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wined3d: Don't use persistent BOs from the client thread if we might need to do verte...
[wine.git]
/
dlls
/
ddraw
/
Makefile.in
blob
960b7185c5d4b3b756fa6f029785b8cc2e84893a
1
EXTRADEFS
= -
DWINE_NO_LONG_TYPES
2
MODULE
=
ddraw.dll
3
IMPORTLIB
=
ddraw
4
IMPORTS
=
dxguid uuid wined3d user32 gdi32 advapi32
5
6
C_SRCS
=
\
7
clipper.c \
8
ddraw.c \
9
device.c \
10
executebuffer.c \
11
light.c \
12
main.c \
13
material.c \
14
palette.c \
15
surface.c \
16
utils.c \
17
vertexbuffer.c \
18
viewport.c
19
20
IDL_SRCS
=
ddraw_classes.idl
21
22
RC_SRCS
=
version.rc