wined3d: Don't use persistent BOs from the client thread if we might need to do verte...
[wine.git] / dlls / ddraw / Makefile.in
blob960b7185c5d4b3b756fa6f029785b8cc2e84893a
1 EXTRADEFS = -DWINE_NO_LONG_TYPES
2 MODULE = ddraw.dll
3 IMPORTLIB = ddraw
4 IMPORTS = dxguid uuid wined3d user32 gdi32 advapi32
6 C_SRCS = \
7 clipper.c \
8 ddraw.c \
9 device.c \
10 executebuffer.c \
11 light.c \
12 main.c \
13 material.c \
14 palette.c \
15 surface.c \
16 utils.c \
17 vertexbuffer.c \
18 viewport.c
20 IDL_SRCS = ddraw_classes.idl
22 RC_SRCS = version.rc