2 * Direct Sound Audio Renderer
4 * Copyright 2004 Christian Costa
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "quartz_private.h"
33 #include "wine/debug.h"
35 WINE_DEFAULT_DEBUG_CHANNEL(quartz
);
37 /* NOTE: buffer can still be filled completely,
38 * but we start waiting until only this amount is buffered
40 static const REFERENCE_TIME DSoundRenderer_Max_Fill
= 150 * 10000;
44 struct strmbase_filter filter
;
45 struct strmbase_passthrough passthrough
;
46 IAMDirectSound IAMDirectSound_iface
;
47 IBasicAudio IBasicAudio_iface
;
48 IQualityControl IQualityControl_iface
;
49 IUnknown
*system_clock
;
51 struct strmbase_sink sink
;
53 /* Signaled when the filter has completed a state change. The filter waits
54 * for this event in IBaseFilter::GetState(). */
56 /* Signaled when a flush or state change occurs, i.e. anything that needs
57 * to immediately unblock the streaming thread. */
59 REFERENCE_TIME stream_start
;
62 IDirectSound8
*dsound
;
63 LPDIRECTSOUNDBUFFER dsbuffer
;
65 DWORD last_playpos
, writepos
;
67 REFERENCE_TIME play_time
;
73 static struct dsound_render
*impl_from_strmbase_pin(struct strmbase_pin
*iface
)
75 return CONTAINING_RECORD(iface
, struct dsound_render
, sink
.pin
);
78 static struct dsound_render
*impl_from_strmbase_filter(struct strmbase_filter
*iface
)
80 return CONTAINING_RECORD(iface
, struct dsound_render
, filter
);
83 static struct dsound_render
*impl_from_IBasicAudio(IBasicAudio
*iface
)
85 return CONTAINING_RECORD(iface
, struct dsound_render
, IBasicAudio_iface
);
88 static struct dsound_render
*impl_from_IAMDirectSound(IAMDirectSound
*iface
)
90 return CONTAINING_RECORD(iface
, struct dsound_render
, IAMDirectSound_iface
);
93 static REFERENCE_TIME
time_from_pos(struct dsound_render
*This
, DWORD pos
)
95 WAVEFORMATEX
*wfx
= (WAVEFORMATEX
*)This
->sink
.pin
.mt
.pbFormat
;
96 REFERENCE_TIME ret
= 10000000;
97 ret
= ret
* pos
/ wfx
->nAvgBytesPerSec
;
101 static DWORD
pos_from_time(struct dsound_render
*This
, REFERENCE_TIME time
)
103 WAVEFORMATEX
*wfx
= (WAVEFORMATEX
*)This
->sink
.pin
.mt
.pbFormat
;
104 REFERENCE_TIME ret
= time
;
105 ret
*= wfx
->nAvgBytesPerSec
;
107 ret
-= ret
% wfx
->nBlockAlign
;
111 static void DSoundRender_UpdatePositions(struct dsound_render
*This
, DWORD
*seqwritepos
, DWORD
*minwritepos
)
113 WAVEFORMATEX
*wfx
= (WAVEFORMATEX
*)This
->sink
.pin
.mt
.pbFormat
;
115 DWORD size1
, size2
, playpos
, writepos
, old_writepos
, old_playpos
, adv
;
116 BOOL writepos_set
= This
->writepos
< This
->buf_size
;
118 /* Update position and zero */
119 old_writepos
= This
->writepos
;
120 old_playpos
= This
->last_playpos
;
121 if (old_writepos
<= old_playpos
)
122 old_writepos
+= This
->buf_size
;
124 IDirectSoundBuffer_GetCurrentPosition(This
->dsbuffer
, &playpos
, &writepos
);
125 if (old_playpos
> playpos
) {
126 adv
= This
->buf_size
+ playpos
- old_playpos
;
127 This
->play_time
+= time_from_pos(This
, This
->buf_size
);
129 adv
= playpos
- old_playpos
;
130 This
->last_playpos
= playpos
;
132 TRACE("Moving from %u to %u: clearing %u bytes\n", old_playpos
, playpos
, adv
);
133 IDirectSoundBuffer_Lock(This
->dsbuffer
, old_playpos
, adv
, (void**)&buf1
, &size1
, (void**)&buf2
, &size2
, 0);
134 memset(buf1
, wfx
->wBitsPerSample
== 8 ? 128 : 0, size1
);
135 memset(buf2
, wfx
->wBitsPerSample
== 8 ? 128 : 0, size2
);
136 IDirectSoundBuffer_Unlock(This
->dsbuffer
, buf1
, size1
, buf2
, size2
);
138 *minwritepos
= writepos
;
139 if (!writepos_set
|| old_writepos
< writepos
) {
141 This
->writepos
= This
->buf_size
;
142 FIXME("Underrun of data occurred!\n");
144 *seqwritepos
= writepos
;
146 *seqwritepos
= This
->writepos
;
149 static HRESULT
DSoundRender_GetWritePos(struct dsound_render
*This
,
150 DWORD
*ret_writepos
, REFERENCE_TIME write_at
, DWORD
*pfree
, DWORD
*skip
)
152 DWORD writepos
, min_writepos
, playpos
;
153 REFERENCE_TIME max_lag
= 50 * 10000;
154 REFERENCE_TIME cur
, writepos_t
, delta_t
;
156 DSoundRender_UpdatePositions(This
, &writepos
, &min_writepos
);
157 playpos
= This
->last_playpos
;
158 if (This
->filter
.clock
)
160 IReferenceClock_GetTime(This
->filter
.clock
, &cur
);
161 cur
-= This
->stream_start
;
165 if (writepos
== min_writepos
)
170 *ret_writepos
= writepos
;
174 if (writepos
>= playpos
)
175 writepos_t
= cur
+ time_from_pos(This
, writepos
- playpos
);
177 writepos_t
= cur
+ time_from_pos(This
, This
->buf_size
+ writepos
- playpos
);
179 /* write_at: Starting time of sample */
180 /* cur: current time of play position */
181 /* writepos_t: current time of our pointer play position */
182 delta_t
= write_at
- writepos_t
;
183 if (delta_t
>= -max_lag
&& delta_t
<= max_lag
) {
184 TRACE("Continuing from old position\n");
185 *ret_writepos
= writepos
;
186 } else if (delta_t
< 0) {
187 REFERENCE_TIME past
, min_writepos_t
;
188 WARN("Delta too big %s/%s, overwriting old data or even skipping\n", debugstr_time(delta_t
), debugstr_time(max_lag
));
189 if (min_writepos
>= playpos
)
190 min_writepos_t
= cur
+ time_from_pos(This
, min_writepos
- playpos
);
192 min_writepos_t
= cur
+ time_from_pos(This
, This
->buf_size
- playpos
+ min_writepos
);
193 past
= min_writepos_t
- write_at
;
195 DWORD skipbytes
= pos_from_time(This
, past
);
196 WARN("Skipping %u bytes\n", skipbytes
);
198 *ret_writepos
= min_writepos
;
200 DWORD aheadbytes
= pos_from_time(This
, -past
);
201 WARN("Advancing %u bytes\n", aheadbytes
);
202 *ret_writepos
= (min_writepos
+ aheadbytes
) % This
->buf_size
;
204 } else /* delta_t > 0 */ {
206 WARN("Delta too big %s/%s, too far ahead\n", debugstr_time(delta_t
), debugstr_time(max_lag
));
207 aheadbytes
= pos_from_time(This
, delta_t
);
208 WARN("Advancing %u bytes\n", aheadbytes
);
209 if (delta_t
>= DSoundRenderer_Max_Fill
)
211 *ret_writepos
= (min_writepos
+ aheadbytes
) % This
->buf_size
;
214 if (playpos
>= *ret_writepos
)
215 *pfree
= playpos
- *ret_writepos
;
217 *pfree
= This
->buf_size
+ playpos
- *ret_writepos
;
218 if (time_from_pos(This
, This
->buf_size
- *pfree
) >= DSoundRenderer_Max_Fill
) {
219 TRACE("Blocked: too full %s / %s\n", debugstr_time(time_from_pos(This
, This
->buf_size
- *pfree
)),
220 debugstr_time(DSoundRenderer_Max_Fill
));
226 static HRESULT
DSoundRender_HandleEndOfStream(struct dsound_render
*This
)
228 while (This
->filter
.state
== State_Running
)
231 DSoundRender_UpdatePositions(This
, &pos1
, &pos2
);
235 WaitForSingleObject(This
->flush_event
, 10);
241 static HRESULT
DSoundRender_SendSampleData(struct dsound_render
*This
,
242 REFERENCE_TIME tStart
, REFERENCE_TIME tStop
, const BYTE
*data
, DWORD size
)
246 while (size
&& This
->filter
.state
!= State_Stopped
) {
247 DWORD writepos
, skip
= 0, free
, size1
, size2
, ret
;
250 if (This
->filter
.state
== State_Running
)
251 hr
= DSoundRender_GetWritePos(This
, &writepos
, tStart
, &free
, &skip
);
256 ret
= WaitForSingleObject(This
->flush_event
, 10);
257 if (This
->sink
.flushing
|| This
->filter
.state
== State_Stopped
)
258 return This
->filter
.state
== State_Paused
? S_OK
: VFW_E_WRONG_STATE
;
259 if (ret
!= WAIT_TIMEOUT
)
266 FIXME("Sample dropped %u of %u bytes\n", skip
, size
);
272 hr
= IDirectSoundBuffer_Lock(This
->dsbuffer
, writepos
, min(free
, size
), (void**)&buf1
, &size1
, (void**)&buf2
, &size2
, 0);
274 ERR("Unable to lock sound buffer! (%x)\n", hr
);
277 memcpy(buf1
, data
, size1
);
279 memcpy(buf2
, data
+size1
, size2
);
280 IDirectSoundBuffer_Unlock(This
->dsbuffer
, buf1
, size1
, buf2
, size2
);
281 This
->writepos
= (writepos
+ size1
+ size2
) % This
->buf_size
;
282 TRACE("Wrote %u bytes at %u, next at %u - (%u/%u)\n", size1
+size2
, writepos
, This
->writepos
, free
, size
);
283 data
+= size1
+ size2
;
284 size
-= size1
+ size2
;
289 static HRESULT WINAPI
DSoundRender_PrepareReceive(struct dsound_render
*This
, IMediaSample
*pSample
)
294 if (IMediaSample_GetMediaType(pSample
, &amt
) == S_OK
)
296 AM_MEDIA_TYPE
*orig
= &This
->sink
.pin
.mt
;
297 WAVEFORMATEX
*origfmt
= (WAVEFORMATEX
*)orig
->pbFormat
;
298 WAVEFORMATEX
*newfmt
= (WAVEFORMATEX
*)amt
->pbFormat
;
300 TRACE("Format change.\n");
301 strmbase_dump_media_type(amt
);
303 if (origfmt
->wFormatTag
== newfmt
->wFormatTag
&&
304 origfmt
->nChannels
== newfmt
->nChannels
&&
305 origfmt
->nBlockAlign
== newfmt
->nBlockAlign
&&
306 origfmt
->wBitsPerSample
== newfmt
->wBitsPerSample
&&
307 origfmt
->cbSize
== newfmt
->cbSize
)
309 if (origfmt
->nSamplesPerSec
!= newfmt
->nSamplesPerSec
)
311 hr
= IDirectSoundBuffer_SetFrequency(This
->dsbuffer
,
312 newfmt
->nSamplesPerSec
);
314 return VFW_E_TYPE_NOT_ACCEPTED
;
316 CopyMediaType(orig
, amt
);
317 IMediaSample_SetMediaType(pSample
, NULL
);
321 return VFW_E_TYPE_NOT_ACCEPTED
;
326 static HRESULT WINAPI
DSoundRender_DoRenderSample(struct dsound_render
*This
, IMediaSample
*pSample
)
328 LPBYTE pbSrcStream
= NULL
;
329 LONG cbSrcStream
= 0;
330 REFERENCE_TIME tStart
, tStop
;
333 hr
= IMediaSample_GetPointer(pSample
, &pbSrcStream
);
336 ERR("Cannot get pointer to sample data (%x)\n", hr
);
340 hr
= IMediaSample_GetTime(pSample
, &tStart
, &tStop
);
342 ERR("Cannot get sample time (%x)\n", hr
);
346 if (IMediaSample_IsPreroll(pSample
) == S_OK
)
352 cbSrcStream
= IMediaSample_GetActualDataLength(pSample
);
353 TRACE("Sample data ptr = %p, size = %d\n", pbSrcStream
, cbSrcStream
);
355 return DSoundRender_SendSampleData(This
, tStart
, tStop
, pbSrcStream
, cbSrcStream
);
358 static HRESULT WINAPI
dsound_render_sink_Receive(struct strmbase_sink
*iface
, IMediaSample
*sample
)
360 struct dsound_render
*filter
= impl_from_strmbase_pin(&iface
->pin
);
361 REFERENCE_TIME start
, stop
;
364 if (filter
->eos
|| filter
->sink
.flushing
)
367 if (filter
->filter
.state
== State_Stopped
)
368 return VFW_E_WRONG_STATE
;
370 if (FAILED(hr
= DSoundRender_PrepareReceive(filter
, sample
)))
373 if (filter
->filter
.clock
&& SUCCEEDED(IMediaSample_GetTime(sample
, &start
, &stop
)))
374 strmbase_passthrough_update_time(&filter
->passthrough
, start
);
376 if (filter
->filter
.state
== State_Paused
)
377 SetEvent(filter
->state_event
);
379 return DSoundRender_DoRenderSample(filter
, sample
);
382 static HRESULT
dsound_render_sink_query_interface(struct strmbase_pin
*iface
, REFIID iid
, void **out
)
384 struct dsound_render
*filter
= impl_from_strmbase_pin(iface
);
386 if (IsEqualGUID(iid
, &IID_IMemInputPin
))
387 *out
= &filter
->sink
.IMemInputPin_iface
;
389 return E_NOINTERFACE
;
391 IUnknown_AddRef((IUnknown
*)*out
);
395 static HRESULT
dsound_render_sink_query_accept(struct strmbase_pin
*iface
, const AM_MEDIA_TYPE
* pmt
)
397 if (!IsEqualIID(&pmt
->majortype
, &MEDIATYPE_Audio
))
403 static HRESULT
dsound_render_sink_connect(struct strmbase_sink
*iface
, IPin
*peer
, const AM_MEDIA_TYPE
*mt
)
405 struct dsound_render
*This
= impl_from_strmbase_pin(&iface
->pin
);
406 const WAVEFORMATEX
*format
= (WAVEFORMATEX
*)mt
->pbFormat
;
408 DSBUFFERDESC buf_desc
;
410 This
->buf_size
= format
->nAvgBytesPerSec
;
412 memset(&buf_desc
,0,sizeof(DSBUFFERDESC
));
413 buf_desc
.dwSize
= sizeof(DSBUFFERDESC
);
414 buf_desc
.dwFlags
= DSBCAPS_CTRLVOLUME
| DSBCAPS_CTRLPAN
|
415 DSBCAPS_CTRLFREQUENCY
| DSBCAPS_GLOBALFOCUS
|
416 DSBCAPS_GETCURRENTPOSITION2
;
417 buf_desc
.dwBufferBytes
= This
->buf_size
;
418 buf_desc
.lpwfxFormat
= (WAVEFORMATEX
*)format
;
419 hr
= IDirectSound8_CreateSoundBuffer(This
->dsound
, &buf_desc
, &This
->dsbuffer
, NULL
);
420 This
->writepos
= This
->buf_size
;
422 ERR("Can't create sound buffer (%x)\n", hr
);
426 hr
= IDirectSoundBuffer_SetVolume(This
->dsbuffer
, This
->volume
);
428 ERR("Can't set volume to %d (%x)\n", This
->volume
, hr
);
430 hr
= IDirectSoundBuffer_SetPan(This
->dsbuffer
, This
->pan
);
432 ERR("Can't set pan to %d (%x)\n", This
->pan
, hr
);
436 if (FAILED(hr
) && hr
!= VFW_E_ALREADY_CONNECTED
)
439 IDirectSoundBuffer_Release(This
->dsbuffer
);
440 This
->dsbuffer
= NULL
;
446 static void dsound_render_sink_disconnect(struct strmbase_sink
*iface
)
448 struct dsound_render
*This
= impl_from_strmbase_pin(&iface
->pin
);
450 TRACE("(%p)->()\n", iface
);
453 IDirectSoundBuffer_Release(This
->dsbuffer
);
454 This
->dsbuffer
= NULL
;
457 static HRESULT
dsound_render_sink_eos(struct strmbase_sink
*iface
)
459 struct dsound_render
*filter
= impl_from_strmbase_pin(&iface
->pin
);
460 IFilterGraph
*graph
= filter
->filter
.graph
;
461 IMediaEventSink
*event_sink
;
467 if (graph
&& SUCCEEDED(IFilterGraph_QueryInterface(graph
,
468 &IID_IMediaEventSink
, (void **)&event_sink
)))
470 IMediaEventSink_Notify(event_sink
, EC_COMPLETE
, S_OK
,
471 (LONG_PTR
)&filter
->filter
.IBaseFilter_iface
);
472 IMediaEventSink_Release(event_sink
);
474 strmbase_passthrough_eos(&filter
->passthrough
);
475 SetEvent(filter
->state_event
);
477 DSoundRender_HandleEndOfStream(filter
);
479 IDirectSoundBuffer_Lock(filter
->dsbuffer
, 0, 0, &buffer
, &size
, NULL
, NULL
, DSBLOCK_ENTIREBUFFER
);
480 memset(buffer
, 0, size
);
481 IDirectSoundBuffer_Unlock(filter
->dsbuffer
, buffer
, size
, NULL
, 0);
486 static HRESULT
dsound_render_sink_begin_flush(struct strmbase_sink
*iface
)
488 struct dsound_render
*filter
= impl_from_strmbase_pin(&iface
->pin
);
490 SetEvent(filter
->flush_event
);
494 static HRESULT
dsound_render_sink_end_flush(struct strmbase_sink
*iface
)
496 struct dsound_render
*filter
= impl_from_strmbase_pin(&iface
->pin
);
498 EnterCriticalSection(&filter
->filter
.stream_cs
);
501 strmbase_passthrough_invalidate_time(&filter
->passthrough
);
502 ResetEvent(filter
->flush_event
);
504 if (filter
->dsbuffer
)
510 IDirectSoundBuffer_Lock(filter
->dsbuffer
, 0, 0, &buffer
, &size
, NULL
, NULL
, DSBLOCK_ENTIREBUFFER
);
511 memset(buffer
, 0, size
);
512 IDirectSoundBuffer_Unlock(filter
->dsbuffer
, buffer
, size
, NULL
, 0);
513 filter
->writepos
= filter
->buf_size
;
516 LeaveCriticalSection(&filter
->filter
.stream_cs
);
520 static const struct strmbase_sink_ops sink_ops
=
522 .base
.pin_query_interface
= dsound_render_sink_query_interface
,
523 .base
.pin_query_accept
= dsound_render_sink_query_accept
,
524 .pfnReceive
= dsound_render_sink_Receive
,
525 .sink_connect
= dsound_render_sink_connect
,
526 .sink_disconnect
= dsound_render_sink_disconnect
,
527 .sink_eos
= dsound_render_sink_eos
,
528 .sink_begin_flush
= dsound_render_sink_begin_flush
,
529 .sink_end_flush
= dsound_render_sink_end_flush
,
532 static void dsound_render_destroy(struct strmbase_filter
*iface
)
534 struct dsound_render
*filter
= impl_from_strmbase_filter(iface
);
536 if (filter
->dsbuffer
)
537 IDirectSoundBuffer_Release(filter
->dsbuffer
);
538 filter
->dsbuffer
= NULL
;
540 IDirectSound8_Release(filter
->dsound
);
541 filter
->dsound
= NULL
;
543 if (filter
->sink
.pin
.peer
)
544 IPin_Disconnect(filter
->sink
.pin
.peer
);
545 IPin_Disconnect(&filter
->sink
.pin
.IPin_iface
);
546 strmbase_sink_cleanup(&filter
->sink
);
548 CloseHandle(filter
->state_event
);
549 CloseHandle(filter
->flush_event
);
551 strmbase_passthrough_cleanup(&filter
->passthrough
);
552 strmbase_filter_cleanup(&filter
->filter
);
555 InterlockedDecrement(&object_locks
);
558 static struct strmbase_pin
*dsound_render_get_pin(struct strmbase_filter
*iface
, unsigned int index
)
560 struct dsound_render
*filter
= impl_from_strmbase_filter(iface
);
563 return &filter
->sink
.pin
;
567 static HRESULT
dsound_render_query_interface(struct strmbase_filter
*iface
, REFIID iid
, void **out
)
569 struct dsound_render
*filter
= impl_from_strmbase_filter(iface
);
571 if (IsEqualGUID(iid
, &IID_IAMDirectSound
))
572 *out
= &filter
->IAMDirectSound_iface
;
573 else if (IsEqualGUID(iid
, &IID_IBasicAudio
))
574 *out
= &filter
->IBasicAudio_iface
;
575 else if (IsEqualGUID(iid
, &IID_IMediaPosition
))
576 *out
= &filter
->passthrough
.IMediaPosition_iface
;
577 else if (IsEqualGUID(iid
, &IID_IMediaSeeking
))
578 *out
= &filter
->passthrough
.IMediaSeeking_iface
;
579 else if (IsEqualGUID(iid
, &IID_IQualityControl
))
580 *out
= &filter
->IQualityControl_iface
;
581 else if (IsEqualGUID(iid
, &IID_IReferenceClock
))
582 return IUnknown_QueryInterface(filter
->system_clock
, iid
, out
);
584 return E_NOINTERFACE
;
586 IUnknown_AddRef((IUnknown
*)*out
);
590 static HRESULT
dsound_render_init_stream(struct strmbase_filter
*iface
)
592 struct dsound_render
*filter
= impl_from_strmbase_filter(iface
);
594 if (filter
->sink
.pin
.peer
)
595 ResetEvent(filter
->state_event
);
597 ResetEvent(filter
->flush_event
);
599 return filter
->sink
.pin
.peer
? S_FALSE
: S_OK
;
602 static HRESULT
dsound_render_start_stream(struct strmbase_filter
*iface
, REFERENCE_TIME start
)
604 struct dsound_render
*filter
= impl_from_strmbase_filter(iface
);
606 filter
->stream_start
= start
;
608 SetEvent(filter
->state_event
);
610 if (filter
->sink
.pin
.peer
)
613 IDirectSoundBuffer_Play(filter
->dsbuffer
, 0, 0, DSBPLAY_LOOPING
);
619 static HRESULT
dsound_render_stop_stream(struct strmbase_filter
*iface
)
621 struct dsound_render
*filter
= impl_from_strmbase_filter(iface
);
623 if (filter
->sink
.pin
.peer
)
625 IDirectSoundBuffer_Stop(filter
->dsbuffer
);
626 filter
->writepos
= filter
->buf_size
;
631 static HRESULT
dsound_render_cleanup_stream(struct strmbase_filter
*iface
)
633 struct dsound_render
*filter
= impl_from_strmbase_filter(iface
);
635 strmbase_passthrough_invalidate_time(&filter
->passthrough
);
636 SetEvent(filter
->state_event
);
637 SetEvent(filter
->flush_event
);
642 static HRESULT
dsound_render_wait_state(struct strmbase_filter
*iface
, DWORD timeout
)
644 struct dsound_render
*filter
= impl_from_strmbase_filter(iface
);
646 if (WaitForSingleObject(filter
->state_event
, timeout
) == WAIT_TIMEOUT
)
647 return VFW_S_STATE_INTERMEDIATE
;
651 static const struct strmbase_filter_ops filter_ops
=
653 .filter_destroy
= dsound_render_destroy
,
654 .filter_get_pin
= dsound_render_get_pin
,
655 .filter_query_interface
= dsound_render_query_interface
,
656 .filter_init_stream
= dsound_render_init_stream
,
657 .filter_start_stream
= dsound_render_start_stream
,
658 .filter_stop_stream
= dsound_render_stop_stream
,
659 .filter_cleanup_stream
= dsound_render_cleanup_stream
,
660 .filter_wait_state
= dsound_render_wait_state
,
663 /*** IUnknown methods ***/
664 static HRESULT WINAPI
Basicaudio_QueryInterface(IBasicAudio
*iface
,
667 struct dsound_render
*This
= impl_from_IBasicAudio(iface
);
669 TRACE("(%p/%p)->(%s, %p)\n", This
, iface
, debugstr_guid(riid
), ppvObj
);
671 return IUnknown_QueryInterface(This
->filter
.outer_unk
, riid
, ppvObj
);
674 static ULONG WINAPI
Basicaudio_AddRef(IBasicAudio
*iface
) {
675 struct dsound_render
*This
= impl_from_IBasicAudio(iface
);
677 TRACE("(%p/%p)->()\n", This
, iface
);
679 return IUnknown_AddRef(This
->filter
.outer_unk
);
682 static ULONG WINAPI
Basicaudio_Release(IBasicAudio
*iface
) {
683 struct dsound_render
*This
= impl_from_IBasicAudio(iface
);
685 TRACE("(%p/%p)->()\n", This
, iface
);
687 return IUnknown_Release(This
->filter
.outer_unk
);
690 HRESULT WINAPI
basic_audio_GetTypeInfoCount(IBasicAudio
*iface
, UINT
*count
)
692 TRACE("iface %p, count %p.\n", iface
, count
);
697 HRESULT WINAPI
basic_audio_GetTypeInfo(IBasicAudio
*iface
, UINT index
,
698 LCID lcid
, ITypeInfo
**typeinfo
)
700 TRACE("iface %p, index %u, lcid %#x, typeinfo %p.\n", iface
, index
, lcid
, typeinfo
);
701 return strmbase_get_typeinfo(IBasicAudio_tid
, typeinfo
);
704 HRESULT WINAPI
basic_audio_GetIDsOfNames(IBasicAudio
*iface
, REFIID iid
,
705 LPOLESTR
*names
, UINT count
, LCID lcid
, DISPID
*ids
)
710 TRACE("iface %p, iid %s, names %p, count %u, lcid %#x, ids %p.\n",
711 iface
, debugstr_guid(iid
), names
, count
, lcid
, ids
);
713 if (SUCCEEDED(hr
= strmbase_get_typeinfo(IBasicAudio_tid
, &typeinfo
)))
715 hr
= ITypeInfo_GetIDsOfNames(typeinfo
, names
, count
, ids
);
716 ITypeInfo_Release(typeinfo
);
721 static HRESULT WINAPI
basic_audio_Invoke(IBasicAudio
*iface
, DISPID id
, REFIID iid
, LCID lcid
,
722 WORD flags
, DISPPARAMS
*params
, VARIANT
*result
, EXCEPINFO
*excepinfo
, UINT
*error_arg
)
727 TRACE("iface %p, id %d, iid %s, lcid %#x, flags %#x, params %p, result %p, excepinfo %p, error_arg %p.\n",
728 iface
, id
, debugstr_guid(iid
), lcid
, flags
, params
, result
, excepinfo
, error_arg
);
730 if (SUCCEEDED(hr
= strmbase_get_typeinfo(IBasicAudio_tid
, &typeinfo
)))
732 hr
= ITypeInfo_Invoke(typeinfo
, iface
, id
, flags
, params
, result
, excepinfo
, error_arg
);
733 ITypeInfo_Release(typeinfo
);
738 static HRESULT WINAPI
Basicaudio_put_Volume(IBasicAudio
*iface
,
740 struct dsound_render
*This
= impl_from_IBasicAudio(iface
);
742 TRACE("(%p/%p)->(%d)\n", This
, iface
, lVolume
);
744 if (lVolume
> DSBVOLUME_MAX
|| lVolume
< DSBVOLUME_MIN
)
747 if (This
->dsbuffer
) {
748 if (FAILED(IDirectSoundBuffer_SetVolume(This
->dsbuffer
, lVolume
)))
752 This
->volume
= lVolume
;
756 static HRESULT WINAPI
Basicaudio_get_Volume(IBasicAudio
*iface
,
758 struct dsound_render
*This
= impl_from_IBasicAudio(iface
);
760 TRACE("(%p/%p)->(%p)\n", This
, iface
, plVolume
);
765 *plVolume
= This
->volume
;
769 static HRESULT WINAPI
Basicaudio_put_Balance(IBasicAudio
*iface
,
771 struct dsound_render
*This
= impl_from_IBasicAudio(iface
);
773 TRACE("(%p/%p)->(%d)\n", This
, iface
, lBalance
);
775 if (lBalance
< DSBPAN_LEFT
|| lBalance
> DSBPAN_RIGHT
)
778 if (This
->dsbuffer
) {
779 if (FAILED(IDirectSoundBuffer_SetPan(This
->dsbuffer
, lBalance
)))
783 This
->pan
= lBalance
;
787 static HRESULT WINAPI
Basicaudio_get_Balance(IBasicAudio
*iface
,
789 struct dsound_render
*This
= impl_from_IBasicAudio(iface
);
791 TRACE("(%p/%p)->(%p)\n", This
, iface
, plBalance
);
796 *plBalance
= This
->pan
;
800 static const IBasicAudioVtbl IBasicAudio_Vtbl
=
802 Basicaudio_QueryInterface
,
805 basic_audio_GetTypeInfoCount
,
806 basic_audio_GetTypeInfo
,
807 basic_audio_GetIDsOfNames
,
809 Basicaudio_put_Volume
,
810 Basicaudio_get_Volume
,
811 Basicaudio_put_Balance
,
812 Basicaudio_get_Balance
815 /*** IUnknown methods ***/
816 static HRESULT WINAPI
AMDirectSound_QueryInterface(IAMDirectSound
*iface
,
820 struct dsound_render
*This
= impl_from_IAMDirectSound(iface
);
822 TRACE("(%p/%p)->(%s, %p)\n", This
, iface
, debugstr_guid(riid
), ppvObj
);
824 return IUnknown_QueryInterface(This
->filter
.outer_unk
, riid
, ppvObj
);
827 static ULONG WINAPI
AMDirectSound_AddRef(IAMDirectSound
*iface
)
829 struct dsound_render
*This
= impl_from_IAMDirectSound(iface
);
831 TRACE("(%p/%p)->()\n", This
, iface
);
833 return IUnknown_AddRef(This
->filter
.outer_unk
);
836 static ULONG WINAPI
AMDirectSound_Release(IAMDirectSound
*iface
)
838 struct dsound_render
*This
= impl_from_IAMDirectSound(iface
);
840 TRACE("(%p/%p)->()\n", This
, iface
);
842 return IUnknown_Release(This
->filter
.outer_unk
);
845 /*** IAMDirectSound methods ***/
846 static HRESULT WINAPI
AMDirectSound_GetDirectSoundInterface(IAMDirectSound
*iface
, IDirectSound
**ds
)
848 struct dsound_render
*This
= impl_from_IAMDirectSound(iface
);
850 FIXME("(%p/%p)->(%p): stub\n", This
, iface
, ds
);
855 static HRESULT WINAPI
AMDirectSound_GetPrimaryBufferInterface(IAMDirectSound
*iface
, IDirectSoundBuffer
**buf
)
857 struct dsound_render
*This
= impl_from_IAMDirectSound(iface
);
859 FIXME("(%p/%p)->(%p): stub\n", This
, iface
, buf
);
864 static HRESULT WINAPI
AMDirectSound_GetSecondaryBufferInterface(IAMDirectSound
*iface
, IDirectSoundBuffer
**buf
)
866 struct dsound_render
*This
= impl_from_IAMDirectSound(iface
);
868 FIXME("(%p/%p)->(%p): stub\n", This
, iface
, buf
);
873 static HRESULT WINAPI
AMDirectSound_ReleaseDirectSoundInterface(IAMDirectSound
*iface
, IDirectSound
*ds
)
875 struct dsound_render
*This
= impl_from_IAMDirectSound(iface
);
877 FIXME("(%p/%p)->(%p): stub\n", This
, iface
, ds
);
882 static HRESULT WINAPI
AMDirectSound_ReleasePrimaryBufferInterface(IAMDirectSound
*iface
, IDirectSoundBuffer
*buf
)
884 struct dsound_render
*This
= impl_from_IAMDirectSound(iface
);
886 FIXME("(%p/%p)->(%p): stub\n", This
, iface
, buf
);
891 static HRESULT WINAPI
AMDirectSound_ReleaseSecondaryBufferInterface(IAMDirectSound
*iface
, IDirectSoundBuffer
*buf
)
893 struct dsound_render
*This
= impl_from_IAMDirectSound(iface
);
895 FIXME("(%p/%p)->(%p): stub\n", This
, iface
, buf
);
900 static HRESULT WINAPI
AMDirectSound_SetFocusWindow(IAMDirectSound
*iface
, HWND hwnd
, BOOL bgaudible
)
902 struct dsound_render
*This
= impl_from_IAMDirectSound(iface
);
904 FIXME("(%p/%p)->(%p,%d): stub\n", This
, iface
, hwnd
, bgaudible
);
909 static HRESULT WINAPI
AMDirectSound_GetFocusWindow(IAMDirectSound
*iface
, HWND
*hwnd
, BOOL
*bgaudible
)
911 struct dsound_render
*This
= impl_from_IAMDirectSound(iface
);
913 FIXME("(%p/%p)->(%p,%p): stub\n", This
, iface
, hwnd
, bgaudible
);
918 static const IAMDirectSoundVtbl IAMDirectSound_Vtbl
=
920 AMDirectSound_QueryInterface
,
921 AMDirectSound_AddRef
,
922 AMDirectSound_Release
,
923 AMDirectSound_GetDirectSoundInterface
,
924 AMDirectSound_GetPrimaryBufferInterface
,
925 AMDirectSound_GetSecondaryBufferInterface
,
926 AMDirectSound_ReleaseDirectSoundInterface
,
927 AMDirectSound_ReleasePrimaryBufferInterface
,
928 AMDirectSound_ReleaseSecondaryBufferInterface
,
929 AMDirectSound_SetFocusWindow
,
930 AMDirectSound_GetFocusWindow
933 static struct dsound_render
*impl_from_IQualityControl(IQualityControl
*iface
)
935 return CONTAINING_RECORD(iface
, struct dsound_render
, IQualityControl_iface
);
938 static HRESULT WINAPI
dsound_render_qc_QueryInterface(IQualityControl
*iface
,
939 REFIID iid
, void **out
)
941 struct dsound_render
*filter
= impl_from_IQualityControl(iface
);
942 return IUnknown_QueryInterface(filter
->filter
.outer_unk
, iid
, out
);
945 static ULONG WINAPI
dsound_render_qc_AddRef(IQualityControl
*iface
)
947 struct dsound_render
*filter
= impl_from_IQualityControl(iface
);
948 return IUnknown_AddRef(filter
->filter
.outer_unk
);
951 static ULONG WINAPI
dsound_render_qc_Release(IQualityControl
*iface
)
953 struct dsound_render
*filter
= impl_from_IQualityControl(iface
);
954 return IUnknown_AddRef(filter
->filter
.outer_unk
);
957 static HRESULT WINAPI
dsound_render_qc_Notify(IQualityControl
*iface
,
958 IBaseFilter
*sender
, Quality q
)
960 struct dsound_render
*filter
= impl_from_IQualityControl(iface
);
962 FIXME("filter %p, sender %p, type %#x, proportion %u, late %s, timestamp %s, stub!\n",
963 filter
, sender
, q
.Type
, q
.Proportion
, debugstr_time(q
.Late
), debugstr_time(q
.TimeStamp
));
968 static HRESULT WINAPI
dsound_render_qc_SetSink(IQualityControl
*iface
, IQualityControl
*sink
)
970 struct dsound_render
*filter
= impl_from_IQualityControl(iface
);
972 FIXME("filter %p, sink %p, stub!\n", filter
, sink
);
977 static const IQualityControlVtbl dsound_render_qc_vtbl
=
979 dsound_render_qc_QueryInterface
,
980 dsound_render_qc_AddRef
,
981 dsound_render_qc_Release
,
982 dsound_render_qc_Notify
,
983 dsound_render_qc_SetSink
,
986 HRESULT
dsound_render_create(IUnknown
*outer
, IUnknown
**out
)
988 static const DSBUFFERDESC buffer_desc
= {
989 .dwSize
= sizeof(DSBUFFERDESC
),
990 .dwFlags
= DSBCAPS_PRIMARYBUFFER
,
993 struct dsound_render
*object
;
994 IDirectSoundBuffer
*buffer
;
997 if (!(object
= calloc(1, sizeof(*object
))))
998 return E_OUTOFMEMORY
;
1000 strmbase_filter_init(&object
->filter
, outer
, &CLSID_DSoundRender
, &filter_ops
);
1002 if (FAILED(hr
= system_clock_create(&object
->filter
.IUnknown_inner
, &object
->system_clock
)))
1004 strmbase_filter_cleanup(&object
->filter
);
1009 if (FAILED(hr
= DirectSoundCreate8(NULL
, &object
->dsound
, NULL
)))
1011 IUnknown_Release(object
->system_clock
);
1012 strmbase_filter_cleanup(&object
->filter
);
1017 if (FAILED(hr
= IDirectSound8_SetCooperativeLevel(object
->dsound
,
1018 GetDesktopWindow(), DSSCL_PRIORITY
)))
1020 IDirectSound8_Release(object
->dsound
);
1021 IUnknown_Release(object
->system_clock
);
1022 strmbase_filter_cleanup(&object
->filter
);
1027 if (SUCCEEDED(hr
= IDirectSound8_CreateSoundBuffer(object
->dsound
,
1028 &buffer_desc
, &buffer
, NULL
)))
1030 IDirectSoundBuffer_Play(buffer
, 0, 0, DSBPLAY_LOOPING
);
1031 IDirectSoundBuffer_Release(buffer
);
1034 strmbase_passthrough_init(&object
->passthrough
, (IUnknown
*)&object
->filter
.IBaseFilter_iface
);
1035 ISeekingPassThru_Init(&object
->passthrough
.ISeekingPassThru_iface
, TRUE
, &object
->sink
.pin
.IPin_iface
);
1037 strmbase_sink_init(&object
->sink
, &object
->filter
, L
"Audio Input pin (rendered)", &sink_ops
, NULL
);
1039 object
->state_event
= CreateEventW(NULL
, TRUE
, TRUE
, NULL
);
1040 object
->flush_event
= CreateEventW(NULL
, TRUE
, TRUE
, NULL
);
1042 object
->IBasicAudio_iface
.lpVtbl
= &IBasicAudio_Vtbl
;
1043 object
->IAMDirectSound_iface
.lpVtbl
= &IAMDirectSound_Vtbl
;
1044 object
->IQualityControl_iface
.lpVtbl
= &dsound_render_qc_vtbl
;
1046 TRACE("Created DirectSound renderer %p.\n", object
);
1047 *out
= &object
->filter
.IUnknown_inner
;