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HEAD
wined3d: Pass fully initialized shader objects to CS.
[wine.git]
/
dlls
/
mciavi32
/
Makefile.in
blob
e7fe6ba57601792788b3d01dc06c4a9e5eafb6c0
1
MODULE
=
mciavi32.dll
2
IMPORTS
=
msvfw32 winmm user32 gdi32
3
4
C_SRCS
=
\
5
info
.c \
6
mciavi.c \
7
mmoutput.c \
8
wnd.c
9
10
RC_SRCS
=
mciavi_res.rc