2 * Direct3DRM private interfaces (D3DRM.DLL)
4 * Copyright 2010 Christian Costa
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #ifndef __D3DRM_PRIVATE_INCLUDED__
22 #define __D3DRM_PRIVATE_INCLUDED__
24 #define NONAMELESSUNION
25 #define NONAMELESSSTRUCT
32 #include "wine/debug.h"
33 #include "wine/list.h"
36 #define ARRAY_SIZE(a) (sizeof(a) / sizeof(*(a)))
43 struct list destroy_callbacks
;
44 const char *classname
;
50 struct d3drm_object obj
;
51 IDirect3DRMTexture IDirect3DRMTexture_iface
;
52 IDirect3DRMTexture2 IDirect3DRMTexture2_iface
;
53 IDirect3DRMTexture3 IDirect3DRMTexture3_iface
;
56 IDirectDrawSurface
*surface
;
61 struct d3drm_object obj
;
62 IDirect3DRMFrame IDirect3DRMFrame_iface
;
63 IDirect3DRMFrame2 IDirect3DRMFrame2_iface
;
64 IDirect3DRMFrame3 IDirect3DRMFrame3_iface
;
67 struct d3drm_frame
*parent
;
69 ULONG children_capacity
;
70 IDirect3DRMFrame3
**children
;
72 ULONG visuals_capacity
;
73 IDirect3DRMVisual
**visuals
;
75 ULONG lights_capacity
;
76 IDirect3DRMLight
**lights
;
77 D3DRMMATRIX4D transform
;
78 D3DCOLOR scenebackground
;
83 struct d3drm_object obj
;
84 struct d3drm_device
*device
;
85 IDirect3DRMFrame
*camera
;
86 IDirect3DRMViewport IDirect3DRMViewport_iface
;
87 IDirect3DRMViewport2 IDirect3DRMViewport2_iface
;
88 IDirect3DViewport
*d3d_viewport
;
89 IDirect3DMaterial
*material
;
94 D3DRMPROJECTIONTYPE projection
;
99 struct d3drm_object obj
;
100 IDirect3DRMDevice IDirect3DRMDevice_iface
;
101 IDirect3DRMDevice2 IDirect3DRMDevice2_iface
;
102 IDirect3DRMDevice3 IDirect3DRMDevice3_iface
;
103 IDirect3DRMWinDevice IDirect3DRMWinDevice_iface
;
106 IDirectDrawSurface
*primary_surface
, *render_target
;
107 IDirectDrawClipper
*clipper
;
108 IDirect3DDevice
*device
;
110 D3DRMRENDERQUALITY quality
;
118 struct d3drm_object obj
;
119 IDirect3DRMFace IDirect3DRMFace_iface
;
120 IDirect3DRMFace2 IDirect3DRMFace2_iface
;
124 struct d3drm_mesh_builder
126 struct d3drm_object obj
;
127 IDirect3DRMMeshBuilder2 IDirect3DRMMeshBuilder2_iface
;
128 IDirect3DRMMeshBuilder3 IDirect3DRMMeshBuilder3_iface
;
132 SIZE_T vertices_size
;
138 DWORD face_data_size
;
141 struct coords_2d
*pCoords2d
;
143 IDirect3DRMMaterial2
*material
;
144 IDirect3DRMTexture3
*texture
;
146 struct mesh_material
*materials
;
147 DWORD
*material_indices
;
152 struct d3drm_object obj
;
153 IDirect3DRMLight IDirect3DRMLight_iface
;
159 D3DVALUE cattenuation
;
160 D3DVALUE lattenuation
;
161 D3DVALUE qattenuation
;
173 struct d3drm_material
175 struct d3drm_object obj
;
176 IDirect3DRMMaterial2 IDirect3DRMMaterial2_iface
;
179 struct color_rgb emissive
;
180 struct color_rgb specular
;
182 struct color_rgb ambient
;
185 HRESULT
d3drm_device_create(struct d3drm_device
**device
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
186 HRESULT
d3drm_device_create_surfaces_from_clipper(struct d3drm_device
*object
, IDirectDraw
*ddraw
,
187 IDirectDrawClipper
*clipper
, int width
, int height
, IDirectDrawSurface
**surface
) DECLSPEC_HIDDEN
;
188 void d3drm_device_destroy(struct d3drm_device
*device
) DECLSPEC_HIDDEN
;
189 HRESULT
d3drm_device_init(struct d3drm_device
*device
, UINT version
, IDirectDraw
*ddraw
,
190 IDirectDrawSurface
*surface
, BOOL create_z_surface
) DECLSPEC_HIDDEN
;
192 void d3drm_object_init(struct d3drm_object
*object
, const char *classname
) DECLSPEC_HIDDEN
;
193 HRESULT
d3drm_object_add_destroy_callback(struct d3drm_object
*object
, D3DRMOBJECTCALLBACK cb
, void *ctx
) DECLSPEC_HIDDEN
;
194 HRESULT
d3drm_object_delete_destroy_callback(struct d3drm_object
*object
, D3DRMOBJECTCALLBACK cb
, void *ctx
) DECLSPEC_HIDDEN
;
195 HRESULT
d3drm_object_get_class_name(struct d3drm_object
*object
, DWORD
*size
, char *name
) DECLSPEC_HIDDEN
;
196 HRESULT
d3drm_object_get_name(struct d3drm_object
*object
, DWORD
*size
, char *name
) DECLSPEC_HIDDEN
;
197 HRESULT
d3drm_object_set_name(struct d3drm_object
*object
, const char *name
) DECLSPEC_HIDDEN
;
198 void d3drm_object_cleanup(IDirect3DRMObject
*iface
, struct d3drm_object
*object
) DECLSPEC_HIDDEN
;
200 struct d3drm_frame
*unsafe_impl_from_IDirect3DRMFrame(IDirect3DRMFrame
*iface
) DECLSPEC_HIDDEN
;
201 struct d3drm_device
*unsafe_impl_from_IDirect3DRMDevice3(IDirect3DRMDevice3
*iface
) DECLSPEC_HIDDEN
;
203 HRESULT
d3drm_texture_create(struct d3drm_texture
**texture
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
204 HRESULT
d3drm_frame_create(struct d3drm_frame
**frame
, IUnknown
*parent_frame
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
205 HRESULT
d3drm_face_create(struct d3drm_face
**face
) DECLSPEC_HIDDEN
;
206 HRESULT
d3drm_viewport_create(struct d3drm_viewport
**viewport
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
207 HRESULT
d3drm_mesh_builder_create(struct d3drm_mesh_builder
**mesh_builder
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
208 HRESULT
d3drm_light_create(struct d3drm_light
**light
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
209 HRESULT
d3drm_material_create(struct d3drm_material
**material
, IDirect3DRM
*d3drm
) DECLSPEC_HIDDEN
;
210 HRESULT
Direct3DRMMesh_create(IDirect3DRMMesh
** obj
) DECLSPEC_HIDDEN
;
212 HRESULT
load_mesh_data(IDirect3DRMMeshBuilder3
*iface
, IDirectXFileData
*data
,
213 D3DRMLOADTEXTURECALLBACK load_texture_proc
, void *arg
) DECLSPEC_HIDDEN
;
215 struct d3drm_file_header
222 extern char templates
[] DECLSPEC_HIDDEN
;
224 static inline BYTE
d3drm_color_component(float c
)
230 return floor(c
* 255.0f
);
233 static inline void d3drm_set_color(D3DCOLOR
*color
, float r
, float g
, float b
, float a
)
235 *color
= RGBA_MAKE(d3drm_color_component(r
), d3drm_color_component(g
),
236 d3drm_color_component(b
), d3drm_color_component(a
));
239 #endif /* __D3DRM_PRIVATE_INCLUDED__ */