DMaterial2_iface;
89 TRACE(" Creating IDirect3DMaterial2 interface %p\n", *obp);
90 return S_OK;
92 if (IsEqualGUID(&IID_IDirect3DMaterial3, riid))
94 IDirect3DMaterial3_AddRef(&material->IDirect3DMaterial3_iface);
95 *obp = &material->IDirect3DMaterial3_iface;
96 TRACE(" Creating IDirect3DMaterial3 interface %p\n", *obp);
97 return S_OK;
100 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
102 return E_NOINTERFACE;
105 /*****************************************************************************
106 * IDirect3DMaterial3::AddRef
108 * Increases the refcount.
110 * Returns:
111 * The new refcount
113 *****************************************************************************/
114 static ULONG WINAPI d3d_material3_AddRef(IDirect3DMaterial3 *iface)
116 struct d3d_material *material = impl_from_IDirect3DMaterial3(iface);
117 ULONG ref = InterlockedIncrement(&material->ref);
119 TRACE("%p increasing refcount to %u.\n", material, ref);
121 return ref;
124 /*****************************************************************************
125 * IDirect3DMaterial3::Release
127 * Reduces the refcount by one. If the refcount falls to 0, the object
128 * is destroyed
130 * Returns:
131 * The new refcount
133 *****************************************************************************/
134 static ULONG WINAPI d3d_material3_Release(IDirect3DMaterial3 *iface)
136 struct d3d_material *material = impl_from_IDirect3DMaterial3(iface);
137 ULONG ref = InterlockedDecrement(&material->ref);
139 TRACE("%p decreasing refcount to %u.\n", material, ref);
141 if (!ref)
143 if (material->Handle)
145 wined3d_mutex_lock();
146 ddraw_free_handle(&material->ddraw->d3ddevice->handle_table, material->Handle - 1, DDRAW_HANDLE_MATERIAL);
147 wined3d_mutex_unlock();
150 heap_free(material);
153 return ref;
156 /*****************************************************************************
157 * IDirect3DMaterial Methods
158 *****************************************************************************/
160 /*****************************************************************************
161 * IDirect3DMaterial::Initialize
163 * A no-op initialization
165 * Params:
166 * Direct3D: Pointer to a Direct3D interface
168 * Returns:
169 * D3D_OK
171 *****************************************************************************/
172 static HRESULT WINAPI d3d_material1_Initialize(IDirect3DMaterial *iface, IDirect3D *d3d)
174 TRACE("iface %p, d3d %p.\n", iface, d3d);
176 return D3D_OK;
179 /*****************************************************************************
180 * IDirect3DMaterial::Reserve
182 * DirectX 5 sdk: "The IDirect3DMaterial2::Reserve method is not implemented"
183 * Odd. They seem to have mixed their interfaces.
185 * Returns:
186 * DDERR_UNSUPPORTED
188 *****************************************************************************/
189 static HRESULT WINAPI d3d_material1_Reserve(IDirect3DMaterial *iface)
191 TRACE("iface %p.\n", iface);
193 return DDERR_UNSUPPORTED;
196 /*****************************************************************************
197 * IDirect3DMaterial::Unreserve
199 * Not supported too
201 * Returns:
202 * DDERR_UNSUPPORTED
204 *****************************************************************************/
205 static HRESULT WINAPI d3d_material1_Unreserve(IDirect3DMaterial *iface)
207 TRACE("iface %p.\n", iface);
209 return DDERR_UNSUPPORTED;
212 /*****************************************************************************
213 * IDirect3DMaterial3::SetMaterial
215 * Sets the material description
217 * Params:
218 * Mat: Material to set
220 * Returns:
221 * D3D_OK on success
222 * DDERR_INVALIDPARAMS if Mat is NULL
224 *****************************************************************************/
225 static HRESULT WINAPI d3d_material3_SetMaterial(IDirect3DMaterial3 *iface, D3DMATERIAL *mat)
227 struct d3d_material *material = impl_from_IDirect3DMaterial3(iface);
229 TRACE("iface %p, mat %p.\n", iface, mat);
230 if (TRACE_ON(ddraw))
231 dump_material(mat);
233 /* Stores the material */
234 wined3d_mutex_lock();
235 memset(&material->mat, 0, sizeof(material->mat));
236 memcpy(&material->mat, mat, mat->dwSize);
237 wined3d_mutex_unlock();
239 return DD_OK;
242 /*****************************************************************************
243 * IDirect3DMaterial3::GetMaterial
245 * Returns the material assigned to this interface
247 * Params:
248 * Mat: Pointer to a D3DMATERIAL structure to store the material description
250 * Returns:
251 * D3D_OK on success
252 * DDERR_INVALIDPARAMS if Mat is NULL
254 *****************************************************************************/
255 static HRESULT WINAPI d3d_material3_GetMaterial(IDirect3DMaterial3 *iface, D3DMATERIAL *mat)
257 struct d3d_material *material = impl_from_IDirect3DMaterial3(iface);
258 DWORD dwSize;
260 TRACE("iface %p, mat %p.\n", iface, mat);
261 if (TRACE_ON(ddraw))
263 TRACE(" Returning material : ");
264 dump_material(&material->mat);
267 /* Copies the material structure */
268 wined3d_mutex_lock();
269 dwSize = mat->dwSize;
270 memcpy(mat, &material->mat, dwSize);
271 wined3d_mutex_unlock();
273 return DD_OK;
276 /*****************************************************************************
277 * IDirect3DMaterial3::GetHandle
279 * Returns a handle for the material interface. The handle is simply a
280 * pointer to the material implementation
282 * Params:
283 * Direct3DDevice3: The device this handle is assigned to
284 * Handle: Address to write the handle to
286 * Returns:
287 * D3D_OK on success
288 * DDERR_INVALIDPARAMS if Handle is NULL
290 *****************************************************************************/
291 static HRESULT WINAPI d3d_material3_GetHandle(IDirect3DMaterial3 *iface,
292 IDirect3DDevice3 *device, D3DMATERIALHANDLE *handle)
294 struct d3d_material *material = impl_from_IDirect3DMaterial3(iface);
295 struct d3d_device *device_impl = unsafe_impl_from_IDirect3DDevice3(device);
297 TRACE("iface %p, device %p, handle %p.\n", iface, device, handle);
299 wined3d_mutex_lock();
300 material->active_device = device_impl;
301 if (!material->Handle)
303 DWORD h = ddraw_allocate_handle(&device_impl->handle_table, material, DDRAW_HANDLE_MATERIAL);
304 if (h == DDRAW_INVALID_HANDLE)
306 ERR("Failed to allocate a material handle.\n");
307 wined3d_mutex_unlock();
308 return DDERR_INVALIDPARAMS; /* Unchecked */
311 material->Handle = h + 1;
313 *handle = material->Handle;
314 TRACE(" returning handle %08x.\n", *handle);
315 wined3d_mutex_unlock();
317 return D3D_OK;
320 static HRESULT WINAPI d3d_material2_GetHandle(IDirect3DMaterial2 *iface,
321 IDirect3DDevice2 *device, D3DMATERIALHANDLE *handle)
323 struct d3d_material *material = impl_from_IDirect3DMaterial2(iface);
324 struct d3d_device *device_impl = unsafe_impl_from_IDirect3DDevice2(device);
326 TRACE("iface %p, device %p, handle %p.\n", iface, device, handle);
328 return d3d_material3_GetHandle(&material->IDirect3DMaterial3_iface,
329 device_impl ? &device_impl->IDirect3DDevice3_iface : NULL, handle);
332 static HRESULT WINAPI d3d_material1_GetHandle(IDirect3DMaterial *iface,
333 IDirect3DDevice *device, D3DMATERIALHANDLE *handle)
335 struct d3d_material *material = impl_from_IDirect3DMaterial(iface);
336 struct d3d_device *device_impl = unsafe_impl_from_IDirect3DDevice(device);
338 TRACE("iface %p, device %p, handle %p.\n", iface, device, handle);
340 return d3d_material3_GetHandle(&material->IDirect3DMaterial3_iface,
341 device_impl ? &device_impl->IDirect3DDevice3_iface : NULL, handle);
344 static HRESULT WINAPI d3d_material2_QueryInterface(IDirect3DMaterial2 *iface, REFIID riid, void **object)
346 struct d3d_material *material = impl_from_IDirect3DMaterial2(iface);
348 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
350 return d3d_material3_QueryInterface(&material->IDirect3DMaterial3_iface, riid, object);
353 static HRESULT WINAPI d3d_material1_QueryInterface(IDirect3DMaterial *iface, REFIID riid, void **object)
355 struct d3d_material *material = impl_from_IDirect3DMaterial(iface);
357 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
359 return d3d_material3_QueryInterface(&material->IDirect3DMaterial3_iface, riid, object);
362 static ULONG WINAPI d3d_material2_AddRef(IDirect3DMaterial2 *iface)
364 struct d3d_material *material = impl_from_IDirect3DMaterial2(iface);
366 TRACE("iface %p.\n", iface);
368 return d3d_material3_AddRef(&material->IDirect3DMaterial3_iface);
371 static ULONG WINAPI d3d_material1_AddRef(IDirect3DMaterial *iface)
373 struct d3d_material *material = impl_from_IDirect3DMaterial(iface);
375 TRACE("iface %p.\n", iface);
377 return d3d_material3_AddRef(&material->IDirect3DMaterial3_iface);
380 static ULONG WINAPI d3d_material2_Release(IDirect3DMaterial2 *iface)
382 struct d3d_material *material = impl_from_IDirect3DMaterial2(iface);
384 TRACE("iface %p.\n", iface);
386 return d3d_material3_Release(&material->IDirect3DMaterial3_iface);
389 static ULONG WINAPI d3d_material1_Release(IDirect3DMaterial *iface)
391 struct d3d_material *material = impl_from_IDirect3DMaterial(iface);
393 TRACE("iface %p.\n", iface);
395 return d3d_material3_Release(&material->IDirect3DMaterial3_iface);
398 static HRESULT WINAPI d3d_material2_SetMaterial(IDirect3DMaterial2 *iface, D3DMATERIAL *mat)
400 struct d3d_material *material = impl_from_IDirect3DMaterial2(iface);
402 TRACE("iface %p, material %p.\n", iface, mat);
404 return d3d_material3_SetMaterial(&material->IDirect3DMaterial3_iface, mat);
407 static HRESULT WINAPI d3d_material1_SetMaterial(IDirect3DMaterial *iface, D3DMATERIAL *mat)
409 struct d3d_material *material = impl_from_IDirect3DMaterial(iface);
411 TRACE("iface %p, material %p.\n", iface, mat);
413 return d3d_material3_SetMaterial(&material->IDirect3DMaterial3_iface, mat);
416 static HRESULT WINAPI d3d_material2_GetMaterial(IDirect3DMaterial2 *iface, D3DMATERIAL *mat)
418 struct d3d_material *material = impl_from_IDirect3DMaterial2(iface);
420 TRACE("iface %p, material %p.\n", iface, mat);
422 return d3d_material3_GetMaterial(&material->IDirect3DMaterial3_iface, mat);
425 static HRESULT WINAPI d3d_material1_GetMaterial(IDirect3DMaterial *iface, D3DMATERIAL *mat)
427 struct d3d_material *material = impl_from_IDirect3DMaterial(iface);
429 TRACE("iface %p, material %p.\n", iface, mat);
431 return d3d_material3_GetMaterial(&material->IDirect3DMaterial3_iface, mat);
435 /*****************************************************************************
436 * material_activate
438 * Uses IDirect3DDevice7::SetMaterial to activate the material
440 * Params:
441 * This: Pointer to the material implementation to activate
443 *****************************************************************************/
444 void material_activate(struct d3d_material *material)
446 D3DMATERIAL7 d3d7mat;
448 TRACE("Activating material %p.\n", material);
450 d3d7mat.u.diffuse = material->mat.u.diffuse;
451 d3d7mat.u1.ambient = material->mat.u1.ambient;
452 d3d7mat.u2.specular = material->mat.u2.specular;
453 d3d7mat.u3.emissive = material->mat.u3.emissive;
454 d3d7mat.u4.power = material->mat.u4.power;
456 IDirect3DDevice7_SetMaterial(&material->active_device->IDirect3DDevice7_iface, &d3d7mat);
459 static const struct IDirect3DMaterial3Vtbl d3d_material3_vtbl =
461 /*** IUnknown Methods ***/
462 d3d_material3_QueryInterface,
463 d3d_material3_AddRef,
464 d3d_material3_Release,
465 /*** IDirect3DMaterial3 Methods ***/
466 d3d_material3_SetMaterial,
467 d3d_material3_GetMaterial,
468 d3d_material3_GetHandle,
471 static const struct IDirect3DMaterial2Vtbl d3d_material2_vtbl =
473 /*** IUnknown Methods ***/
474 d3d_material2_QueryInterface,
475 d3d_material2_AddRef,
476 d3d_material2_Release,
477 /*** IDirect3DMaterial2 Methods ***/
478 d3d_material2_SetMaterial,
479 d3d_material2_GetMaterial,
480 d3d_material2_GetHandle,
483 static const struct IDirect3DMaterialVtbl d3d_material1_vtbl =
485 /*** IUnknown Methods ***/
486 d3d_material1_QueryInterface,
487 d3d_material1_AddRef,
488 d3d_material1_Release,
489 /*** IDirect3DMaterial1 Methods ***/
490 d3d_material1_Initialize,
491 d3d_material1_SetMaterial,
492 d3d_material1_GetMaterial,
493 d3d_material1_GetHandle,
494 d3d_material1_Reserve,
495 d3d_material1_Unreserve,
498 struct d3d_material *d3d_material_create(struct ddraw *ddraw)
500 struct d3d_material *material;
502 if (!(material = heap_alloc_zero(sizeof(*material))))
503 return NULL;
505 material->IDirect3DMaterial3_iface.lpVtbl = &d3d_material3_vtbl;
506 material->IDirect3DMaterial2_iface.lpVtbl = &d3d_material2_vtbl;
507 material->IDirect3DMaterial_iface.lpVtbl = &d3d_material1_vtbl;
508 material->ref = 1;
509 material->ddraw = ddraw;
511 return material;