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HEAD
wined3d: Avoid NULL pointer dereference when using GDI renderer.
[wine.git]
/
dlls
/
ieframe
/
Makefile.in
blob
4b1005da8cff4300c374b01b10ea4cdb96d2b056
1
MODULE
=
ieframe.dll
2
IMPORTLIB
=
ieframe
3
IMPORTS
=
uuid urlmon shell32 comctl32 shlwapi oleaut32 ole32 user32 gdi32 advapi32
4
5
C_SRCS
=
\
6
classinfo.c \
7
client.c \
8
dochost.c \
9
events.c \
10
frame.c \
11
ie.c \
12
ieframe_main.c \
13
iehtmlwnd.c \
14
iexplore.c \
15
intshcut.c \
16
navigate.c \
17
oleobject.c \
18
persist.c \
19
shellbrowser.c \
20
shelluihelper.c \
21
urlhist.c \
22
view.c \
23
webbrowser.c
24
25
RC_SRCS
=
ieframe.rc
26
27
SVG_SRCS
=
\
28
ietoolbar.svg
29
30
IDL_SRCS
=
ieframe_v1.idl