wined3d: Avoid NULL pointer dereference when using GDI renderer.
commita2c0d2bb37244d1bece3ddd411981aaf06f3c842
authorSebastian Lackner <sebastian@fds-team.de>
Fri, 16 Jun 2017 14:01:04 +0000 (16 16:01 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 19 Jun 2017 07:48:19 +0000 (19 09:48 +0200)
treebdb93a5aee0b4f03473abdd869e5439790e7a171
parent4fc5d8873ca3b1bd0a4029e331f9292564ac86c9
wined3d: Avoid NULL pointer dereference when using GDI renderer.

Fixes a regression introduced in 62ca4f38269139ef2a8b9842ec538d9e7f7a0e76.

Signed-off-by: Sebastian Lackner <sebastian@fds-team.de>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/context.c