wined3d: Reject raw blits between depth/stencil and colour resources in the GLSL...
[wine.git] / dlls / quartz / dsoundrender.c
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1 /*
2 * Direct Sound Audio Renderer
4 * Copyright 2004 Christian Costa
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "quartz_private.h"
23 #include "uuids.h"
24 #include "vfwmsgs.h"
25 #include "windef.h"
26 #include "winbase.h"
27 #include "dshow.h"
28 #include "evcode.h"
29 #include "strmif.h"
30 #include "dsound.h"
31 #include "amaudio.h"
33 #include "wine/debug.h"
35 WINE_DEFAULT_DEBUG_CHANNEL(quartz);
37 /* NOTE: buffer can still be filled completely,
38 * but we start waiting until only this amount is buffered
40 static const REFERENCE_TIME DSoundRenderer_Max_Fill = 150 * 10000;
42 struct dsound_render
44 struct strmbase_filter filter;
45 struct strmbase_passthrough passthrough;
46 IAMDirectSound IAMDirectSound_iface;
47 IBasicAudio IBasicAudio_iface;
48 IQualityControl IQualityControl_iface;
49 IUnknown *system_clock;
51 struct strmbase_sink sink;
53 /* Signaled when the filter has completed a state change. The filter waits
54 * for this event in IBaseFilter::GetState(). */
55 HANDLE state_event;
56 /* Signaled when a flush or state change occurs, i.e. anything that needs
57 * to immediately unblock the streaming thread. */
58 HANDLE flush_event;
59 REFERENCE_TIME stream_start;
60 BOOL eos;
62 IDirectSound8 *dsound;
63 LPDIRECTSOUNDBUFFER dsbuffer;
64 DWORD buf_size;
65 DWORD last_playpos, writepos;
67 REFERENCE_TIME play_time;
69 LONG volume;
70 LONG pan;
73 static struct dsound_render *impl_from_strmbase_pin(struct strmbase_pin *iface)
75 return CONTAINING_RECORD(iface, struct dsound_render, sink.pin);
78 static struct dsound_render *impl_from_strmbase_filter(struct strmbase_filter *iface)
80 return CONTAINING_RECORD(iface, struct dsound_render, filter);
83 static struct dsound_render *impl_from_IBasicAudio(IBasicAudio *iface)
85 return CONTAINING_RECORD(iface, struct dsound_render, IBasicAudio_iface);
88 static struct dsound_render *impl_from_IAMDirectSound(IAMDirectSound *iface)
90 return CONTAINING_RECORD(iface, struct dsound_render, IAMDirectSound_iface);
93 static REFERENCE_TIME time_from_pos(struct dsound_render *This, DWORD pos)
95 WAVEFORMATEX *wfx = (WAVEFORMATEX *)This->sink.pin.mt.pbFormat;
96 REFERENCE_TIME ret = 10000000;
97 ret = ret * pos / wfx->nAvgBytesPerSec;
98 return ret;
101 static DWORD pos_from_time(struct dsound_render *This, REFERENCE_TIME time)
103 WAVEFORMATEX *wfx = (WAVEFORMATEX *)This->sink.pin.mt.pbFormat;
104 REFERENCE_TIME ret = time;
105 ret *= wfx->nAvgBytesPerSec;
106 ret /= 10000000;
107 ret -= ret % wfx->nBlockAlign;
108 return ret;
111 static void DSoundRender_UpdatePositions(struct dsound_render *This, DWORD *seqwritepos, DWORD *minwritepos)
113 WAVEFORMATEX *wfx = (WAVEFORMATEX *)This->sink.pin.mt.pbFormat;
114 BYTE *buf1, *buf2;
115 DWORD size1, size2, playpos, writepos, old_writepos, old_playpos, adv;
116 BOOL writepos_set = This->writepos < This->buf_size;
118 /* Update position and zero */
119 old_writepos = This->writepos;
120 old_playpos = This->last_playpos;
121 if (old_writepos <= old_playpos)
122 old_writepos += This->buf_size;
124 IDirectSoundBuffer_GetCurrentPosition(This->dsbuffer, &playpos, &writepos);
125 if (old_playpos > playpos) {
126 adv = This->buf_size + playpos - old_playpos;
127 This->play_time += time_from_pos(This, This->buf_size);
128 } else
129 adv = playpos - old_playpos;
130 This->last_playpos = playpos;
131 if (adv) {
132 TRACE("Moving from %u to %u: clearing %u bytes\n", old_playpos, playpos, adv);
133 IDirectSoundBuffer_Lock(This->dsbuffer, old_playpos, adv, (void**)&buf1, &size1, (void**)&buf2, &size2, 0);
134 memset(buf1, wfx->wBitsPerSample == 8 ? 128 : 0, size1);
135 memset(buf2, wfx->wBitsPerSample == 8 ? 128 : 0, size2);
136 IDirectSoundBuffer_Unlock(This->dsbuffer, buf1, size1, buf2, size2);
138 *minwritepos = writepos;
139 if (!writepos_set || old_writepos < writepos) {
140 if (writepos_set) {
141 This->writepos = This->buf_size;
142 FIXME("Underrun of data occurred!\n");
144 *seqwritepos = writepos;
145 } else
146 *seqwritepos = This->writepos;
149 static HRESULT DSoundRender_GetWritePos(struct dsound_render *This,
150 DWORD *ret_writepos, REFERENCE_TIME write_at, DWORD *pfree, DWORD *skip)
152 DWORD writepos, min_writepos, playpos;
153 REFERENCE_TIME max_lag = 50 * 10000;
154 REFERENCE_TIME cur, writepos_t, delta_t;
156 DSoundRender_UpdatePositions(This, &writepos, &min_writepos);
157 playpos = This->last_playpos;
158 if (This->filter.clock)
160 IReferenceClock_GetTime(This->filter.clock, &cur);
161 cur -= This->stream_start;
162 } else
163 write_at = -1;
165 if (writepos == min_writepos)
166 max_lag = 0;
168 *skip = 0;
169 if (write_at < 0) {
170 *ret_writepos = writepos;
171 goto end;
174 if (writepos >= playpos)
175 writepos_t = cur + time_from_pos(This, writepos - playpos);
176 else
177 writepos_t = cur + time_from_pos(This, This->buf_size + writepos - playpos);
179 /* write_at: Starting time of sample */
180 /* cur: current time of play position */
181 /* writepos_t: current time of our pointer play position */
182 delta_t = write_at - writepos_t;
183 if (delta_t >= -max_lag && delta_t <= max_lag) {
184 TRACE("Continuing from old position\n");
185 *ret_writepos = writepos;
186 } else if (delta_t < 0) {
187 REFERENCE_TIME past, min_writepos_t;
188 WARN("Delta too big %s/%s, overwriting old data or even skipping\n", debugstr_time(delta_t), debugstr_time(max_lag));
189 if (min_writepos >= playpos)
190 min_writepos_t = cur + time_from_pos(This, min_writepos - playpos);
191 else
192 min_writepos_t = cur + time_from_pos(This, This->buf_size - playpos + min_writepos);
193 past = min_writepos_t - write_at;
194 if (past >= 0) {
195 DWORD skipbytes = pos_from_time(This, past);
196 WARN("Skipping %u bytes\n", skipbytes);
197 *skip = skipbytes;
198 *ret_writepos = min_writepos;
199 } else {
200 DWORD aheadbytes = pos_from_time(This, -past);
201 WARN("Advancing %u bytes\n", aheadbytes);
202 *ret_writepos = (min_writepos + aheadbytes) % This->buf_size;
204 } else /* delta_t > 0 */ {
205 DWORD aheadbytes;
206 WARN("Delta too big %s/%s, too far ahead\n", debugstr_time(delta_t), debugstr_time(max_lag));
207 aheadbytes = pos_from_time(This, delta_t);
208 WARN("Advancing %u bytes\n", aheadbytes);
209 if (delta_t >= DSoundRenderer_Max_Fill)
210 return S_FALSE;
211 *ret_writepos = (min_writepos + aheadbytes) % This->buf_size;
213 end:
214 if (playpos >= *ret_writepos)
215 *pfree = playpos - *ret_writepos;
216 else
217 *pfree = This->buf_size + playpos - *ret_writepos;
218 if (time_from_pos(This, This->buf_size - *pfree) >= DSoundRenderer_Max_Fill) {
219 TRACE("Blocked: too full %s / %s\n", debugstr_time(time_from_pos(This, This->buf_size - *pfree)),
220 debugstr_time(DSoundRenderer_Max_Fill));
221 return S_FALSE;
223 return S_OK;
226 static HRESULT DSoundRender_HandleEndOfStream(struct dsound_render *This)
228 while (This->filter.state == State_Running)
230 DWORD pos1, pos2;
231 DSoundRender_UpdatePositions(This, &pos1, &pos2);
232 if (pos1 == pos2)
233 break;
235 WaitForSingleObject(This->flush_event, 10);
238 return S_OK;
241 static HRESULT DSoundRender_SendSampleData(struct dsound_render *This,
242 REFERENCE_TIME tStart, REFERENCE_TIME tStop, const BYTE *data, DWORD size)
244 HRESULT hr;
246 while (size && This->filter.state != State_Stopped) {
247 DWORD writepos, skip = 0, free, size1, size2, ret;
248 BYTE *buf1, *buf2;
250 if (This->filter.state == State_Running)
251 hr = DSoundRender_GetWritePos(This, &writepos, tStart, &free, &skip);
252 else
253 hr = S_FALSE;
255 if (hr != S_OK) {
256 ret = WaitForSingleObject(This->flush_event, 10);
257 if (This->sink.flushing || This->filter.state == State_Stopped)
258 return This->filter.state == State_Paused ? S_OK : VFW_E_WRONG_STATE;
259 if (ret != WAIT_TIMEOUT)
260 ERR("%x\n", ret);
261 continue;
263 tStart = -1;
265 if (skip)
266 FIXME("Sample dropped %u of %u bytes\n", skip, size);
267 if (skip >= size)
268 return S_OK;
269 data += skip;
270 size -= skip;
272 hr = IDirectSoundBuffer_Lock(This->dsbuffer, writepos, min(free, size), (void**)&buf1, &size1, (void**)&buf2, &size2, 0);
273 if (hr != DS_OK) {
274 ERR("Unable to lock sound buffer! (%x)\n", hr);
275 break;
277 memcpy(buf1, data, size1);
278 if (size2)
279 memcpy(buf2, data+size1, size2);
280 IDirectSoundBuffer_Unlock(This->dsbuffer, buf1, size1, buf2, size2);
281 This->writepos = (writepos + size1 + size2) % This->buf_size;
282 TRACE("Wrote %u bytes at %u, next at %u - (%u/%u)\n", size1+size2, writepos, This->writepos, free, size);
283 data += size1 + size2;
284 size -= size1 + size2;
286 return S_OK;
289 static HRESULT WINAPI DSoundRender_PrepareReceive(struct dsound_render *This, IMediaSample *pSample)
291 HRESULT hr;
292 AM_MEDIA_TYPE *amt;
294 if (IMediaSample_GetMediaType(pSample, &amt) == S_OK)
296 AM_MEDIA_TYPE *orig = &This->sink.pin.mt;
297 WAVEFORMATEX *origfmt = (WAVEFORMATEX *)orig->pbFormat;
298 WAVEFORMATEX *newfmt = (WAVEFORMATEX *)amt->pbFormat;
300 TRACE("Format change.\n");
301 strmbase_dump_media_type(amt);
303 if (origfmt->wFormatTag == newfmt->wFormatTag &&
304 origfmt->nChannels == newfmt->nChannels &&
305 origfmt->nBlockAlign == newfmt->nBlockAlign &&
306 origfmt->wBitsPerSample == newfmt->wBitsPerSample &&
307 origfmt->cbSize == newfmt->cbSize)
309 if (origfmt->nSamplesPerSec != newfmt->nSamplesPerSec)
311 hr = IDirectSoundBuffer_SetFrequency(This->dsbuffer,
312 newfmt->nSamplesPerSec);
313 if (FAILED(hr))
314 return VFW_E_TYPE_NOT_ACCEPTED;
315 FreeMediaType(orig);
316 CopyMediaType(orig, amt);
317 IMediaSample_SetMediaType(pSample, NULL);
320 else
321 return VFW_E_TYPE_NOT_ACCEPTED;
323 return S_OK;
326 static HRESULT WINAPI DSoundRender_DoRenderSample(struct dsound_render *This, IMediaSample *pSample)
328 LPBYTE pbSrcStream = NULL;
329 LONG cbSrcStream = 0;
330 REFERENCE_TIME tStart, tStop;
331 HRESULT hr;
333 hr = IMediaSample_GetPointer(pSample, &pbSrcStream);
334 if (FAILED(hr))
336 ERR("Cannot get pointer to sample data (%x)\n", hr);
337 return hr;
340 hr = IMediaSample_GetTime(pSample, &tStart, &tStop);
341 if (FAILED(hr)) {
342 ERR("Cannot get sample time (%x)\n", hr);
343 tStart = tStop = -1;
346 if (IMediaSample_IsPreroll(pSample) == S_OK)
348 TRACE("Preroll!\n");
349 return S_OK;
352 cbSrcStream = IMediaSample_GetActualDataLength(pSample);
353 TRACE("Sample data ptr = %p, size = %d\n", pbSrcStream, cbSrcStream);
355 return DSoundRender_SendSampleData(This, tStart, tStop, pbSrcStream, cbSrcStream);
358 static HRESULT WINAPI dsound_render_sink_Receive(struct strmbase_sink *iface, IMediaSample *sample)
360 struct dsound_render *filter = impl_from_strmbase_pin(&iface->pin);
361 REFERENCE_TIME start, stop;
362 HRESULT hr;
364 if (filter->eos || filter->sink.flushing)
365 return S_FALSE;
367 if (filter->filter.state == State_Stopped)
368 return VFW_E_WRONG_STATE;
370 if (FAILED(hr = DSoundRender_PrepareReceive(filter, sample)))
371 return hr;
373 if (filter->filter.clock && SUCCEEDED(IMediaSample_GetTime(sample, &start, &stop)))
374 strmbase_passthrough_update_time(&filter->passthrough, start);
376 if (filter->filter.state == State_Paused)
377 SetEvent(filter->state_event);
379 return DSoundRender_DoRenderSample(filter, sample);
382 static HRESULT dsound_render_sink_query_interface(struct strmbase_pin *iface, REFIID iid, void **out)
384 struct dsound_render *filter = impl_from_strmbase_pin(iface);
386 if (IsEqualGUID(iid, &IID_IMemInputPin))
387 *out = &filter->sink.IMemInputPin_iface;
388 else
389 return E_NOINTERFACE;
391 IUnknown_AddRef((IUnknown *)*out);
392 return S_OK;
395 static HRESULT dsound_render_sink_query_accept(struct strmbase_pin *iface, const AM_MEDIA_TYPE * pmt)
397 if (!IsEqualIID(&pmt->majortype, &MEDIATYPE_Audio))
398 return S_FALSE;
400 return S_OK;
403 static HRESULT dsound_render_sink_connect(struct strmbase_sink *iface, IPin *peer, const AM_MEDIA_TYPE *mt)
405 struct dsound_render *This = impl_from_strmbase_pin(&iface->pin);
406 const WAVEFORMATEX *format = (WAVEFORMATEX *)mt->pbFormat;
407 HRESULT hr = S_OK;
408 DSBUFFERDESC buf_desc;
410 This->buf_size = format->nAvgBytesPerSec;
412 memset(&buf_desc,0,sizeof(DSBUFFERDESC));
413 buf_desc.dwSize = sizeof(DSBUFFERDESC);
414 buf_desc.dwFlags = DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLPAN |
415 DSBCAPS_CTRLFREQUENCY | DSBCAPS_GLOBALFOCUS |
416 DSBCAPS_GETCURRENTPOSITION2;
417 buf_desc.dwBufferBytes = This->buf_size;
418 buf_desc.lpwfxFormat = (WAVEFORMATEX *)format;
419 hr = IDirectSound8_CreateSoundBuffer(This->dsound, &buf_desc, &This->dsbuffer, NULL);
420 This->writepos = This->buf_size;
421 if (FAILED(hr))
422 ERR("Can't create sound buffer (%x)\n", hr);
424 if (SUCCEEDED(hr))
426 hr = IDirectSoundBuffer_SetVolume(This->dsbuffer, This->volume);
427 if (FAILED(hr))
428 ERR("Can't set volume to %d (%x)\n", This->volume, hr);
430 hr = IDirectSoundBuffer_SetPan(This->dsbuffer, This->pan);
431 if (FAILED(hr))
432 ERR("Can't set pan to %d (%x)\n", This->pan, hr);
433 hr = S_OK;
436 if (FAILED(hr) && hr != VFW_E_ALREADY_CONNECTED)
438 if (This->dsbuffer)
439 IDirectSoundBuffer_Release(This->dsbuffer);
440 This->dsbuffer = NULL;
443 return hr;
446 static void dsound_render_sink_disconnect(struct strmbase_sink *iface)
448 struct dsound_render *This = impl_from_strmbase_pin(&iface->pin);
450 TRACE("(%p)->()\n", iface);
452 if (This->dsbuffer)
453 IDirectSoundBuffer_Release(This->dsbuffer);
454 This->dsbuffer = NULL;
457 static HRESULT dsound_render_sink_eos(struct strmbase_sink *iface)
459 struct dsound_render *filter = impl_from_strmbase_pin(&iface->pin);
460 IFilterGraph *graph = filter->filter.graph;
461 IMediaEventSink *event_sink;
462 void *buffer;
463 DWORD size;
465 filter->eos = TRUE;
467 if (graph && SUCCEEDED(IFilterGraph_QueryInterface(graph,
468 &IID_IMediaEventSink, (void **)&event_sink)))
470 IMediaEventSink_Notify(event_sink, EC_COMPLETE, S_OK,
471 (LONG_PTR)&filter->filter.IBaseFilter_iface);
472 IMediaEventSink_Release(event_sink);
474 strmbase_passthrough_eos(&filter->passthrough);
475 SetEvent(filter->state_event);
477 DSoundRender_HandleEndOfStream(filter);
479 IDirectSoundBuffer_Lock(filter->dsbuffer, 0, 0, &buffer, &size, NULL, NULL, DSBLOCK_ENTIREBUFFER);
480 memset(buffer, 0, size);
481 IDirectSoundBuffer_Unlock(filter->dsbuffer, buffer, size, NULL, 0);
483 return S_OK;
486 static HRESULT dsound_render_sink_begin_flush(struct strmbase_sink *iface)
488 struct dsound_render *filter = impl_from_strmbase_pin(&iface->pin);
490 SetEvent(filter->flush_event);
491 return S_OK;
494 static HRESULT dsound_render_sink_end_flush(struct strmbase_sink *iface)
496 struct dsound_render *filter = impl_from_strmbase_pin(&iface->pin);
498 EnterCriticalSection(&filter->filter.stream_cs);
500 filter->eos = FALSE;
501 strmbase_passthrough_invalidate_time(&filter->passthrough);
502 ResetEvent(filter->flush_event);
504 if (filter->dsbuffer)
506 void *buffer;
507 DWORD size;
509 /* Force a reset */
510 IDirectSoundBuffer_Lock(filter->dsbuffer, 0, 0, &buffer, &size, NULL, NULL, DSBLOCK_ENTIREBUFFER);
511 memset(buffer, 0, size);
512 IDirectSoundBuffer_Unlock(filter->dsbuffer, buffer, size, NULL, 0);
513 filter->writepos = filter->buf_size;
516 LeaveCriticalSection(&filter->filter.stream_cs);
517 return S_OK;
520 static const struct strmbase_sink_ops sink_ops =
522 .base.pin_query_interface = dsound_render_sink_query_interface,
523 .base.pin_query_accept = dsound_render_sink_query_accept,
524 .pfnReceive = dsound_render_sink_Receive,
525 .sink_connect = dsound_render_sink_connect,
526 .sink_disconnect = dsound_render_sink_disconnect,
527 .sink_eos = dsound_render_sink_eos,
528 .sink_begin_flush = dsound_render_sink_begin_flush,
529 .sink_end_flush = dsound_render_sink_end_flush,
532 static void dsound_render_destroy(struct strmbase_filter *iface)
534 struct dsound_render *filter = impl_from_strmbase_filter(iface);
536 if (filter->dsbuffer)
537 IDirectSoundBuffer_Release(filter->dsbuffer);
538 filter->dsbuffer = NULL;
539 if (filter->dsound)
540 IDirectSound8_Release(filter->dsound);
541 filter->dsound = NULL;
543 if (filter->sink.pin.peer)
544 IPin_Disconnect(filter->sink.pin.peer);
545 IPin_Disconnect(&filter->sink.pin.IPin_iface);
546 strmbase_sink_cleanup(&filter->sink);
548 CloseHandle(filter->state_event);
549 CloseHandle(filter->flush_event);
551 strmbase_passthrough_cleanup(&filter->passthrough);
552 strmbase_filter_cleanup(&filter->filter);
553 free(filter);
555 InterlockedDecrement(&object_locks);
558 static struct strmbase_pin *dsound_render_get_pin(struct strmbase_filter *iface, unsigned int index)
560 struct dsound_render *filter = impl_from_strmbase_filter(iface);
562 if (index == 0)
563 return &filter->sink.pin;
564 return NULL;
567 static HRESULT dsound_render_query_interface(struct strmbase_filter *iface, REFIID iid, void **out)
569 struct dsound_render *filter = impl_from_strmbase_filter(iface);
571 if (IsEqualGUID(iid, &IID_IAMDirectSound))
572 *out = &filter->IAMDirectSound_iface;
573 else if (IsEqualGUID(iid, &IID_IBasicAudio))
574 *out = &filter->IBasicAudio_iface;
575 else if (IsEqualGUID(iid, &IID_IMediaPosition))
576 *out = &filter->passthrough.IMediaPosition_iface;
577 else if (IsEqualGUID(iid, &IID_IMediaSeeking))
578 *out = &filter->passthrough.IMediaSeeking_iface;
579 else if (IsEqualGUID(iid, &IID_IQualityControl))
580 *out = &filter->IQualityControl_iface;
581 else if (IsEqualGUID(iid, &IID_IReferenceClock))
582 return IUnknown_QueryInterface(filter->system_clock, iid, out);
583 else
584 return E_NOINTERFACE;
586 IUnknown_AddRef((IUnknown *)*out);
587 return S_OK;
590 static HRESULT dsound_render_init_stream(struct strmbase_filter *iface)
592 struct dsound_render *filter = impl_from_strmbase_filter(iface);
594 if (filter->sink.pin.peer)
595 ResetEvent(filter->state_event);
596 filter->eos = FALSE;
597 ResetEvent(filter->flush_event);
599 return filter->sink.pin.peer ? S_FALSE : S_OK;
602 static HRESULT dsound_render_start_stream(struct strmbase_filter *iface, REFERENCE_TIME start)
604 struct dsound_render *filter = impl_from_strmbase_filter(iface);
606 filter->stream_start = start;
608 SetEvent(filter->state_event);
610 if (filter->sink.pin.peer)
612 filter->eos = FALSE;
613 IDirectSoundBuffer_Play(filter->dsbuffer, 0, 0, DSBPLAY_LOOPING);
616 return S_OK;
619 static HRESULT dsound_render_stop_stream(struct strmbase_filter *iface)
621 struct dsound_render *filter = impl_from_strmbase_filter(iface);
623 if (filter->sink.pin.peer)
625 IDirectSoundBuffer_Stop(filter->dsbuffer);
626 filter->writepos = filter->buf_size;
628 return S_OK;
631 static HRESULT dsound_render_cleanup_stream(struct strmbase_filter *iface)
633 struct dsound_render *filter = impl_from_strmbase_filter(iface);
635 strmbase_passthrough_invalidate_time(&filter->passthrough);
636 SetEvent(filter->state_event);
637 SetEvent(filter->flush_event);
639 return S_OK;
642 static HRESULT dsound_render_wait_state(struct strmbase_filter *iface, DWORD timeout)
644 struct dsound_render *filter = impl_from_strmbase_filter(iface);
646 if (WaitForSingleObject(filter->state_event, timeout) == WAIT_TIMEOUT)
647 return VFW_S_STATE_INTERMEDIATE;
648 return S_OK;
651 static const struct strmbase_filter_ops filter_ops =
653 .filter_destroy = dsound_render_destroy,
654 .filter_get_pin = dsound_render_get_pin,
655 .filter_query_interface = dsound_render_query_interface,
656 .filter_init_stream = dsound_render_init_stream,
657 .filter_start_stream = dsound_render_start_stream,
658 .filter_stop_stream = dsound_render_stop_stream,
659 .filter_cleanup_stream = dsound_render_cleanup_stream,
660 .filter_wait_state = dsound_render_wait_state,
663 /*** IUnknown methods ***/
664 static HRESULT WINAPI Basicaudio_QueryInterface(IBasicAudio *iface,
665 REFIID riid,
666 LPVOID*ppvObj) {
667 struct dsound_render *This = impl_from_IBasicAudio(iface);
669 TRACE("(%p/%p)->(%s, %p)\n", This, iface, debugstr_guid(riid), ppvObj);
671 return IUnknown_QueryInterface(This->filter.outer_unk, riid, ppvObj);
674 static ULONG WINAPI Basicaudio_AddRef(IBasicAudio *iface) {
675 struct dsound_render *This = impl_from_IBasicAudio(iface);
677 TRACE("(%p/%p)->()\n", This, iface);
679 return IUnknown_AddRef(This->filter.outer_unk);
682 static ULONG WINAPI Basicaudio_Release(IBasicAudio *iface) {
683 struct dsound_render *This = impl_from_IBasicAudio(iface);
685 TRACE("(%p/%p)->()\n", This, iface);
687 return IUnknown_Release(This->filter.outer_unk);
690 HRESULT WINAPI basic_audio_GetTypeInfoCount(IBasicAudio *iface, UINT *count)
692 TRACE("iface %p, count %p.\n", iface, count);
693 *count = 1;
694 return S_OK;
697 HRESULT WINAPI basic_audio_GetTypeInfo(IBasicAudio *iface, UINT index,
698 LCID lcid, ITypeInfo **typeinfo)
700 TRACE("iface %p, index %u, lcid %#x, typeinfo %p.\n", iface, index, lcid, typeinfo);
701 return strmbase_get_typeinfo(IBasicAudio_tid, typeinfo);
704 HRESULT WINAPI basic_audio_GetIDsOfNames(IBasicAudio *iface, REFIID iid,
705 LPOLESTR *names, UINT count, LCID lcid, DISPID *ids)
707 ITypeInfo *typeinfo;
708 HRESULT hr;
710 TRACE("iface %p, iid %s, names %p, count %u, lcid %#x, ids %p.\n",
711 iface, debugstr_guid(iid), names, count, lcid, ids);
713 if (SUCCEEDED(hr = strmbase_get_typeinfo(IBasicAudio_tid, &typeinfo)))
715 hr = ITypeInfo_GetIDsOfNames(typeinfo, names, count, ids);
716 ITypeInfo_Release(typeinfo);
718 return hr;
721 static HRESULT WINAPI basic_audio_Invoke(IBasicAudio *iface, DISPID id, REFIID iid, LCID lcid,
722 WORD flags, DISPPARAMS *params, VARIANT *result, EXCEPINFO *excepinfo, UINT *error_arg)
724 ITypeInfo *typeinfo;
725 HRESULT hr;
727 TRACE("iface %p, id %d, iid %s, lcid %#x, flags %#x, params %p, result %p, excepinfo %p, error_arg %p.\n",
728 iface, id, debugstr_guid(iid), lcid, flags, params, result, excepinfo, error_arg);
730 if (SUCCEEDED(hr = strmbase_get_typeinfo(IBasicAudio_tid, &typeinfo)))
732 hr = ITypeInfo_Invoke(typeinfo, iface, id, flags, params, result, excepinfo, error_arg);
733 ITypeInfo_Release(typeinfo);
735 return hr;
738 static HRESULT WINAPI Basicaudio_put_Volume(IBasicAudio *iface,
739 LONG lVolume) {
740 struct dsound_render *This = impl_from_IBasicAudio(iface);
742 TRACE("(%p/%p)->(%d)\n", This, iface, lVolume);
744 if (lVolume > DSBVOLUME_MAX || lVolume < DSBVOLUME_MIN)
745 return E_INVALIDARG;
747 if (This->dsbuffer) {
748 if (FAILED(IDirectSoundBuffer_SetVolume(This->dsbuffer, lVolume)))
749 return E_FAIL;
752 This->volume = lVolume;
753 return S_OK;
756 static HRESULT WINAPI Basicaudio_get_Volume(IBasicAudio *iface,
757 LONG *plVolume) {
758 struct dsound_render *This = impl_from_IBasicAudio(iface);
760 TRACE("(%p/%p)->(%p)\n", This, iface, plVolume);
762 if (!plVolume)
763 return E_POINTER;
765 *plVolume = This->volume;
766 return S_OK;
769 static HRESULT WINAPI Basicaudio_put_Balance(IBasicAudio *iface,
770 LONG lBalance) {
771 struct dsound_render *This = impl_from_IBasicAudio(iface);
773 TRACE("(%p/%p)->(%d)\n", This, iface, lBalance);
775 if (lBalance < DSBPAN_LEFT || lBalance > DSBPAN_RIGHT)
776 return E_INVALIDARG;
778 if (This->dsbuffer) {
779 if (FAILED(IDirectSoundBuffer_SetPan(This->dsbuffer, lBalance)))
780 return E_FAIL;
783 This->pan = lBalance;
784 return S_OK;
787 static HRESULT WINAPI Basicaudio_get_Balance(IBasicAudio *iface,
788 LONG *plBalance) {
789 struct dsound_render *This = impl_from_IBasicAudio(iface);
791 TRACE("(%p/%p)->(%p)\n", This, iface, plBalance);
793 if (!plBalance)
794 return E_POINTER;
796 *plBalance = This->pan;
797 return S_OK;
800 static const IBasicAudioVtbl IBasicAudio_Vtbl =
802 Basicaudio_QueryInterface,
803 Basicaudio_AddRef,
804 Basicaudio_Release,
805 basic_audio_GetTypeInfoCount,
806 basic_audio_GetTypeInfo,
807 basic_audio_GetIDsOfNames,
808 basic_audio_Invoke,
809 Basicaudio_put_Volume,
810 Basicaudio_get_Volume,
811 Basicaudio_put_Balance,
812 Basicaudio_get_Balance
815 /*** IUnknown methods ***/
816 static HRESULT WINAPI AMDirectSound_QueryInterface(IAMDirectSound *iface,
817 REFIID riid,
818 LPVOID*ppvObj)
820 struct dsound_render *This = impl_from_IAMDirectSound(iface);
822 TRACE("(%p/%p)->(%s, %p)\n", This, iface, debugstr_guid(riid), ppvObj);
824 return IUnknown_QueryInterface(This->filter.outer_unk, riid, ppvObj);
827 static ULONG WINAPI AMDirectSound_AddRef(IAMDirectSound *iface)
829 struct dsound_render *This = impl_from_IAMDirectSound(iface);
831 TRACE("(%p/%p)->()\n", This, iface);
833 return IUnknown_AddRef(This->filter.outer_unk);
836 static ULONG WINAPI AMDirectSound_Release(IAMDirectSound *iface)
838 struct dsound_render *This = impl_from_IAMDirectSound(iface);
840 TRACE("(%p/%p)->()\n", This, iface);
842 return IUnknown_Release(This->filter.outer_unk);
845 /*** IAMDirectSound methods ***/
846 static HRESULT WINAPI AMDirectSound_GetDirectSoundInterface(IAMDirectSound *iface, IDirectSound **ds)
848 struct dsound_render *This = impl_from_IAMDirectSound(iface);
850 FIXME("(%p/%p)->(%p): stub\n", This, iface, ds);
852 return E_NOTIMPL;
855 static HRESULT WINAPI AMDirectSound_GetPrimaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer **buf)
857 struct dsound_render *This = impl_from_IAMDirectSound(iface);
859 FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
861 return E_NOTIMPL;
864 static HRESULT WINAPI AMDirectSound_GetSecondaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer **buf)
866 struct dsound_render *This = impl_from_IAMDirectSound(iface);
868 FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
870 return E_NOTIMPL;
873 static HRESULT WINAPI AMDirectSound_ReleaseDirectSoundInterface(IAMDirectSound *iface, IDirectSound *ds)
875 struct dsound_render *This = impl_from_IAMDirectSound(iface);
877 FIXME("(%p/%p)->(%p): stub\n", This, iface, ds);
879 return E_NOTIMPL;
882 static HRESULT WINAPI AMDirectSound_ReleasePrimaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer *buf)
884 struct dsound_render *This = impl_from_IAMDirectSound(iface);
886 FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
888 return E_NOTIMPL;
891 static HRESULT WINAPI AMDirectSound_ReleaseSecondaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer *buf)
893 struct dsound_render *This = impl_from_IAMDirectSound(iface);
895 FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
897 return E_NOTIMPL;
900 static HRESULT WINAPI AMDirectSound_SetFocusWindow(IAMDirectSound *iface, HWND hwnd, BOOL bgaudible)
902 struct dsound_render *This = impl_from_IAMDirectSound(iface);
904 FIXME("(%p/%p)->(%p,%d): stub\n", This, iface, hwnd, bgaudible);
906 return E_NOTIMPL;
909 static HRESULT WINAPI AMDirectSound_GetFocusWindow(IAMDirectSound *iface, HWND *hwnd, BOOL *bgaudible)
911 struct dsound_render *This = impl_from_IAMDirectSound(iface);
913 FIXME("(%p/%p)->(%p,%p): stub\n", This, iface, hwnd, bgaudible);
915 return E_NOTIMPL;
918 static const IAMDirectSoundVtbl IAMDirectSound_Vtbl =
920 AMDirectSound_QueryInterface,
921 AMDirectSound_AddRef,
922 AMDirectSound_Release,
923 AMDirectSound_GetDirectSoundInterface,
924 AMDirectSound_GetPrimaryBufferInterface,
925 AMDirectSound_GetSecondaryBufferInterface,
926 AMDirectSound_ReleaseDirectSoundInterface,
927 AMDirectSound_ReleasePrimaryBufferInterface,
928 AMDirectSound_ReleaseSecondaryBufferInterface,
929 AMDirectSound_SetFocusWindow,
930 AMDirectSound_GetFocusWindow
933 static struct dsound_render *impl_from_IQualityControl(IQualityControl *iface)
935 return CONTAINING_RECORD(iface, struct dsound_render, IQualityControl_iface);
938 static HRESULT WINAPI dsound_render_qc_QueryInterface(IQualityControl *iface,
939 REFIID iid, void **out)
941 struct dsound_render *filter = impl_from_IQualityControl(iface);
942 return IUnknown_QueryInterface(filter->filter.outer_unk, iid, out);
945 static ULONG WINAPI dsound_render_qc_AddRef(IQualityControl *iface)
947 struct dsound_render *filter = impl_from_IQualityControl(iface);
948 return IUnknown_AddRef(filter->filter.outer_unk);
951 static ULONG WINAPI dsound_render_qc_Release(IQualityControl *iface)
953 struct dsound_render *filter = impl_from_IQualityControl(iface);
954 return IUnknown_AddRef(filter->filter.outer_unk);
957 static HRESULT WINAPI dsound_render_qc_Notify(IQualityControl *iface,
958 IBaseFilter *sender, Quality q)
960 struct dsound_render *filter = impl_from_IQualityControl(iface);
962 FIXME("filter %p, sender %p, type %#x, proportion %u, late %s, timestamp %s, stub!\n",
963 filter, sender, q.Type, q.Proportion, debugstr_time(q.Late), debugstr_time(q.TimeStamp));
965 return E_NOTIMPL;
968 static HRESULT WINAPI dsound_render_qc_SetSink(IQualityControl *iface, IQualityControl *sink)
970 struct dsound_render *filter = impl_from_IQualityControl(iface);
972 FIXME("filter %p, sink %p, stub!\n", filter, sink);
974 return E_NOTIMPL;
977 static const IQualityControlVtbl dsound_render_qc_vtbl =
979 dsound_render_qc_QueryInterface,
980 dsound_render_qc_AddRef,
981 dsound_render_qc_Release,
982 dsound_render_qc_Notify,
983 dsound_render_qc_SetSink,
986 HRESULT dsound_render_create(IUnknown *outer, IUnknown **out)
988 static const DSBUFFERDESC buffer_desc = {
989 .dwSize = sizeof(DSBUFFERDESC),
990 .dwFlags = DSBCAPS_PRIMARYBUFFER,
993 struct dsound_render *object;
994 IDirectSoundBuffer *buffer;
995 HRESULT hr;
997 if (!(object = calloc(1, sizeof(*object))))
998 return E_OUTOFMEMORY;
1000 strmbase_filter_init(&object->filter, outer, &CLSID_DSoundRender, &filter_ops);
1002 if (FAILED(hr = system_clock_create(&object->filter.IUnknown_inner, &object->system_clock)))
1004 strmbase_filter_cleanup(&object->filter);
1005 free(object);
1006 return hr;
1009 if (FAILED(hr = DirectSoundCreate8(NULL, &object->dsound, NULL)))
1011 IUnknown_Release(object->system_clock);
1012 strmbase_filter_cleanup(&object->filter);
1013 free(object);
1014 return hr;
1017 if (FAILED(hr = IDirectSound8_SetCooperativeLevel(object->dsound,
1018 GetDesktopWindow(), DSSCL_PRIORITY)))
1020 IDirectSound8_Release(object->dsound);
1021 IUnknown_Release(object->system_clock);
1022 strmbase_filter_cleanup(&object->filter);
1023 free(object);
1024 return hr;
1027 if (SUCCEEDED(hr = IDirectSound8_CreateSoundBuffer(object->dsound,
1028 &buffer_desc, &buffer, NULL)))
1030 IDirectSoundBuffer_Play(buffer, 0, 0, DSBPLAY_LOOPING);
1031 IDirectSoundBuffer_Release(buffer);
1034 strmbase_passthrough_init(&object->passthrough, (IUnknown *)&object->filter.IBaseFilter_iface);
1035 ISeekingPassThru_Init(&object->passthrough.ISeekingPassThru_iface, TRUE, &object->sink.pin.IPin_iface);
1037 strmbase_sink_init(&object->sink, &object->filter, L"Audio Input pin (rendered)", &sink_ops, NULL);
1039 object->state_event = CreateEventW(NULL, TRUE, TRUE, NULL);
1040 object->flush_event = CreateEventW(NULL, TRUE, TRUE, NULL);
1042 object->IBasicAudio_iface.lpVtbl = &IBasicAudio_Vtbl;
1043 object->IAMDirectSound_iface.lpVtbl = &IAMDirectSound_Vtbl;
1044 object->IQualityControl_iface.lpVtbl = &dsound_render_qc_vtbl;
1046 TRACE("Created DirectSound renderer %p.\n", object);
1047 *out = &object->filter.IUnknown_inner;
1049 return S_OK;