wined3d: Reject raw blits between depth/stencil and colour resources in the GLSL...
[wine.git] / dlls / ddrawex / Makefile.in
blob056f90a222f7ffadb3977be04c9eba1273e8b01c
1 MODULE = ddrawex.dll
2 IMPORTS = dxguid uuid ddraw ole32 advapi32
4 EXTRADLLFLAGS = -mno-cygwin
6 C_SRCS = \
7 ddraw.c \
8 main.c \
9 surface.c
11 IDL_SRCS = ddrawex.idl
13 RC_SRCS = version.rc