wined3d: Avoid NULL pointer dereference when using GDI renderer.
[wine.git] / dlls / ieframe / Makefile.in
blob4b1005da8cff4300c374b01b10ea4cdb96d2b056
1 MODULE = ieframe.dll
2 IMPORTLIB = ieframe
3 IMPORTS = uuid urlmon shell32 comctl32 shlwapi oleaut32 ole32 user32 gdi32 advapi32
5 C_SRCS = \
6 classinfo.c \
7 client.c \
8 dochost.c \
9 events.c \
10 frame.c \
11 ie.c \
12 ieframe_main.c \
13 iehtmlwnd.c \
14 iexplore.c \
15 intshcut.c \
16 navigate.c \
17 oleobject.c \
18 persist.c \
19 shellbrowser.c \
20 shelluihelper.c \
21 urlhist.c \
22 view.c \
23 webbrowser.c
25 RC_SRCS = ieframe.rc
27 SVG_SRCS = \
28 ietoolbar.svg
30 IDL_SRCS = ieframe_v1.idl