2 * Copyright 2006 Stefan Dösinger
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
24 #define NONAMELESSSTRUCT
25 #define NONAMELESSUNION
26 #include "wine/debug.h"
34 #ifdef DDRAW_INIT_GUID
37 #include "wine/list.h"
38 #include "wine/wined3d.h"
40 extern const struct wined3d_parent_ops ddraw_surface_wined3d_parent_ops DECLSPEC_HIDDEN
;
41 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN
;
43 /* Typdef the interfaces */
44 typedef struct IDirectDrawImpl IDirectDrawImpl
;
45 typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl
;
46 typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl
;
47 typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl
;
48 typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl
;
49 typedef struct IDirect3DLightImpl IDirect3DLightImpl
;
50 typedef struct IDirect3DViewportImpl IDirect3DViewportImpl
;
51 typedef struct IDirect3DMaterialImpl IDirect3DMaterialImpl
;
52 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl
;
53 typedef struct IDirect3DVertexBufferImpl IDirect3DVertexBufferImpl
;
55 /* Global critical section */
56 extern CRITICAL_SECTION ddraw_cs DECLSPEC_HIDDEN
;
58 extern DWORD force_refresh_rate DECLSPEC_HIDDEN
;
60 /*****************************************************************************
61 * IDirectDraw implementation structure
62 *****************************************************************************/
66 struct wined3d_vertex_declaration
*decl
;
69 struct IDirectDrawImpl
72 IDirectDraw7 IDirectDraw7_iface
;
73 IDirectDraw4 IDirectDraw4_iface
;
74 IDirectDraw2 IDirectDraw2_iface
;
75 IDirectDraw IDirectDraw_iface
;
76 IDirect3D7 IDirect3D7_iface
;
77 IDirect3D3 IDirect3D3_iface
;
78 IDirect3D2 IDirect3D2_iface
;
79 IDirect3D IDirect3D_iface
;
80 struct wined3d_device_parent device_parent
;
82 /* See comment in IDirectDraw::AddRef */
83 LONG ref7
, ref4
, ref2
, ref3
, ref1
, numIfaces
;
87 struct wined3d
*wineD3D
;
88 struct wined3d_device
*wined3d_device
;
91 IDirectDrawSurfaceImpl
*primary
;
92 struct wined3d_surface
*wined3d_frontbuffer
;
93 struct wined3d_swapchain
*wined3d_swapchain
;
95 /* DirectDraw things, which are not handled by WineD3D */
96 DWORD cooperative_level
;
98 DWORD orig_width
, orig_height
;
102 IDirectDrawSurfaceImpl
*d3d_target
;
104 IDirect3DDeviceImpl
*d3ddevice
;
112 /* Helpers for surface creation */
113 IDirectDrawSurfaceImpl
*tex_root
;
115 /* For the dll unload cleanup code */
116 struct list ddraw_list_entry
;
117 /* The surface list - can't relay this to WineD3D
120 struct list surface_list
;
123 struct FvfToDecl
*decls
;
124 UINT numConvertedDecls
, declArraySize
;
127 #define DDRAW_WINDOW_CLASS_NAME "ddraw_wc"
129 HRESULT
ddraw_init(IDirectDrawImpl
*ddraw
, WINED3DDEVTYPE device_type
) DECLSPEC_HIDDEN
;
131 /* Utility functions */
132 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS
*pIn
, DDSCAPS2
*pOut
) DECLSPEC_HIDDEN
;
133 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2
*pIn
, DDDEVICEIDENTIFIER
*pOut
) DECLSPEC_HIDDEN
;
134 struct wined3d_vertex_declaration
*ddraw_find_decl(IDirectDrawImpl
*This
, DWORD fvf
) DECLSPEC_HIDDEN
;
136 /* The default surface type */
137 extern WINED3DSURFTYPE DefaultSurfaceType DECLSPEC_HIDDEN
;
139 /*****************************************************************************
140 * IDirectDrawSurface implementation structure
141 *****************************************************************************/
143 struct IDirectDrawSurfaceImpl
145 /* IUnknown fields */
146 IDirectDrawSurface7 IDirectDrawSurface7_iface
;
147 IDirectDrawSurface4 IDirectDrawSurface4_iface
;
148 IDirectDrawSurface3 IDirectDrawSurface3_iface
;
149 IDirectDrawSurface2 IDirectDrawSurface2_iface
;
150 IDirectDrawSurface IDirectDrawSurface_iface
;
151 IDirectDrawGammaControl IDirectDrawGammaControl_iface
;
152 IDirect3DTexture2 IDirect3DTexture2_iface
;
153 IDirect3DTexture IDirect3DTexture_iface
;
155 LONG ref7
, ref4
, ref3
, ref2
, ref1
, iface_count
, gamma_count
;
156 IUnknown
*ifaceToRelease
;
160 /* Connections to other Objects */
161 IDirectDrawImpl
*ddraw
;
162 struct wined3d_surface
*wined3d_surface
;
163 struct wined3d_texture
*wined3d_texture
;
165 /* This implementation handles attaching surfaces to other surfaces */
166 IDirectDrawSurfaceImpl
*next_attached
;
167 IDirectDrawSurfaceImpl
*first_attached
;
168 IUnknown
*attached_iface
;
170 /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
171 * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
172 * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
173 * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
175 #define MAX_COMPLEX_ATTACHED 6
176 IDirectDrawSurfaceImpl
*complex_array
[MAX_COMPLEX_ATTACHED
];
177 /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
178 * but no pointer to prevent temptations to traverse it in the wrong direction.
180 BOOL is_complex_root
;
182 /* Surface description, for GetAttachedSurface */
183 DDSURFACEDESC2 surface_desc
;
186 DWORD uniqueness_value
;
189 /* Clipper objects */
190 IDirectDrawClipperImpl
*clipper
;
192 /* For the ddraw surface list */
193 struct list surface_list_entry
;
198 HRESULT
ddraw_surface_create_texture(IDirectDrawSurfaceImpl
*surface
) DECLSPEC_HIDDEN
;
199 void ddraw_surface_destroy(IDirectDrawSurfaceImpl
*surface
) DECLSPEC_HIDDEN
;
200 HRESULT
ddraw_surface_init(IDirectDrawSurfaceImpl
*surface
, IDirectDrawImpl
*ddraw
,
201 DDSURFACEDESC2
*desc
, UINT mip_level
, UINT version
) DECLSPEC_HIDDEN
;
202 ULONG
ddraw_surface_release_iface(IDirectDrawSurfaceImpl
*This
) DECLSPEC_HIDDEN
;
204 static inline IDirectDrawSurfaceImpl
*impl_from_IDirect3DTexture(IDirect3DTexture
*iface
)
206 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirect3DTexture_iface
);
209 static inline IDirectDrawSurfaceImpl
*impl_from_IDirect3DTexture2(IDirect3DTexture2
*iface
)
211 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirect3DTexture2_iface
);
214 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface(IDirectDrawSurface
*iface
)
216 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface_iface
);
219 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface2(IDirectDrawSurface2
*iface
)
221 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface2_iface
);
224 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface3(IDirectDrawSurface3
*iface
)
226 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface3_iface
);
229 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface4(IDirectDrawSurface4
*iface
)
231 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface4_iface
);
234 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface7(IDirectDrawSurface7
*iface
)
236 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface7_iface
);
239 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface
*iface
) DECLSPEC_HIDDEN
;
240 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4
*iface
) DECLSPEC_HIDDEN
;
241 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7
*iface
) DECLSPEC_HIDDEN
;
243 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirect3DTexture(IDirect3DTexture
*iface
) DECLSPEC_HIDDEN
;
244 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2
*iface
) DECLSPEC_HIDDEN
;
246 #define DDRAW_INVALID_HANDLE ~0U
248 enum ddraw_handle_type
251 DDRAW_HANDLE_MATERIAL
,
253 DDRAW_HANDLE_STATEBLOCK
,
254 DDRAW_HANDLE_SURFACE
,
257 struct ddraw_handle_entry
260 enum ddraw_handle_type type
;
263 struct ddraw_handle_table
265 struct ddraw_handle_entry
*entries
;
266 struct ddraw_handle_entry
*free_entries
;
271 BOOL
ddraw_handle_table_init(struct ddraw_handle_table
*t
, UINT initial_size
) DECLSPEC_HIDDEN
;
272 void ddraw_handle_table_destroy(struct ddraw_handle_table
*t
) DECLSPEC_HIDDEN
;
273 DWORD
ddraw_allocate_handle(struct ddraw_handle_table
*t
, void *object
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
274 void *ddraw_free_handle(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
275 void *ddraw_get_object(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
277 struct IDirect3DDeviceImpl
280 const IDirect3DDevice7Vtbl
*lpVtbl
;
281 const IDirect3DDevice3Vtbl
*IDirect3DDevice3_vtbl
;
282 const IDirect3DDevice2Vtbl
*IDirect3DDevice2_vtbl
;
283 IDirect3DDevice IDirect3DDevice_iface
;
286 /* Other object connections */
287 struct wined3d_device
*wined3d_device
;
288 IDirectDrawImpl
*ddraw
;
289 struct wined3d_buffer
*indexbuffer
;
290 IDirectDrawSurfaceImpl
*target
;
292 /* Viewport management */
293 struct list viewport_list
;
294 IDirect3DViewportImpl
*current_viewport
;
295 D3DVIEWPORT7 active_viewport
;
297 /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
298 BOOL legacyTextureBlending
;
303 /* Rendering functions to wrap D3D(1-3) to D3D7 */
304 D3DPRIMITIVETYPE primitive_type
;
308 LPBYTE vertex_buffer
;
312 /* Handle management */
313 struct ddraw_handle_table handle_table
;
314 D3DMATRIXHANDLE world
, proj
, view
;
317 HRESULT
d3d_device_init(IDirect3DDeviceImpl
*device
, IDirectDrawImpl
*ddraw
,
318 IDirectDrawSurfaceImpl
*target
) DECLSPEC_HIDDEN
;
321 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN
;
323 /* Helper functions */
324 HRESULT
IDirect3DImpl_GetCaps(const struct wined3d
*wined3d
,
325 D3DDEVICEDESC
*Desc123
, D3DDEVICEDESC7
*Desc7
) DECLSPEC_HIDDEN
;
326 WINED3DZBUFFERTYPE
IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl
*This
) DECLSPEC_HIDDEN
;
328 static inline IDirect3DDeviceImpl
*impl_from_IDirect3DDevice(IDirect3DDevice
*iface
)
330 return CONTAINING_RECORD(iface
, IDirect3DDeviceImpl
, IDirect3DDevice_iface
);
333 static inline IDirect3DDeviceImpl
*device_from_device2(IDirect3DDevice2
*iface
)
335 return (IDirect3DDeviceImpl
*)((char*)iface
- FIELD_OFFSET(IDirect3DDeviceImpl
, IDirect3DDevice2_vtbl
));
338 static inline IDirect3DDeviceImpl
*device_from_device3(IDirect3DDevice3
*iface
)
340 return (IDirect3DDeviceImpl
*)((char*)iface
- FIELD_OFFSET(IDirect3DDeviceImpl
, IDirect3DDevice3_vtbl
));
343 IDirect3DDeviceImpl
*unsafe_impl_from_IDirect3DDevice(IDirect3DDevice
*iface
) DECLSPEC_HIDDEN
;
344 IDirect3DDeviceImpl
*unsafe_impl_from_IDirect3DDevice2(IDirect3DDevice2
*iface
) DECLSPEC_HIDDEN
;
346 /*****************************************************************************
347 * IDirectDrawClipper implementation structure
348 *****************************************************************************/
349 struct IDirectDrawClipperImpl
351 IDirectDrawClipper IDirectDrawClipper_iface
;
354 struct wined3d_clipper
*wineD3DClipper
;
358 HRESULT
ddraw_clipper_init(IDirectDrawClipperImpl
*clipper
) DECLSPEC_HIDDEN
;
359 IDirectDrawClipperImpl
*unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper
*iface
) DECLSPEC_HIDDEN
;
361 /*****************************************************************************
362 * IDirectDrawPalette implementation structure
363 *****************************************************************************/
364 struct IDirectDrawPaletteImpl
366 /* IUnknown fields */
367 IDirectDrawPalette IDirectDrawPalette_iface
;
370 struct wined3d_palette
*wineD3DPalette
;
372 /* IDirectDrawPalette fields */
373 IUnknown
*ifaceToRelease
;
376 static inline IDirectDrawPaletteImpl
*impl_from_IDirectDrawPalette(IDirectDrawPalette
*iface
)
378 return CONTAINING_RECORD(iface
, IDirectDrawPaletteImpl
, IDirectDrawPalette_iface
);
381 IDirectDrawPaletteImpl
*unsafe_impl_from_IDirectDrawPalette(IDirectDrawPalette
*iface
) DECLSPEC_HIDDEN
;
383 HRESULT
ddraw_palette_init(IDirectDrawPaletteImpl
*palette
,
384 IDirectDrawImpl
*ddraw
, DWORD flags
, PALETTEENTRY
*entries
) DECLSPEC_HIDDEN
;
386 /* Helper structures */
387 struct object_creation_info
390 HRESULT (*pfnCreateInstance
)(IUnknown
*pUnkOuter
, REFIID riid
,
394 /******************************************************************************
395 * IDirect3DLight implementation structure - Wraps to D3D7
396 ******************************************************************************/
397 struct IDirect3DLightImpl
399 IDirect3DLight IDirect3DLight_iface
;
402 /* IDirect3DLight fields */
403 IDirectDrawImpl
*ddraw
;
405 /* If this light is active for one viewport, put the viewport here */
406 IDirect3DViewportImpl
*active_viewport
;
416 /* Helper functions */
417 void light_activate(IDirect3DLightImpl
*light
) DECLSPEC_HIDDEN
;
418 void light_deactivate(IDirect3DLightImpl
*light
) DECLSPEC_HIDDEN
;
419 void d3d_light_init(IDirect3DLightImpl
*light
, IDirectDrawImpl
*ddraw
) DECLSPEC_HIDDEN
;
420 IDirect3DLightImpl
*unsafe_impl_from_IDirect3DLight(IDirect3DLight
*iface
) DECLSPEC_HIDDEN
;
422 /******************************************************************************
423 * IDirect3DMaterial implementation structure - Wraps to D3D7
424 ******************************************************************************/
425 struct IDirect3DMaterialImpl
427 IDirect3DMaterial3 IDirect3DMaterial3_iface
;
428 IDirect3DMaterial2 IDirect3DMaterial2_iface
;
429 IDirect3DMaterial IDirect3DMaterial_iface
;
432 /* IDirect3DMaterial2 fields */
433 IDirectDrawImpl
*ddraw
;
434 IDirect3DDeviceImpl
*active_device
;
440 /* Helper functions */
441 void material_activate(IDirect3DMaterialImpl
* This
) DECLSPEC_HIDDEN
;
442 IDirect3DMaterialImpl
*d3d_material_create(IDirectDrawImpl
*ddraw
) DECLSPEC_HIDDEN
;
444 /*****************************************************************************
445 * IDirect3DViewport - Wraps to D3D7
446 *****************************************************************************/
447 struct IDirect3DViewportImpl
449 IDirect3DViewport3 IDirect3DViewport3_iface
;
452 /* IDirect3DViewport fields */
453 IDirectDrawImpl
*ddraw
;
455 /* If this viewport is active for one device, put the device here */
456 IDirect3DDeviceImpl
*active_device
;
470 struct list light_list
;
472 /* Background material */
473 IDirect3DMaterialImpl
*background
;
476 IDirect3DViewportImpl
*unsafe_impl_from_IDirect3DViewport3(IDirect3DViewport3
*iface
) DECLSPEC_HIDDEN
;
477 IDirect3DViewportImpl
*unsafe_impl_from_IDirect3DViewport2(IDirect3DViewport2
*iface
) DECLSPEC_HIDDEN
;
478 IDirect3DViewportImpl
*unsafe_impl_from_IDirect3DViewport(IDirect3DViewport
*iface
) DECLSPEC_HIDDEN
;
480 /* Helper functions */
481 void viewport_activate(IDirect3DViewportImpl
* This
, BOOL ignore_lights
) DECLSPEC_HIDDEN
;
482 void d3d_viewport_init(IDirect3DViewportImpl
*viewport
, IDirectDrawImpl
*ddraw
) DECLSPEC_HIDDEN
;
484 /*****************************************************************************
485 * IDirect3DExecuteBuffer - Wraps to D3D7
486 *****************************************************************************/
487 struct IDirect3DExecuteBufferImpl
489 IDirect3DExecuteBuffer IDirect3DExecuteBuffer_iface
;
491 /* IDirect3DExecuteBuffer fields */
492 IDirectDrawImpl
*ddraw
;
493 IDirect3DDeviceImpl
*d3ddev
;
495 D3DEXECUTEBUFFERDESC desc
;
498 /* This buffer will store the transformed vertices */
503 /* This flags is set to TRUE if we allocated ourselves the
509 HRESULT
d3d_execute_buffer_init(IDirect3DExecuteBufferImpl
*execute_buffer
,
510 IDirect3DDeviceImpl
*device
, D3DEXECUTEBUFFERDESC
*desc
) DECLSPEC_HIDDEN
;
511 IDirect3DExecuteBufferImpl
*unsafe_impl_from_IDirect3DExecuteBuffer(IDirect3DExecuteBuffer
*iface
) DECLSPEC_HIDDEN
;
513 /* The execute function */
514 HRESULT
d3d_execute_buffer_execute(IDirect3DExecuteBufferImpl
*execute_buffer
,
515 IDirect3DDeviceImpl
*device
, IDirect3DViewportImpl
*viewport
) DECLSPEC_HIDDEN
;
517 /*****************************************************************************
518 * IDirect3DVertexBuffer
519 *****************************************************************************/
520 struct IDirect3DVertexBufferImpl
522 IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface
;
523 IDirect3DVertexBuffer IDirect3DVertexBuffer_iface
;
526 /*** WineD3D and ddraw links ***/
527 struct wined3d_buffer
*wineD3DVertexBuffer
;
528 struct wined3d_vertex_declaration
*wineD3DVertexDeclaration
;
529 IDirectDrawImpl
*ddraw
;
531 /*** Storage for D3D7 specific things ***/
536 HRESULT
d3d_vertex_buffer_create(IDirect3DVertexBufferImpl
**vertex_buf
, IDirectDrawImpl
*ddraw
,
537 D3DVERTEXBUFFERDESC
*desc
) DECLSPEC_HIDDEN
;
538 IDirect3DVertexBufferImpl
*unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer
*iface
) DECLSPEC_HIDDEN
;
539 IDirect3DVertexBufferImpl
*unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7
*iface
) DECLSPEC_HIDDEN
;
541 /*****************************************************************************
542 * Helper functions from utils.c
543 *****************************************************************************/
545 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
546 (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
548 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
549 (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
551 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT
*DDPixelFormat
, enum wined3d_format_id WineD3DFormat
) DECLSPEC_HIDDEN
;
552 enum wined3d_format_id
PixelFormat_DD2WineD3D(const DDPIXELFORMAT
*DDPixelFormat
) DECLSPEC_HIDDEN
;
553 void DDRAW_dump_surface_desc(const DDSURFACEDESC2
*lpddsd
) DECLSPEC_HIDDEN
;
554 void dump_D3DMATRIX(const D3DMATRIX
*mat
) DECLSPEC_HIDDEN
;
555 void DDRAW_dump_DDCAPS(const DDCAPS
*lpcaps
) DECLSPEC_HIDDEN
;
556 DWORD
get_flexible_vertex_size(DWORD d3dvtVertexType
) DECLSPEC_HIDDEN
;
557 void DDRAW_dump_DDSCAPS2(const DDSCAPS2
*in
) DECLSPEC_HIDDEN
;
558 void DDRAW_dump_cooperativelevel(DWORD cooplevel
) DECLSPEC_HIDDEN
;
559 void DDSD_to_DDSD2(const DDSURFACEDESC
*in
, DDSURFACEDESC2
*out
) DECLSPEC_HIDDEN
;
560 void DDSD2_to_DDSD(const DDSURFACEDESC2
*in
, DDSURFACEDESC
*out
) DECLSPEC_HIDDEN
;
562 /* This only needs to be here as long the processvertices functionality of
563 * IDirect3DExecuteBuffer isn't in WineD3D */
564 void multiply_matrix(LPD3DMATRIX dest
, const D3DMATRIX
*src1
, const D3DMATRIX
*src2
) DECLSPEC_HIDDEN
;
566 /* Used for generic dumping */
573 #define FE(x) { x, #x }
579 void (*func
)(const void *);
584 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
586 #define DD_STRUCT_COPY_BYSIZE_(to,from,from_size) \
588 DWORD __size = (to)->dwSize; \
589 DWORD __resetsize = min(__size, sizeof(*to)); \
590 DWORD __copysize = min(__resetsize, from_size); \
591 assert(to != from); \
592 memcpy(to, from, __copysize); \
593 memset((char*)(to) + __copysize, 0, __resetsize - __copysize); \
594 (to)->dwSize = __size; /* restore size */ \
597 #define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(from)->dwSize)
599 #define SIZEOF_END_PADDING(type, last_field) \
600 (sizeof(type) - offsetof(type, last_field) - sizeof(((type *)0)->last_field))
602 static inline void copy_to_surfacedesc2(DDSURFACEDESC2
*to
, DDSURFACEDESC2
*from
)
604 DWORD from_size
= from
->dwSize
;
605 if (from_size
== sizeof(DDSURFACEDESC
))
606 from_size
-= SIZEOF_END_PADDING(DDSURFACEDESC
, ddsCaps
);
607 to
->dwSize
= sizeof(DDSURFACEDESC2
); /* for struct copy */
608 DD_STRUCT_COPY_BYSIZE_(to
, from
, from_size
);
611 HRESULT
hr_ddraw_from_wined3d(HRESULT hr
) DECLSPEC_HIDDEN
;