2 * IDirect3DSwapChain8 implementation
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3d8_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d8
);
26 static inline struct d3d8_swapchain
*impl_from_IDirect3DSwapChain8(IDirect3DSwapChain8
*iface
)
28 return CONTAINING_RECORD(iface
, struct d3d8_swapchain
, IDirect3DSwapChain8_iface
);
31 static HRESULT WINAPI
d3d8_swapchain_QueryInterface(IDirect3DSwapChain8
*iface
, REFIID riid
, void **out
)
33 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
35 if (IsEqualGUID(riid
, &IID_IDirect3DSwapChain8
)
36 || IsEqualGUID(riid
, &IID_IUnknown
))
38 IDirect3DSwapChain8_AddRef(iface
);
43 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
49 static ULONG WINAPI
d3d8_swapchain_AddRef(IDirect3DSwapChain8
*iface
)
51 struct d3d8_swapchain
*swapchain
= impl_from_IDirect3DSwapChain8(iface
);
52 ULONG ref
= InterlockedIncrement(&swapchain
->refcount
);
54 TRACE("%p increasing refcount to %u.\n", iface
, ref
);
58 if (swapchain
->parent_device
)
59 IDirect3DDevice8_AddRef(swapchain
->parent_device
);
61 wined3d_swapchain_incref(swapchain
->wined3d_swapchain
);
62 wined3d_mutex_unlock();
68 static ULONG WINAPI
d3d8_swapchain_Release(IDirect3DSwapChain8
*iface
)
70 struct d3d8_swapchain
*swapchain
= impl_from_IDirect3DSwapChain8(iface
);
71 ULONG ref
= InterlockedDecrement(&swapchain
->refcount
);
73 TRACE("%p decreasing refcount to %u.\n", iface
, ref
);
77 IDirect3DDevice8
*parent_device
= swapchain
->parent_device
;
80 wined3d_swapchain_decref(swapchain
->wined3d_swapchain
);
81 wined3d_mutex_unlock();
84 IDirect3DDevice8_Release(parent_device
);
89 static HRESULT WINAPI
d3d8_swapchain_Present(IDirect3DSwapChain8
*iface
,
90 const RECT
*src_rect
, const RECT
*dst_rect
, HWND dst_window_override
,
91 const RGNDATA
*dirty_region
)
93 struct d3d8_swapchain
*swapchain
= impl_from_IDirect3DSwapChain8(iface
);
94 struct d3d8_device
*device
= impl_from_IDirect3DDevice8(swapchain
->parent_device
);
97 TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p.\n",
98 iface
, wine_dbgstr_rect(src_rect
), wine_dbgstr_rect(dst_rect
), dst_window_override
, dirty_region
);
100 if (device
->device_state
!= D3D8_DEVICE_STATE_OK
)
101 return D3DERR_DEVICELOST
;
103 wined3d_mutex_lock();
104 hr
= wined3d_swapchain_present(swapchain
->wined3d_swapchain
, src_rect
,
105 dst_rect
, dst_window_override
, dirty_region
, 0);
106 wined3d_mutex_unlock();
111 static HRESULT WINAPI
d3d8_swapchain_GetBackBuffer(IDirect3DSwapChain8
*iface
,
112 UINT backbuffer_idx
, D3DBACKBUFFER_TYPE backbuffer_type
, IDirect3DSurface8
**backbuffer
)
114 struct d3d8_swapchain
*swapchain
= impl_from_IDirect3DSwapChain8(iface
);
115 struct wined3d_surface
*wined3d_surface
= NULL
;
116 struct d3d8_surface
*surface_impl
;
119 TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
120 iface
, backbuffer_idx
, backbuffer_type
, backbuffer
);
122 wined3d_mutex_lock();
123 if ((wined3d_surface
= wined3d_swapchain_get_back_buffer(swapchain
->wined3d_swapchain
,
124 backbuffer_idx
, (enum wined3d_backbuffer_type
)backbuffer_type
)))
126 surface_impl
= wined3d_surface_get_parent(wined3d_surface
);
127 *backbuffer
= &surface_impl
->IDirect3DSurface8_iface
;
128 IDirect3DSurface8_AddRef(*backbuffer
);
132 hr
= D3DERR_INVALIDCALL
;
134 wined3d_mutex_unlock();
139 static const IDirect3DSwapChain8Vtbl d3d8_swapchain_vtbl
=
141 d3d8_swapchain_QueryInterface
,
142 d3d8_swapchain_AddRef
,
143 d3d8_swapchain_Release
,
144 d3d8_swapchain_Present
,
145 d3d8_swapchain_GetBackBuffer
148 static void STDMETHODCALLTYPE
d3d8_swapchain_wined3d_object_released(void *parent
)
150 HeapFree(GetProcessHeap(), 0, parent
);
153 static const struct wined3d_parent_ops d3d8_swapchain_wined3d_parent_ops
=
155 d3d8_swapchain_wined3d_object_released
,
158 static HRESULT
swapchain_init(struct d3d8_swapchain
*swapchain
, struct d3d8_device
*device
,
159 struct wined3d_swapchain_desc
*desc
)
163 swapchain
->refcount
= 1;
164 swapchain
->IDirect3DSwapChain8_iface
.lpVtbl
= &d3d8_swapchain_vtbl
;
166 wined3d_mutex_lock();
167 hr
= wined3d_swapchain_create(device
->wined3d_device
, desc
, swapchain
,
168 &d3d8_swapchain_wined3d_parent_ops
, &swapchain
->wined3d_swapchain
);
169 wined3d_mutex_unlock();
173 WARN("Failed to create wined3d swapchain, hr %#x.\n", hr
);
177 swapchain
->parent_device
= &device
->IDirect3DDevice8_iface
;
178 IDirect3DDevice8_AddRef(swapchain
->parent_device
);
183 HRESULT
d3d8_swapchain_create(struct d3d8_device
*device
, struct wined3d_swapchain_desc
*desc
,
184 struct d3d8_swapchain
**swapchain
)
186 struct d3d8_swapchain
*object
;
189 if (!(object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
))))
190 return E_OUTOFMEMORY
;
192 if (FAILED(hr
= swapchain_init(object
, device
, desc
)))
194 WARN("Failed to initialize swapchain, hr %#x.\n", hr
);
195 HeapFree(GetProcessHeap(), 0, object
);
199 TRACE("Created swapchain %p.\n", object
);