ddraw: Get the total amount of video memory from wined3d.
[wine.git] / dlls / ddraw / ddraw_private.h
blob1daefbc6b6c769e97f47663283ba1284f53f8ef9
1 /*
2 * Copyright 2006 Stefan Dösinger
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
22 #include <assert.h>
23 #define COBJMACROS
24 #define NONAMELESSSTRUCT
25 #define NONAMELESSUNION
26 #include "wine/debug.h"
28 #include "winbase.h"
29 #include "wingdi.h"
30 #include "winuser.h"
32 #include "d3d.h"
33 #include "ddraw.h"
34 #ifdef DDRAW_INIT_GUID
35 #include "initguid.h"
36 #endif
37 #include "wine/list.h"
38 #include "wine/wined3d.h"
40 extern const struct wined3d_parent_ops ddraw_surface_wined3d_parent_ops DECLSPEC_HIDDEN;
41 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN;
43 /* Typdef the interfaces */
44 typedef struct IDirectDrawImpl IDirectDrawImpl;
45 typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl;
46 typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl;
47 typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl;
48 typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl;
49 typedef struct IDirect3DLightImpl IDirect3DLightImpl;
50 typedef struct IDirect3DViewportImpl IDirect3DViewportImpl;
51 typedef struct IDirect3DMaterialImpl IDirect3DMaterialImpl;
52 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl;
53 typedef struct IDirect3DVertexBufferImpl IDirect3DVertexBufferImpl;
55 /* Global critical section */
56 extern CRITICAL_SECTION ddraw_cs DECLSPEC_HIDDEN;
58 extern DWORD force_refresh_rate DECLSPEC_HIDDEN;
60 /*****************************************************************************
61 * IDirectDraw implementation structure
62 *****************************************************************************/
63 struct FvfToDecl
65 DWORD fvf;
66 struct wined3d_vertex_declaration *decl;
69 struct IDirectDrawImpl
71 /* Interfaces */
72 IDirectDraw7 IDirectDraw7_iface;
73 IDirectDraw4 IDirectDraw4_iface;
74 IDirectDraw3 IDirectDraw3_iface;
75 IDirectDraw2 IDirectDraw2_iface;
76 IDirectDraw IDirectDraw_iface;
77 IDirect3D7 IDirect3D7_iface;
78 IDirect3D3 IDirect3D3_iface;
79 IDirect3D2 IDirect3D2_iface;
80 IDirect3D IDirect3D_iface;
81 struct wined3d_device_parent device_parent;
83 /* See comment in IDirectDraw::AddRef */
84 LONG ref7, ref4, ref2, ref3, ref1, numIfaces;
86 /* WineD3D linkage */
87 struct wined3d *wineD3D;
88 struct wined3d_device *wined3d_device;
89 BOOL d3d_initialized;
91 /* Misc ddraw fields */
92 DWORD cur_scanline;
93 BOOL fake_vblank;
94 BOOL initialized;
96 /* DirectDraw things, which are not handled by WineD3D */
97 DWORD cooperative_level;
99 DWORD orig_width, orig_height;
100 DWORD orig_bpp;
102 /* D3D things */
103 IDirectDrawSurfaceImpl *d3d_target;
104 HWND d3d_window;
105 IDirect3DDeviceImpl *d3ddevice;
106 int d3dversion;
108 /* Various HWNDs */
109 HWND focuswindow;
110 HWND devicewindow;
111 HWND dest_window;
113 /* Helpers for surface creation */
114 IDirectDrawSurfaceImpl *tex_root;
116 /* For the dll unload cleanup code */
117 struct list ddraw_list_entry;
118 /* The surface list - can't relay this to WineD3D
119 * because of IParent
121 struct list surface_list;
122 LONG surfaces;
124 /* FVF management */
125 struct FvfToDecl *decls;
126 UINT numConvertedDecls, declArraySize;
129 #define DDRAW_WINDOW_CLASS_NAME "ddraw_wc"
131 HRESULT ddraw_init(IDirectDrawImpl *ddraw, WINED3DDEVTYPE device_type) DECLSPEC_HIDDEN;
133 /* Utility functions */
134 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS *pIn, DDSCAPS2 *pOut) DECLSPEC_HIDDEN;
135 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2 *pIn, DDDEVICEIDENTIFIER *pOut) DECLSPEC_HIDDEN;
136 HRESULT WINAPI ddraw_recreate_surfaces_cb(IDirectDrawSurface7 *surf,
137 DDSURFACEDESC2 *desc, void *Context) DECLSPEC_HIDDEN;
138 struct wined3d_vertex_declaration *ddraw_find_decl(IDirectDrawImpl *This, DWORD fvf) DECLSPEC_HIDDEN;
140 /* The default surface type */
141 extern WINED3DSURFTYPE DefaultSurfaceType DECLSPEC_HIDDEN;
143 /*****************************************************************************
144 * IDirectDrawSurface implementation structure
145 *****************************************************************************/
147 struct IDirectDrawSurfaceImpl
149 /* IUnknown fields */
150 IDirectDrawSurface7 IDirectDrawSurface7_iface;
151 IDirectDrawSurface4 IDirectDrawSurface4_iface;
152 IDirectDrawSurface3 IDirectDrawSurface3_iface;
153 IDirectDrawSurface2 IDirectDrawSurface2_iface;
154 IDirectDrawSurface IDirectDrawSurface_iface;
155 IDirectDrawGammaControl IDirectDrawGammaControl_iface;
156 IDirect3DTexture2 IDirect3DTexture2_iface;
157 IDirect3DTexture IDirect3DTexture_iface;
159 LONG ref7, ref4, ref3, ref2, ref1, iface_count, gamma_count;
160 IUnknown *ifaceToRelease;
162 int version;
164 /* Connections to other Objects */
165 IDirectDrawImpl *ddraw;
166 struct wined3d_surface *wined3d_surface;
167 struct wined3d_texture *wined3d_texture;
168 struct wined3d_swapchain *wined3d_swapchain;
170 /* This implementation handles attaching surfaces to other surfaces */
171 IDirectDrawSurfaceImpl *next_attached;
172 IDirectDrawSurfaceImpl *first_attached;
174 /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
175 * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
176 * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
177 * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
179 #define MAX_COMPLEX_ATTACHED 6
180 IDirectDrawSurfaceImpl *complex_array[MAX_COMPLEX_ATTACHED];
181 /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
182 * but no pointer to prevent temptations to traverse it in the wrong direction.
184 BOOL is_complex_root;
186 /* Surface description, for GetAttachedSurface */
187 DDSURFACEDESC2 surface_desc;
189 /* Misc things */
190 DWORD uniqueness_value;
191 UINT mipmap_level;
193 /* For D3DDevice creation */
194 BOOL isRenderTarget;
196 /* Clipper objects */
197 IDirectDrawClipperImpl *clipper;
199 /* For the ddraw surface list */
200 struct list surface_list_entry;
202 DWORD Handle;
205 HRESULT ddraw_surface_create_texture(IDirectDrawSurfaceImpl *surface) DECLSPEC_HIDDEN;
206 void ddraw_surface_destroy(IDirectDrawSurfaceImpl *surface) DECLSPEC_HIDDEN;
207 HRESULT ddraw_surface_init(IDirectDrawSurfaceImpl *surface, IDirectDrawImpl *ddraw,
208 DDSURFACEDESC2 *desc, UINT mip_level, UINT version) DECLSPEC_HIDDEN;
209 ULONG ddraw_surface_release_iface(IDirectDrawSurfaceImpl *This) DECLSPEC_HIDDEN;
211 static inline IDirectDrawSurfaceImpl *impl_from_IDirect3DTexture(IDirect3DTexture *iface)
213 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirect3DTexture_iface);
216 static inline IDirectDrawSurfaceImpl *impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface)
218 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirect3DTexture2_iface);
221 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface(IDirectDrawSurface *iface)
223 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface_iface);
226 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface2(IDirectDrawSurface2 *iface)
228 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface2_iface);
231 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface3(IDirectDrawSurface3 *iface)
233 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface3_iface);
236 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface)
238 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface4_iface);
241 static inline IDirectDrawSurfaceImpl *impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface)
243 return CONTAINING_RECORD(iface, IDirectDrawSurfaceImpl, IDirectDrawSurface7_iface);
246 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface *iface) DECLSPEC_HIDDEN;
247 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4 *iface) DECLSPEC_HIDDEN;
248 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7 *iface) DECLSPEC_HIDDEN;
250 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirect3DTexture(IDirect3DTexture *iface) DECLSPEC_HIDDEN;
251 IDirectDrawSurfaceImpl *unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2 *iface) DECLSPEC_HIDDEN;
253 /* Get the number of bytes per pixel for a given surface */
254 #define PFGET_BPP(pf) (pf.dwFlags&DDPF_PALETTEINDEXED8?1:((pf.dwRGBBitCount+7)/8))
255 #define GET_BPP(desc) PFGET_BPP(desc.ddpfPixelFormat)
257 #define DDRAW_INVALID_HANDLE ~0U
259 enum ddraw_handle_type
261 DDRAW_HANDLE_FREE,
262 DDRAW_HANDLE_MATERIAL,
263 DDRAW_HANDLE_MATRIX,
264 DDRAW_HANDLE_STATEBLOCK,
265 DDRAW_HANDLE_SURFACE,
268 struct ddraw_handle_entry
270 void *object;
271 enum ddraw_handle_type type;
274 struct ddraw_handle_table
276 struct ddraw_handle_entry *entries;
277 struct ddraw_handle_entry *free_entries;
278 UINT table_size;
279 UINT entry_count;
282 BOOL ddraw_handle_table_init(struct ddraw_handle_table *t, UINT initial_size) DECLSPEC_HIDDEN;
283 void ddraw_handle_table_destroy(struct ddraw_handle_table *t) DECLSPEC_HIDDEN;
284 DWORD ddraw_allocate_handle(struct ddraw_handle_table *t, void *object, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
285 void *ddraw_free_handle(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
286 void *ddraw_get_object(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
288 struct IDirect3DDeviceImpl
290 /* IUnknown */
291 const IDirect3DDevice7Vtbl *lpVtbl;
292 const IDirect3DDevice3Vtbl *IDirect3DDevice3_vtbl;
293 const IDirect3DDevice2Vtbl *IDirect3DDevice2_vtbl;
294 const IDirect3DDeviceVtbl *IDirect3DDevice_vtbl;
295 LONG ref;
297 /* Other object connections */
298 struct wined3d_device *wined3d_device;
299 IDirectDrawImpl *ddraw;
300 struct wined3d_buffer *indexbuffer;
301 IDirectDrawSurfaceImpl *target;
303 /* Viewport management */
304 struct list viewport_list;
305 IDirect3DViewportImpl *current_viewport;
306 D3DVIEWPORT7 active_viewport;
308 /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
309 BOOL legacyTextureBlending;
311 /* Light state */
312 DWORD material;
314 /* Rendering functions to wrap D3D(1-3) to D3D7 */
315 D3DPRIMITIVETYPE primitive_type;
316 DWORD vertex_type;
317 DWORD render_flags;
318 DWORD nb_vertices;
319 LPBYTE vertex_buffer;
320 DWORD vertex_size;
321 DWORD buffer_size;
323 /* Handle management */
324 struct ddraw_handle_table handle_table;
325 D3DMATRIXHANDLE world, proj, view;
328 HRESULT d3d_device_init(IDirect3DDeviceImpl *device, IDirectDrawImpl *ddraw,
329 IDirectDrawSurfaceImpl *target) DECLSPEC_HIDDEN;
331 /* The IID */
332 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN;
334 /* Helper functions */
335 HRESULT IDirect3DImpl_GetCaps(const struct wined3d *wined3d,
336 D3DDEVICEDESC *Desc123, D3DDEVICEDESC7 *Desc7) DECLSPEC_HIDDEN;
337 WINED3DZBUFFERTYPE IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl *This) DECLSPEC_HIDDEN;
339 static inline IDirect3DDeviceImpl *device_from_device1(IDirect3DDevice *iface)
341 return (IDirect3DDeviceImpl *)((char*)iface - FIELD_OFFSET(IDirect3DDeviceImpl, IDirect3DDevice_vtbl));
344 static inline IDirect3DDeviceImpl *device_from_device2(IDirect3DDevice2 *iface)
346 return (IDirect3DDeviceImpl *)((char*)iface - FIELD_OFFSET(IDirect3DDeviceImpl, IDirect3DDevice2_vtbl));
349 static inline IDirect3DDeviceImpl *device_from_device3(IDirect3DDevice3 *iface)
351 return (IDirect3DDeviceImpl *)((char*)iface - FIELD_OFFSET(IDirect3DDeviceImpl, IDirect3DDevice3_vtbl));
354 /*****************************************************************************
355 * IDirectDrawClipper implementation structure
356 *****************************************************************************/
357 struct IDirectDrawClipperImpl
359 IDirectDrawClipper IDirectDrawClipper_iface;
360 LONG ref;
362 struct wined3d_clipper *wineD3DClipper;
363 BOOL initialized;
366 HRESULT ddraw_clipper_init(IDirectDrawClipperImpl *clipper) DECLSPEC_HIDDEN;
367 IDirectDrawClipperImpl *unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper *iface) DECLSPEC_HIDDEN;
369 /*****************************************************************************
370 * IDirectDrawPalette implementation structure
371 *****************************************************************************/
372 struct IDirectDrawPaletteImpl
374 /* IUnknown fields */
375 const IDirectDrawPaletteVtbl *lpVtbl;
376 LONG ref;
378 struct wined3d_palette *wineD3DPalette;
380 /* IDirectDrawPalette fields */
381 IUnknown *ifaceToRelease;
384 HRESULT ddraw_palette_init(IDirectDrawPaletteImpl *palette,
385 IDirectDrawImpl *ddraw, DWORD flags, PALETTEENTRY *entries) DECLSPEC_HIDDEN;
387 /* Helper structures */
388 struct object_creation_info
390 const CLSID *clsid;
391 HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID riid,
392 void **ppObj);
395 /******************************************************************************
396 * IDirect3DLight implementation structure - Wraps to D3D7
397 ******************************************************************************/
398 struct IDirect3DLightImpl
400 IDirect3DLight IDirect3DLight_iface;
401 LONG ref;
403 /* IDirect3DLight fields */
404 IDirectDrawImpl *ddraw;
406 /* If this light is active for one viewport, put the viewport here */
407 IDirect3DViewportImpl *active_viewport;
409 D3DLIGHT2 light;
410 D3DLIGHT7 light7;
412 DWORD dwLightIndex;
414 struct list entry;
417 /* Helper functions */
418 void light_activate(IDirect3DLightImpl *light) DECLSPEC_HIDDEN;
419 void light_deactivate(IDirect3DLightImpl *light) DECLSPEC_HIDDEN;
420 void d3d_light_init(IDirect3DLightImpl *light, IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
421 IDirect3DLightImpl *unsafe_impl_from_IDirect3DLight(IDirect3DLight *iface) DECLSPEC_HIDDEN;
423 /******************************************************************************
424 * IDirect3DMaterial implementation structure - Wraps to D3D7
425 ******************************************************************************/
426 struct IDirect3DMaterialImpl
428 IDirect3DMaterial3 IDirect3DMaterial3_iface;
429 IDirect3DMaterial2 IDirect3DMaterial2_iface;
430 IDirect3DMaterial IDirect3DMaterial_iface;
431 LONG ref;
433 /* IDirect3DMaterial2 fields */
434 IDirectDrawImpl *ddraw;
435 IDirect3DDeviceImpl *active_device;
437 D3DMATERIAL mat;
438 DWORD Handle;
441 /* Helper functions */
442 void material_activate(IDirect3DMaterialImpl* This) DECLSPEC_HIDDEN;
443 IDirect3DMaterialImpl *d3d_material_create(IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
445 /*****************************************************************************
446 * IDirect3DViewport - Wraps to D3D7
447 *****************************************************************************/
448 struct IDirect3DViewportImpl
450 const IDirect3DViewport3Vtbl *lpVtbl;
451 LONG ref;
453 /* IDirect3DViewport fields */
454 IDirectDrawImpl *ddraw;
456 /* If this viewport is active for one device, put the device here */
457 IDirect3DDeviceImpl *active_device;
459 DWORD num_lights;
460 DWORD map_lights;
462 int use_vp2;
464 union
466 D3DVIEWPORT vp1;
467 D3DVIEWPORT2 vp2;
468 } viewports;
470 struct list entry;
471 struct list light_list;
473 /* Background material */
474 IDirect3DMaterialImpl *background;
477 /* Helper functions */
478 void viewport_activate(IDirect3DViewportImpl* This, BOOL ignore_lights) DECLSPEC_HIDDEN;
479 void d3d_viewport_init(IDirect3DViewportImpl *viewport, IDirectDrawImpl *ddraw) DECLSPEC_HIDDEN;
481 /*****************************************************************************
482 * IDirect3DExecuteBuffer - Wraps to D3D7
483 *****************************************************************************/
484 struct IDirect3DExecuteBufferImpl
486 IDirect3DExecuteBuffer IDirect3DExecuteBuffer_iface;
487 LONG ref;
488 /* IDirect3DExecuteBuffer fields */
489 IDirectDrawImpl *ddraw;
490 IDirect3DDeviceImpl *d3ddev;
492 D3DEXECUTEBUFFERDESC desc;
493 D3DEXECUTEDATA data;
495 /* This buffer will store the transformed vertices */
496 void *vertex_data;
497 WORD *indices;
498 int nb_indices;
500 /* This flags is set to TRUE if we allocated ourselves the
501 * data buffer
503 BOOL need_free;
506 HRESULT d3d_execute_buffer_init(IDirect3DExecuteBufferImpl *execute_buffer,
507 IDirect3DDeviceImpl *device, D3DEXECUTEBUFFERDESC *desc) DECLSPEC_HIDDEN;
508 IDirect3DExecuteBufferImpl *unsafe_impl_from_IDirect3DExecuteBuffer(IDirect3DExecuteBuffer *iface) DECLSPEC_HIDDEN;
510 /* The execute function */
511 HRESULT d3d_execute_buffer_execute(IDirect3DExecuteBufferImpl *execute_buffer,
512 IDirect3DDeviceImpl *device, IDirect3DViewportImpl *viewport) DECLSPEC_HIDDEN;
514 /*****************************************************************************
515 * IDirect3DVertexBuffer
516 *****************************************************************************/
517 struct IDirect3DVertexBufferImpl
519 IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface;
520 IDirect3DVertexBuffer IDirect3DVertexBuffer_iface;
521 LONG ref;
523 /*** WineD3D and ddraw links ***/
524 struct wined3d_buffer *wineD3DVertexBuffer;
525 struct wined3d_vertex_declaration *wineD3DVertexDeclaration;
526 IDirectDrawImpl *ddraw;
528 /*** Storage for D3D7 specific things ***/
529 DWORD Caps;
530 DWORD fvf;
533 HRESULT d3d_vertex_buffer_create(IDirect3DVertexBufferImpl **vertex_buf, IDirectDrawImpl *ddraw,
534 D3DVERTEXBUFFERDESC *desc) DECLSPEC_HIDDEN;
535 IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer *iface) DECLSPEC_HIDDEN;
536 IDirect3DVertexBufferImpl *unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7 *iface) DECLSPEC_HIDDEN;
538 /*****************************************************************************
539 * Helper functions from utils.c
540 *****************************************************************************/
542 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
543 (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
545 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
546 (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
548 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, enum wined3d_format_id WineD3DFormat) DECLSPEC_HIDDEN;
549 enum wined3d_format_id PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat) DECLSPEC_HIDDEN;
550 void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd) DECLSPEC_HIDDEN;
551 void dump_D3DMATRIX(const D3DMATRIX *mat) DECLSPEC_HIDDEN;
552 void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps) DECLSPEC_HIDDEN;
553 DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) DECLSPEC_HIDDEN;
554 void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in) DECLSPEC_HIDDEN;
555 void DDRAW_dump_cooperativelevel(DWORD cooplevel) DECLSPEC_HIDDEN;
556 void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out) DECLSPEC_HIDDEN;
557 void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out) DECLSPEC_HIDDEN;
559 /* This only needs to be here as long the processvertices functionality of
560 * IDirect3DExecuteBuffer isn't in WineD3D */
561 void multiply_matrix(LPD3DMATRIX dest, const D3DMATRIX *src1, const D3DMATRIX *src2) DECLSPEC_HIDDEN;
563 /* Used for generic dumping */
564 typedef struct
566 DWORD val;
567 const char* name;
568 } flag_info;
570 #define FE(x) { x, #x }
572 typedef struct
574 DWORD val;
575 const char* name;
576 void (*func)(const void *);
577 ptrdiff_t offset;
578 } member_info;
580 /* Structure copy */
581 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
583 #define DD_STRUCT_COPY_BYSIZE_(to,from,from_size) \
584 do { \
585 DWORD __size = (to)->dwSize; \
586 DWORD __resetsize = min(__size, sizeof(*to)); \
587 DWORD __copysize = min(__resetsize, from_size); \
588 assert(to != from); \
589 memcpy(to, from, __copysize); \
590 memset((char*)(to) + __copysize, 0, __resetsize - __copysize); \
591 (to)->dwSize = __size; /* restore size */ \
592 } while (0)
594 #define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(from)->dwSize)
596 #define SIZEOF_END_PADDING(type, last_field) \
597 (sizeof(type) - offsetof(type, last_field) - sizeof(((type *)0)->last_field))
599 static inline void copy_to_surfacedesc2(DDSURFACEDESC2 *to, DDSURFACEDESC2 *from)
601 DWORD from_size = from->dwSize;
602 if (from_size == sizeof(DDSURFACEDESC))
603 from_size -= SIZEOF_END_PADDING(DDSURFACEDESC, ddsCaps);
604 to->dwSize = sizeof(DDSURFACEDESC2); /* for struct copy */
605 DD_STRUCT_COPY_BYSIZE_(to, from, from_size);
608 HRESULT hr_ddraw_from_wined3d(HRESULT hr) DECLSPEC_HIDDEN;
610 #endif