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HEAD
wined3d: Pass fully initialized shader objects to CS.
[wine.git]
/
dlls
/
updspapi
/
Makefile.in
blob
3cf19228ca6348757c392b7340f618c491ac7d3d
1
MODULE
=
updspapi.dll
2
IMPORTS
=
setupapi
3
4
C_SRCS
=
\
5
main.c