2 * Copyright 2006 Stefan Dösinger
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
24 #define NONAMELESSSTRUCT
25 #define NONAMELESSUNION
26 #include "wine/debug.h"
34 #ifdef DDRAW_INIT_GUID
37 #include "wine/list.h"
38 #include "wine/wined3d.h"
40 extern const struct wined3d_parent_ops ddraw_surface_wined3d_parent_ops DECLSPEC_HIDDEN
;
41 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN
;
43 /* Typdef the interfaces */
44 typedef struct IDirectDrawImpl IDirectDrawImpl
;
45 typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl
;
46 typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl
;
47 typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl
;
48 typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl
;
49 typedef struct IDirect3DLightImpl IDirect3DLightImpl
;
50 typedef struct IDirect3DViewportImpl IDirect3DViewportImpl
;
51 typedef struct IDirect3DMaterialImpl IDirect3DMaterialImpl
;
52 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl
;
53 typedef struct IDirect3DVertexBufferImpl IDirect3DVertexBufferImpl
;
55 /* Global critical section */
56 extern CRITICAL_SECTION ddraw_cs DECLSPEC_HIDDEN
;
58 extern DWORD force_refresh_rate DECLSPEC_HIDDEN
;
60 /*****************************************************************************
61 * IDirectDraw implementation structure
62 *****************************************************************************/
66 struct wined3d_vertex_declaration
*decl
;
69 struct IDirectDrawImpl
72 IDirectDraw7 IDirectDraw7_iface
;
73 IDirectDraw4 IDirectDraw4_iface
;
74 IDirectDraw3 IDirectDraw3_iface
;
75 IDirectDraw2 IDirectDraw2_iface
;
76 IDirectDraw IDirectDraw_iface
;
77 IDirect3D7 IDirect3D7_iface
;
78 IDirect3D3 IDirect3D3_iface
;
79 IDirect3D2 IDirect3D2_iface
;
80 IDirect3D IDirect3D_iface
;
81 struct wined3d_device_parent device_parent
;
83 /* See comment in IDirectDraw::AddRef */
84 LONG ref7
, ref4
, ref2
, ref3
, ref1
, numIfaces
;
87 struct wined3d
*wineD3D
;
88 struct wined3d_device
*wined3d_device
;
91 /* Misc ddraw fields */
96 /* DirectDraw things, which are not handled by WineD3D */
97 DWORD cooperative_level
;
99 DWORD orig_width
, orig_height
;
103 IDirectDrawSurfaceImpl
*d3d_target
;
105 IDirect3DDeviceImpl
*d3ddevice
;
113 /* Helpers for surface creation */
114 IDirectDrawSurfaceImpl
*tex_root
;
116 /* For the dll unload cleanup code */
117 struct list ddraw_list_entry
;
118 /* The surface list - can't relay this to WineD3D
121 struct list surface_list
;
125 struct FvfToDecl
*decls
;
126 UINT numConvertedDecls
, declArraySize
;
129 #define DDRAW_WINDOW_CLASS_NAME "ddraw_wc"
131 HRESULT
ddraw_init(IDirectDrawImpl
*ddraw
, WINED3DDEVTYPE device_type
) DECLSPEC_HIDDEN
;
133 /* Utility functions */
134 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS
*pIn
, DDSCAPS2
*pOut
) DECLSPEC_HIDDEN
;
135 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2
*pIn
, DDDEVICEIDENTIFIER
*pOut
) DECLSPEC_HIDDEN
;
136 HRESULT WINAPI
ddraw_recreate_surfaces_cb(IDirectDrawSurface7
*surf
,
137 DDSURFACEDESC2
*desc
, void *Context
) DECLSPEC_HIDDEN
;
138 struct wined3d_vertex_declaration
*ddraw_find_decl(IDirectDrawImpl
*This
, DWORD fvf
) DECLSPEC_HIDDEN
;
140 /* The default surface type */
141 extern WINED3DSURFTYPE DefaultSurfaceType DECLSPEC_HIDDEN
;
143 /*****************************************************************************
144 * IDirectDrawSurface implementation structure
145 *****************************************************************************/
147 struct IDirectDrawSurfaceImpl
149 /* IUnknown fields */
150 IDirectDrawSurface7 IDirectDrawSurface7_iface
;
151 IDirectDrawSurface4 IDirectDrawSurface4_iface
;
152 IDirectDrawSurface3 IDirectDrawSurface3_iface
;
153 IDirectDrawSurface2 IDirectDrawSurface2_iface
;
154 IDirectDrawSurface IDirectDrawSurface_iface
;
155 IDirectDrawGammaControl IDirectDrawGammaControl_iface
;
156 IDirect3DTexture2 IDirect3DTexture2_iface
;
157 IDirect3DTexture IDirect3DTexture_iface
;
159 LONG ref7
, ref4
, ref3
, ref2
, ref1
, iface_count
, gamma_count
;
160 IUnknown
*ifaceToRelease
;
164 /* Connections to other Objects */
165 IDirectDrawImpl
*ddraw
;
166 struct wined3d_surface
*wined3d_surface
;
167 struct wined3d_texture
*wined3d_texture
;
168 struct wined3d_swapchain
*wined3d_swapchain
;
170 /* This implementation handles attaching surfaces to other surfaces */
171 IDirectDrawSurfaceImpl
*next_attached
;
172 IDirectDrawSurfaceImpl
*first_attached
;
174 /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
175 * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
176 * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
177 * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
179 #define MAX_COMPLEX_ATTACHED 6
180 IDirectDrawSurfaceImpl
*complex_array
[MAX_COMPLEX_ATTACHED
];
181 /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
182 * but no pointer to prevent temptations to traverse it in the wrong direction.
184 BOOL is_complex_root
;
186 /* Surface description, for GetAttachedSurface */
187 DDSURFACEDESC2 surface_desc
;
190 DWORD uniqueness_value
;
193 /* For D3DDevice creation */
196 /* Clipper objects */
197 IDirectDrawClipperImpl
*clipper
;
199 /* For the ddraw surface list */
200 struct list surface_list_entry
;
205 HRESULT
ddraw_surface_create_texture(IDirectDrawSurfaceImpl
*surface
) DECLSPEC_HIDDEN
;
206 void ddraw_surface_destroy(IDirectDrawSurfaceImpl
*surface
) DECLSPEC_HIDDEN
;
207 HRESULT
ddraw_surface_init(IDirectDrawSurfaceImpl
*surface
, IDirectDrawImpl
*ddraw
,
208 DDSURFACEDESC2
*desc
, UINT mip_level
, UINT version
) DECLSPEC_HIDDEN
;
209 ULONG
ddraw_surface_release_iface(IDirectDrawSurfaceImpl
*This
) DECLSPEC_HIDDEN
;
211 static inline IDirectDrawSurfaceImpl
*impl_from_IDirect3DTexture(IDirect3DTexture
*iface
)
213 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirect3DTexture_iface
);
216 static inline IDirectDrawSurfaceImpl
*impl_from_IDirect3DTexture2(IDirect3DTexture2
*iface
)
218 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirect3DTexture2_iface
);
221 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface(IDirectDrawSurface
*iface
)
223 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface_iface
);
226 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface2(IDirectDrawSurface2
*iface
)
228 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface2_iface
);
231 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface3(IDirectDrawSurface3
*iface
)
233 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface3_iface
);
236 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface4(IDirectDrawSurface4
*iface
)
238 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface4_iface
);
241 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface7(IDirectDrawSurface7
*iface
)
243 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface7_iface
);
246 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface
*iface
) DECLSPEC_HIDDEN
;
247 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4
*iface
) DECLSPEC_HIDDEN
;
248 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7
*iface
) DECLSPEC_HIDDEN
;
250 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirect3DTexture(IDirect3DTexture
*iface
) DECLSPEC_HIDDEN
;
251 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2
*iface
) DECLSPEC_HIDDEN
;
253 /* Get the number of bytes per pixel for a given surface */
254 #define PFGET_BPP(pf) (pf.dwFlags&DDPF_PALETTEINDEXED8?1:((pf.dwRGBBitCount+7)/8))
255 #define GET_BPP(desc) PFGET_BPP(desc.ddpfPixelFormat)
257 #define DDRAW_INVALID_HANDLE ~0U
259 enum ddraw_handle_type
262 DDRAW_HANDLE_MATERIAL
,
264 DDRAW_HANDLE_STATEBLOCK
,
265 DDRAW_HANDLE_SURFACE
,
268 struct ddraw_handle_entry
271 enum ddraw_handle_type type
;
274 struct ddraw_handle_table
276 struct ddraw_handle_entry
*entries
;
277 struct ddraw_handle_entry
*free_entries
;
282 BOOL
ddraw_handle_table_init(struct ddraw_handle_table
*t
, UINT initial_size
) DECLSPEC_HIDDEN
;
283 void ddraw_handle_table_destroy(struct ddraw_handle_table
*t
) DECLSPEC_HIDDEN
;
284 DWORD
ddraw_allocate_handle(struct ddraw_handle_table
*t
, void *object
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
285 void *ddraw_free_handle(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
286 void *ddraw_get_object(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
288 struct IDirect3DDeviceImpl
291 const IDirect3DDevice7Vtbl
*lpVtbl
;
292 const IDirect3DDevice3Vtbl
*IDirect3DDevice3_vtbl
;
293 const IDirect3DDevice2Vtbl
*IDirect3DDevice2_vtbl
;
294 const IDirect3DDeviceVtbl
*IDirect3DDevice_vtbl
;
297 /* Other object connections */
298 struct wined3d_device
*wined3d_device
;
299 IDirectDrawImpl
*ddraw
;
300 struct wined3d_buffer
*indexbuffer
;
301 IDirectDrawSurfaceImpl
*target
;
303 /* Viewport management */
304 struct list viewport_list
;
305 IDirect3DViewportImpl
*current_viewport
;
306 D3DVIEWPORT7 active_viewport
;
308 /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
309 BOOL legacyTextureBlending
;
314 /* Rendering functions to wrap D3D(1-3) to D3D7 */
315 D3DPRIMITIVETYPE primitive_type
;
319 LPBYTE vertex_buffer
;
323 /* Handle management */
324 struct ddraw_handle_table handle_table
;
325 D3DMATRIXHANDLE world
, proj
, view
;
328 HRESULT
d3d_device_init(IDirect3DDeviceImpl
*device
, IDirectDrawImpl
*ddraw
,
329 IDirectDrawSurfaceImpl
*target
) DECLSPEC_HIDDEN
;
332 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN
;
334 /* Helper functions */
335 HRESULT
IDirect3DImpl_GetCaps(const struct wined3d
*wined3d
,
336 D3DDEVICEDESC
*Desc123
, D3DDEVICEDESC7
*Desc7
) DECLSPEC_HIDDEN
;
337 WINED3DZBUFFERTYPE
IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl
*This
) DECLSPEC_HIDDEN
;
339 static inline IDirect3DDeviceImpl
*device_from_device1(IDirect3DDevice
*iface
)
341 return (IDirect3DDeviceImpl
*)((char*)iface
- FIELD_OFFSET(IDirect3DDeviceImpl
, IDirect3DDevice_vtbl
));
344 static inline IDirect3DDeviceImpl
*device_from_device2(IDirect3DDevice2
*iface
)
346 return (IDirect3DDeviceImpl
*)((char*)iface
- FIELD_OFFSET(IDirect3DDeviceImpl
, IDirect3DDevice2_vtbl
));
349 static inline IDirect3DDeviceImpl
*device_from_device3(IDirect3DDevice3
*iface
)
351 return (IDirect3DDeviceImpl
*)((char*)iface
- FIELD_OFFSET(IDirect3DDeviceImpl
, IDirect3DDevice3_vtbl
));
354 /*****************************************************************************
355 * IDirectDrawClipper implementation structure
356 *****************************************************************************/
357 struct IDirectDrawClipperImpl
359 IDirectDrawClipper IDirectDrawClipper_iface
;
362 struct wined3d_clipper
*wineD3DClipper
;
366 HRESULT
ddraw_clipper_init(IDirectDrawClipperImpl
*clipper
) DECLSPEC_HIDDEN
;
367 IDirectDrawClipperImpl
*unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper
*iface
) DECLSPEC_HIDDEN
;
369 /*****************************************************************************
370 * IDirectDrawPalette implementation structure
371 *****************************************************************************/
372 struct IDirectDrawPaletteImpl
374 /* IUnknown fields */
375 const IDirectDrawPaletteVtbl
*lpVtbl
;
378 struct wined3d_palette
*wineD3DPalette
;
380 /* IDirectDrawPalette fields */
381 IUnknown
*ifaceToRelease
;
384 HRESULT
ddraw_palette_init(IDirectDrawPaletteImpl
*palette
,
385 IDirectDrawImpl
*ddraw
, DWORD flags
, PALETTEENTRY
*entries
) DECLSPEC_HIDDEN
;
387 /* Helper structures */
388 struct object_creation_info
391 HRESULT (*pfnCreateInstance
)(IUnknown
*pUnkOuter
, REFIID riid
,
395 /******************************************************************************
396 * IDirect3DLight implementation structure - Wraps to D3D7
397 ******************************************************************************/
398 struct IDirect3DLightImpl
400 IDirect3DLight IDirect3DLight_iface
;
403 /* IDirect3DLight fields */
404 IDirectDrawImpl
*ddraw
;
406 /* If this light is active for one viewport, put the viewport here */
407 IDirect3DViewportImpl
*active_viewport
;
417 /* Helper functions */
418 void light_activate(IDirect3DLightImpl
*light
) DECLSPEC_HIDDEN
;
419 void light_deactivate(IDirect3DLightImpl
*light
) DECLSPEC_HIDDEN
;
420 void d3d_light_init(IDirect3DLightImpl
*light
, IDirectDrawImpl
*ddraw
) DECLSPEC_HIDDEN
;
421 IDirect3DLightImpl
*unsafe_impl_from_IDirect3DLight(IDirect3DLight
*iface
) DECLSPEC_HIDDEN
;
423 /******************************************************************************
424 * IDirect3DMaterial implementation structure - Wraps to D3D7
425 ******************************************************************************/
426 struct IDirect3DMaterialImpl
428 IDirect3DMaterial3 IDirect3DMaterial3_iface
;
429 IDirect3DMaterial2 IDirect3DMaterial2_iface
;
430 IDirect3DMaterial IDirect3DMaterial_iface
;
433 /* IDirect3DMaterial2 fields */
434 IDirectDrawImpl
*ddraw
;
435 IDirect3DDeviceImpl
*active_device
;
441 /* Helper functions */
442 void material_activate(IDirect3DMaterialImpl
* This
) DECLSPEC_HIDDEN
;
443 IDirect3DMaterialImpl
*d3d_material_create(IDirectDrawImpl
*ddraw
) DECLSPEC_HIDDEN
;
445 /*****************************************************************************
446 * IDirect3DViewport - Wraps to D3D7
447 *****************************************************************************/
448 struct IDirect3DViewportImpl
450 const IDirect3DViewport3Vtbl
*lpVtbl
;
453 /* IDirect3DViewport fields */
454 IDirectDrawImpl
*ddraw
;
456 /* If this viewport is active for one device, put the device here */
457 IDirect3DDeviceImpl
*active_device
;
471 struct list light_list
;
473 /* Background material */
474 IDirect3DMaterialImpl
*background
;
477 /* Helper functions */
478 void viewport_activate(IDirect3DViewportImpl
* This
, BOOL ignore_lights
) DECLSPEC_HIDDEN
;
479 void d3d_viewport_init(IDirect3DViewportImpl
*viewport
, IDirectDrawImpl
*ddraw
) DECLSPEC_HIDDEN
;
481 /*****************************************************************************
482 * IDirect3DExecuteBuffer - Wraps to D3D7
483 *****************************************************************************/
484 struct IDirect3DExecuteBufferImpl
486 IDirect3DExecuteBuffer IDirect3DExecuteBuffer_iface
;
488 /* IDirect3DExecuteBuffer fields */
489 IDirectDrawImpl
*ddraw
;
490 IDirect3DDeviceImpl
*d3ddev
;
492 D3DEXECUTEBUFFERDESC desc
;
495 /* This buffer will store the transformed vertices */
500 /* This flags is set to TRUE if we allocated ourselves the
506 HRESULT
d3d_execute_buffer_init(IDirect3DExecuteBufferImpl
*execute_buffer
,
507 IDirect3DDeviceImpl
*device
, D3DEXECUTEBUFFERDESC
*desc
) DECLSPEC_HIDDEN
;
508 IDirect3DExecuteBufferImpl
*unsafe_impl_from_IDirect3DExecuteBuffer(IDirect3DExecuteBuffer
*iface
) DECLSPEC_HIDDEN
;
510 /* The execute function */
511 HRESULT
d3d_execute_buffer_execute(IDirect3DExecuteBufferImpl
*execute_buffer
,
512 IDirect3DDeviceImpl
*device
, IDirect3DViewportImpl
*viewport
) DECLSPEC_HIDDEN
;
514 /*****************************************************************************
515 * IDirect3DVertexBuffer
516 *****************************************************************************/
517 struct IDirect3DVertexBufferImpl
519 IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface
;
520 IDirect3DVertexBuffer IDirect3DVertexBuffer_iface
;
523 /*** WineD3D and ddraw links ***/
524 struct wined3d_buffer
*wineD3DVertexBuffer
;
525 struct wined3d_vertex_declaration
*wineD3DVertexDeclaration
;
526 IDirectDrawImpl
*ddraw
;
528 /*** Storage for D3D7 specific things ***/
533 HRESULT
d3d_vertex_buffer_create(IDirect3DVertexBufferImpl
**vertex_buf
, IDirectDrawImpl
*ddraw
,
534 D3DVERTEXBUFFERDESC
*desc
) DECLSPEC_HIDDEN
;
535 IDirect3DVertexBufferImpl
*unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer
*iface
) DECLSPEC_HIDDEN
;
536 IDirect3DVertexBufferImpl
*unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7
*iface
) DECLSPEC_HIDDEN
;
538 /*****************************************************************************
539 * Helper functions from utils.c
540 *****************************************************************************/
542 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
543 (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
545 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
546 (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
548 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT
*DDPixelFormat
, enum wined3d_format_id WineD3DFormat
) DECLSPEC_HIDDEN
;
549 enum wined3d_format_id
PixelFormat_DD2WineD3D(const DDPIXELFORMAT
*DDPixelFormat
) DECLSPEC_HIDDEN
;
550 void DDRAW_dump_surface_desc(const DDSURFACEDESC2
*lpddsd
) DECLSPEC_HIDDEN
;
551 void dump_D3DMATRIX(const D3DMATRIX
*mat
) DECLSPEC_HIDDEN
;
552 void DDRAW_dump_DDCAPS(const DDCAPS
*lpcaps
) DECLSPEC_HIDDEN
;
553 DWORD
get_flexible_vertex_size(DWORD d3dvtVertexType
) DECLSPEC_HIDDEN
;
554 void DDRAW_dump_DDSCAPS2(const DDSCAPS2
*in
) DECLSPEC_HIDDEN
;
555 void DDRAW_dump_cooperativelevel(DWORD cooplevel
) DECLSPEC_HIDDEN
;
556 void DDSD_to_DDSD2(const DDSURFACEDESC
*in
, DDSURFACEDESC2
*out
) DECLSPEC_HIDDEN
;
557 void DDSD2_to_DDSD(const DDSURFACEDESC2
*in
, DDSURFACEDESC
*out
) DECLSPEC_HIDDEN
;
559 /* This only needs to be here as long the processvertices functionality of
560 * IDirect3DExecuteBuffer isn't in WineD3D */
561 void multiply_matrix(LPD3DMATRIX dest
, const D3DMATRIX
*src1
, const D3DMATRIX
*src2
) DECLSPEC_HIDDEN
;
563 /* Used for generic dumping */
570 #define FE(x) { x, #x }
576 void (*func
)(const void *);
581 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
583 #define DD_STRUCT_COPY_BYSIZE_(to,from,from_size) \
585 DWORD __size = (to)->dwSize; \
586 DWORD __resetsize = min(__size, sizeof(*to)); \
587 DWORD __copysize = min(__resetsize, from_size); \
588 assert(to != from); \
589 memcpy(to, from, __copysize); \
590 memset((char*)(to) + __copysize, 0, __resetsize - __copysize); \
591 (to)->dwSize = __size; /* restore size */ \
594 #define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(from)->dwSize)
596 #define SIZEOF_END_PADDING(type, last_field) \
597 (sizeof(type) - offsetof(type, last_field) - sizeof(((type *)0)->last_field))
599 static inline void copy_to_surfacedesc2(DDSURFACEDESC2
*to
, DDSURFACEDESC2
*from
)
601 DWORD from_size
= from
->dwSize
;
602 if (from_size
== sizeof(DDSURFACEDESC
))
603 from_size
-= SIZEOF_END_PADDING(DDSURFACEDESC
, ddsCaps
);
604 to
->dwSize
= sizeof(DDSURFACEDESC2
); /* for struct copy */
605 DD_STRUCT_COPY_BYSIZE_(to
, from
, from_size
);
608 HRESULT
hr_ddraw_from_wined3d(HRESULT hr
) DECLSPEC_HIDDEN
;