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wined3d: Reject raw blits between depth/stencil and colour resources in the GLSL...
[wine.git]
/
dlls
/
ddrawex
/
Makefile.in
blob
056f90a222f7ffadb3977be04c9eba1273e8b01c
1
MODULE
=
ddrawex.dll
2
IMPORTS
=
dxguid uuid ddraw ole32 advapi32
3
4
EXTRADLLFLAGS
= -
mno-cygwin
5
6
C_SRCS
=
\
7
ddraw.c \
8
main.c \
9
surface.c
10
11
IDL_SRCS
=
ddrawex.idl
12
13
RC_SRCS
=
version.rc