d3d8: Store a struct d3d8 in struct d3d8_device.
[wine.git] / dlls / dinput8 / Makefile.in
blob5f0dce97caa35bb5d640b5e293d2f4d45987a776
1 MODULE = dinput8.dll
2 IMPORTLIB = dinput8
3 IMPORTS = dinput8 dxguid uuid comctl32 ole32 user32 advapi32
4 EXTRADEFS = -DDIRECTINPUT_VERSION=0x0800
5 EXTRALIBS = $(IOKIT_LIBS) $(FORCEFEEDBACK_LIBS)
6 PARENTSRC = ../dinput
8 C_SRCS = \
9 config.c \
10 data_formats.c \
11 device.c \
12 dinput_main.c \
13 effect_linuxinput.c \
14 joystick.c \
15 joystick_linux.c \
16 joystick_linuxinput.c \
17 joystick_osx.c \
18 keyboard.c \
19 mouse.c
21 IDL_SRCS = dinput8.idl
23 RC_SRCS = \
24 dinput.rc \
25 version.rc