ddraw: Use a less offensive handle table implementation for matrices.
[wine.git] / dlls / ddraw / ddraw_private.h
blob49ec31777a3e5bb3c8b3e5e952b4532a5daced42
1 /*
2 * Copyright 2006 Stefan Dösinger
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
22 /* MAY NOT CONTAIN X11 or DGA specific includes/defines/structs! */
24 #include <stdarg.h>
25 #include <stdio.h>
27 #include "windef.h"
28 #include "winbase.h"
29 #include "wtypes.h"
30 #include "wingdi.h"
31 #include "winuser.h"
32 #include "ddraw.h"
33 #include "ddrawi.h"
34 #include "d3d.h"
36 #include "wine/list.h"
37 #ifdef DDRAW_INIT_GUID
38 #include "initguid.h"
39 #endif
40 #include "wine/wined3d.h"
42 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN;
44 /*****************************************************************************
45 * IParent - a helper interface
46 *****************************************************************************/
47 DEFINE_GUID(IID_IParent, 0xc20e4c88, 0x74e7, 0x4940, 0xba, 0x9f, 0x2e, 0x32, 0x3f, 0x9d, 0xc9, 0x81);
48 typedef struct IParent *LPPARENT, *PPARENT;
50 #define INTERFACE IParent
51 DECLARE_INTERFACE_(IParent,IUnknown)
53 /*** IUnknown methods ***/
54 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
55 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
56 STDMETHOD_(ULONG,Release)(THIS) PURE;
58 #undef INTERFACE
60 #if !defined(__cplusplus) || defined(CINTERFACE)
61 /*** IUnknown methods ***/
62 #define IParent_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
63 #define IParent_AddRef(p) (p)->lpVtbl->AddRef(p)
64 #define IParent_Release(p) (p)->lpVtbl->Release(p)
65 #endif
68 /* Typdef the interfaces */
69 typedef struct IDirectDrawImpl IDirectDrawImpl;
70 typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl;
71 typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl;
72 typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl;
73 typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl;
74 typedef struct IDirect3DLightImpl IDirect3DLightImpl;
75 typedef struct IDirect3DViewportImpl IDirect3DViewportImpl;
76 typedef struct IDirect3DMaterialImpl IDirect3DMaterialImpl;
77 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl;
78 typedef struct IDirect3DVertexBufferImpl IDirect3DVertexBufferImpl;
79 typedef struct IParentImpl IParentImpl;
81 /* Callbacks for implicit object destruction */
82 extern ULONG WINAPI D3D7CB_DestroySwapChain(IWineD3DSwapChain *pSwapChain) DECLSPEC_HIDDEN;
84 /* Global critical section */
85 extern CRITICAL_SECTION ddraw_cs DECLSPEC_HIDDEN;
87 extern DWORD force_refresh_rate DECLSPEC_HIDDEN;
89 /*****************************************************************************
90 * IDirectDraw implementation structure
91 *****************************************************************************/
92 struct FvfToDecl
94 DWORD fvf;
95 IWineD3DVertexDeclaration *decl;
98 struct IDirectDrawImpl
100 /* IUnknown fields */
101 const IDirectDraw7Vtbl *lpVtbl;
102 const IDirectDraw4Vtbl *IDirectDraw4_vtbl;
103 const IDirectDraw3Vtbl *IDirectDraw3_vtbl;
104 const IDirectDraw2Vtbl *IDirectDraw2_vtbl;
105 const IDirectDrawVtbl *IDirectDraw_vtbl;
106 const IDirect3D7Vtbl *IDirect3D7_vtbl;
107 const IDirect3D3Vtbl *IDirect3D3_vtbl;
108 const IDirect3D2Vtbl *IDirect3D2_vtbl;
109 const IDirect3DVtbl *IDirect3D_vtbl;
110 const IWineD3DDeviceParentVtbl *device_parent_vtbl;
112 /* See comment in IDirectDraw::AddRef */
113 LONG ref7, ref4, ref2, ref3, ref1, numIfaces;
115 /* WineD3D linkage */
116 IWineD3D *wineD3D;
117 IWineD3DDevice *wineD3DDevice;
118 BOOL d3d_initialized;
120 /* Misc ddraw fields */
121 UINT total_vidmem;
122 DWORD cur_scanline;
123 BOOL fake_vblank;
124 BOOL initialized;
126 /* DirectDraw things, which are not handled by WineD3D */
127 DWORD cooperative_level;
129 DWORD orig_width, orig_height;
130 DWORD orig_bpp;
132 /* D3D things */
133 IDirectDrawSurfaceImpl *d3d_target;
134 HWND d3d_window;
135 IDirect3DDeviceImpl *d3ddevice;
136 int d3dversion;
138 /* Various HWNDs */
139 HWND focuswindow;
140 HWND devicewindow;
141 HWND dest_window;
143 /* The surface type to request */
144 WINED3DSURFTYPE ImplType;
146 /* Helpers for surface creation */
147 IDirectDrawSurfaceImpl *tex_root;
148 BOOL depthstencil;
150 /* For the dll unload cleanup code */
151 struct list ddraw_list_entry;
152 /* The surface list - can't relay this to WineD3D
153 * because of IParent
155 struct list surface_list;
156 LONG surfaces;
158 /* FVF management */
159 struct FvfToDecl *decls;
160 UINT numConvertedDecls, declArraySize;
163 #define DDRAW_WINDOW_CLASS_NAME "ddraw_wc"
165 /* Declare the VTables. They can be found ddraw.c */
166 extern const IDirectDraw7Vtbl IDirectDraw7_Vtbl DECLSPEC_HIDDEN;
167 extern const IDirectDraw4Vtbl IDirectDraw4_Vtbl DECLSPEC_HIDDEN;
168 extern const IDirectDraw3Vtbl IDirectDraw3_Vtbl DECLSPEC_HIDDEN;
169 extern const IDirectDraw2Vtbl IDirectDraw2_Vtbl DECLSPEC_HIDDEN;
170 extern const IDirectDrawVtbl IDirectDraw1_Vtbl DECLSPEC_HIDDEN;
171 extern const IWineD3DDeviceParentVtbl ddraw_wined3d_device_parent_vtbl DECLSPEC_HIDDEN;
173 /* Helper structures */
174 typedef struct EnumDisplayModesCBS
176 void *context;
177 LPDDENUMMODESCALLBACK2 callback;
178 } EnumDisplayModesCBS;
180 typedef struct EnumSurfacesCBS
182 void *context;
183 LPDDENUMSURFACESCALLBACK7 callback;
184 LPDDSURFACEDESC2 pDDSD;
185 DWORD Flags;
186 } EnumSurfacesCBS;
188 /* Utility functions */
189 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS *pIn, DDSCAPS2 *pOut) DECLSPEC_HIDDEN;
190 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2 *pIn, DDDEVICEIDENTIFIER *pOut) DECLSPEC_HIDDEN;
191 HRESULT WINAPI ddraw_recreate_surfaces_cb(IDirectDrawSurface7 *surf,
192 DDSURFACEDESC2 *desc, void *Context) DECLSPEC_HIDDEN;
193 IWineD3DVertexDeclaration *ddraw_find_decl(IDirectDrawImpl *This, DWORD fvf) DECLSPEC_HIDDEN;
195 static inline IDirectDrawImpl *ddraw_from_d3d1(IDirect3D *iface)
197 return (IDirectDrawImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawImpl, IDirect3D_vtbl));
200 static inline IDirectDrawImpl *ddraw_from_d3d2(IDirect3D2 *iface)
202 return (IDirectDrawImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawImpl, IDirect3D2_vtbl));
205 static inline IDirectDrawImpl *ddraw_from_d3d3(IDirect3D3 *iface)
207 return (IDirectDrawImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawImpl, IDirect3D3_vtbl));
210 static inline IDirectDrawImpl *ddraw_from_d3d7(IDirect3D7 *iface)
212 return (IDirectDrawImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawImpl, IDirect3D7_vtbl));
215 /* The default surface type */
216 extern WINED3DSURFTYPE DefaultSurfaceType DECLSPEC_HIDDEN;
218 /*****************************************************************************
219 * IDirectDrawSurface implementation structure
220 *****************************************************************************/
222 struct IDirectDrawSurfaceImpl
224 /* IUnknown fields */
225 const IDirectDrawSurface7Vtbl *lpVtbl;
226 const IDirectDrawSurface3Vtbl *IDirectDrawSurface3_vtbl;
227 const IDirectDrawGammaControlVtbl *IDirectDrawGammaControl_vtbl;
228 const IDirect3DTexture2Vtbl *IDirect3DTexture2_vtbl;
229 const IDirect3DTextureVtbl *IDirect3DTexture_vtbl;
231 LONG ref;
232 IUnknown *ifaceToRelease;
234 int version;
236 /* Connections to other Objects */
237 IDirectDrawImpl *ddraw;
238 IWineD3DSurface *WineD3DSurface;
239 IWineD3DBaseTexture *wineD3DTexture;
240 IWineD3DSwapChain *wineD3DSwapChain;
242 /* This implementation handles attaching surfaces to other surfaces */
243 IDirectDrawSurfaceImpl *next_attached;
244 IDirectDrawSurfaceImpl *first_attached;
246 /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
247 * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
248 * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
249 * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
251 #define MAX_COMPLEX_ATTACHED 6
252 IDirectDrawSurfaceImpl *complex_array[MAX_COMPLEX_ATTACHED];
253 /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
254 * but no pointer to prevent temptations to traverse it in the wrong direction.
256 BOOL is_complex_root;
258 /* Surface description, for GetAttachedSurface */
259 DDSURFACEDESC2 surface_desc;
261 /* Misc things */
262 DWORD uniqueness_value;
263 UINT mipmap_level;
264 WINED3DSURFTYPE ImplType;
266 /* For D3DDevice creation */
267 BOOL isRenderTarget;
269 /* Clipper objects */
270 IDirectDrawClipperImpl *clipper;
272 /* For the ddraw surface list */
273 struct list surface_list_entry;
275 DWORD Handle;
278 /* VTable declaration. It's located in surface.c / surface_thunks.c */
279 extern const IDirectDrawSurface7Vtbl IDirectDrawSurface7_Vtbl DECLSPEC_HIDDEN;
280 extern const IDirectDrawSurface3Vtbl IDirectDrawSurface3_Vtbl DECLSPEC_HIDDEN;
281 extern const IDirectDrawGammaControlVtbl IDirectDrawGammaControl_Vtbl DECLSPEC_HIDDEN;
282 extern const IDirect3DTexture2Vtbl IDirect3DTexture2_Vtbl DECLSPEC_HIDDEN;
283 extern const IDirect3DTextureVtbl IDirect3DTexture1_Vtbl DECLSPEC_HIDDEN;
285 void ddraw_surface_destroy(IDirectDrawSurfaceImpl *surface) DECLSPEC_HIDDEN;
287 static inline IDirectDrawSurfaceImpl *surface_from_texture1(IDirect3DTexture *iface)
289 return (IDirectDrawSurfaceImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawSurfaceImpl, IDirect3DTexture_vtbl));
292 static inline IDirectDrawSurfaceImpl *surface_from_texture2(IDirect3DTexture2 *iface)
294 return (IDirectDrawSurfaceImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawSurfaceImpl, IDirect3DTexture2_vtbl));
297 static inline IDirectDrawSurfaceImpl *surface_from_surface3(IDirectDrawSurface3 *iface)
299 return (IDirectDrawSurfaceImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawSurfaceImpl, IDirectDrawSurface3_vtbl));
302 /* Get the number of bytes per pixel for a given surface */
303 #define PFGET_BPP(pf) (pf.dwFlags&DDPF_PALETTEINDEXED8?1:((pf.dwRGBBitCount+7)/8))
304 #define GET_BPP(desc) PFGET_BPP(desc.ddpfPixelFormat)
306 /*****************************************************************************
307 * IParent Implementation
308 *****************************************************************************/
309 struct IParentImpl
311 /* IUnknown fields */
312 const IParentVtbl *lpVtbl;
313 LONG ref;
315 /* IParentImpl fields */
316 IUnknown *child;
320 extern const IParentVtbl IParent_Vtbl DECLSPEC_HIDDEN;
322 /*****************************************************************************
323 * IDirect3DDevice implementation
324 *****************************************************************************/
325 typedef enum
327 DDrawHandle_Unknown = 0,
328 DDrawHandle_Texture = 1,
329 DDrawHandle_StateBlock = 4
330 } DDrawHandleTypes;
332 struct HandleEntry
334 void *ptr;
335 DDrawHandleTypes type;
338 #define DDRAW_INVALID_HANDLE ~0U
340 enum ddraw_handle_type
342 DDRAW_HANDLE_FREE,
343 DDRAW_HANDLE_MATERIAL,
344 DDRAW_HANDLE_MATRIX,
347 struct ddraw_handle_entry
349 void *object;
350 enum ddraw_handle_type type;
353 struct ddraw_handle_table
355 struct ddraw_handle_entry *entries;
356 struct ddraw_handle_entry *free_entries;
357 UINT table_size;
358 UINT entry_count;
361 BOOL ddraw_handle_table_init(struct ddraw_handle_table *t, UINT initial_size) DECLSPEC_HIDDEN;
362 void ddraw_handle_table_destroy(struct ddraw_handle_table *t) DECLSPEC_HIDDEN;
363 DWORD ddraw_allocate_handle(struct ddraw_handle_table *t, void *object, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
364 void *ddraw_free_handle(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
365 void *ddraw_get_object(struct ddraw_handle_table *t, DWORD handle, enum ddraw_handle_type type) DECLSPEC_HIDDEN;
367 struct IDirect3DDeviceImpl
369 /* IUnknown */
370 const IDirect3DDevice7Vtbl *lpVtbl;
371 const IDirect3DDevice3Vtbl *IDirect3DDevice3_vtbl;
372 const IDirect3DDevice2Vtbl *IDirect3DDevice2_vtbl;
373 const IDirect3DDeviceVtbl *IDirect3DDevice_vtbl;
374 LONG ref;
376 /* Other object connections */
377 IWineD3DDevice *wineD3DDevice;
378 IDirectDrawImpl *ddraw;
379 IWineD3DBuffer *indexbuffer;
380 IDirectDrawSurfaceImpl *target;
381 BOOL OffScreenTarget;
383 /* Viewport management */
384 IDirect3DViewportImpl *viewport_list;
385 IDirect3DViewportImpl *current_viewport;
386 D3DVIEWPORT7 active_viewport;
388 /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
389 BOOL legacyTextureBlending;
391 /* Light state */
392 DWORD material;
394 /* Rendering functions to wrap D3D(1-3) to D3D7 */
395 D3DPRIMITIVETYPE primitive_type;
396 DWORD vertex_type;
397 DWORD render_flags;
398 DWORD nb_vertices;
399 LPBYTE vertex_buffer;
400 DWORD vertex_size;
401 DWORD buffer_size;
403 /* Handle management */
404 struct HandleEntry *Handles;
405 DWORD numHandles;
406 struct ddraw_handle_table handle_table;
407 D3DMATRIXHANDLE world, proj, view;
410 /* Vtables in various versions */
411 extern const IDirect3DDevice7Vtbl IDirect3DDevice7_FPUSetup_Vtbl DECLSPEC_HIDDEN;
412 extern const IDirect3DDevice7Vtbl IDirect3DDevice7_FPUPreserve_Vtbl DECLSPEC_HIDDEN;
413 extern const IDirect3DDevice3Vtbl IDirect3DDevice3_Vtbl DECLSPEC_HIDDEN;
414 extern const IDirect3DDevice2Vtbl IDirect3DDevice2_Vtbl DECLSPEC_HIDDEN;
415 extern const IDirect3DDeviceVtbl IDirect3DDevice1_Vtbl DECLSPEC_HIDDEN;
417 /* The IID */
418 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN;
420 /* Helper functions */
421 HRESULT IDirect3DImpl_GetCaps(IWineD3D *WineD3D, D3DDEVICEDESC *Desc123, D3DDEVICEDESC7 *Desc7) DECLSPEC_HIDDEN;
422 DWORD IDirect3DDeviceImpl_CreateHandle(IDirect3DDeviceImpl *This) DECLSPEC_HIDDEN;
423 WINED3DZBUFFERTYPE IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl *This) DECLSPEC_HIDDEN;
425 static inline IDirect3DDeviceImpl *device_from_device1(IDirect3DDevice *iface)
427 return (IDirect3DDeviceImpl *)((char*)iface - FIELD_OFFSET(IDirect3DDeviceImpl, IDirect3DDevice_vtbl));
430 static inline IDirect3DDeviceImpl *device_from_device2(IDirect3DDevice2 *iface)
432 return (IDirect3DDeviceImpl *)((char*)iface - FIELD_OFFSET(IDirect3DDeviceImpl, IDirect3DDevice2_vtbl));
435 static inline IDirect3DDeviceImpl *device_from_device3(IDirect3DDevice3 *iface)
437 return (IDirect3DDeviceImpl *)((char*)iface - FIELD_OFFSET(IDirect3DDeviceImpl, IDirect3DDevice3_vtbl));
440 /* Structures */
441 struct EnumTextureFormatsCBS
443 LPD3DENUMTEXTUREFORMATSCALLBACK cbv2;
444 LPD3DENUMPIXELFORMATSCALLBACK cbv7;
445 void *Context;
448 /*****************************************************************************
449 * IDirect3D implementation
450 *****************************************************************************/
452 /* No implementation structure as this is only another interface to DirectDraw */
454 /* the Vtables */
455 extern const IDirect3DVtbl IDirect3D1_Vtbl DECLSPEC_HIDDEN;
456 extern const IDirect3D2Vtbl IDirect3D2_Vtbl DECLSPEC_HIDDEN;
457 extern const IDirect3D3Vtbl IDirect3D3_Vtbl DECLSPEC_HIDDEN;
458 extern const IDirect3D7Vtbl IDirect3D7_Vtbl DECLSPEC_HIDDEN;
460 /* Structure for EnumZBufferFormats */
461 struct EnumZBufferFormatsData
463 LPD3DENUMPIXELFORMATSCALLBACK Callback;
464 void *Context;
467 /*****************************************************************************
468 * IDirectDrawClipper implementation structure
469 *****************************************************************************/
470 struct IDirectDrawClipperImpl
472 /* IUnknown fields */
473 const IDirectDrawClipperVtbl *lpVtbl;
474 LONG ref;
476 IWineD3DClipper *wineD3DClipper;
477 BOOL initialized;
480 extern const IDirectDrawClipperVtbl IDirectDrawClipper_Vtbl DECLSPEC_HIDDEN;
482 typeof(WineDirect3DCreateClipper) *pWineDirect3DCreateClipper DECLSPEC_HIDDEN;
484 /*****************************************************************************
485 * IDirectDrawPalette implementation structure
486 *****************************************************************************/
487 struct IDirectDrawPaletteImpl
489 /* IUnknown fields */
490 const IDirectDrawPaletteVtbl *lpVtbl;
491 LONG ref;
493 /* WineD3D uplink */
494 IWineD3DPalette *wineD3DPalette;
496 /* IDirectDrawPalette fields */
497 IUnknown *ifaceToRelease;
499 extern const IDirectDrawPaletteVtbl IDirectDrawPalette_Vtbl DECLSPEC_HIDDEN;
501 /******************************************************************************
502 * DirectDraw ClassFactory implementation - incomplete
503 ******************************************************************************/
504 typedef struct
506 const IClassFactoryVtbl *lpVtbl;
508 LONG ref;
509 HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID iid, LPVOID *ppObj);
510 } IClassFactoryImpl;
512 /* Helper structures */
513 struct object_creation_info
515 const CLSID *clsid;
516 HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID riid,
517 void **ppObj);
520 /******************************************************************************
521 * IDirect3DLight implementation structure - Wraps to D3D7
522 ******************************************************************************/
523 struct IDirect3DLightImpl
525 const IDirect3DLightVtbl *lpVtbl;
526 LONG ref;
528 /* IDirect3DLight fields */
529 IDirectDrawImpl *ddraw;
531 /* If this light is active for one viewport, put the viewport here */
532 IDirect3DViewportImpl *active_viewport;
534 D3DLIGHT2 light;
535 D3DLIGHT7 light7;
537 DWORD dwLightIndex;
539 /* Chained list used for adding / removing from viewports */
540 IDirect3DLightImpl *next;
542 /* Activation function */
543 void (*activate)(IDirect3DLightImpl*);
544 void (*desactivate)(IDirect3DLightImpl*);
545 void (*update)(IDirect3DLightImpl*);
548 /* Vtable */
549 extern const IDirect3DLightVtbl IDirect3DLight_Vtbl DECLSPEC_HIDDEN;
551 /* Helper functions */
552 void light_update(IDirect3DLightImpl *This) DECLSPEC_HIDDEN;
553 void light_activate(IDirect3DLightImpl *This) DECLSPEC_HIDDEN;
554 void light_desactivate(IDirect3DLightImpl *This) DECLSPEC_HIDDEN;
556 /******************************************************************************
557 * IDirect3DMaterial implementation structure - Wraps to D3D7
558 ******************************************************************************/
559 struct IDirect3DMaterialImpl
561 const IDirect3DMaterial3Vtbl *lpVtbl;
562 const IDirect3DMaterial2Vtbl *IDirect3DMaterial2_vtbl;
563 const IDirect3DMaterialVtbl *IDirect3DMaterial_vtbl;
564 LONG ref;
566 /* IDirect3DMaterial2 fields */
567 IDirectDrawImpl *ddraw;
568 IDirect3DDeviceImpl *active_device;
570 D3DMATERIAL mat;
571 DWORD Handle;
573 void (*activate)(IDirect3DMaterialImpl* this);
576 /* VTables in various versions */
577 extern const IDirect3DMaterialVtbl IDirect3DMaterial_Vtbl DECLSPEC_HIDDEN;
578 extern const IDirect3DMaterial2Vtbl IDirect3DMaterial2_Vtbl DECLSPEC_HIDDEN;
579 extern const IDirect3DMaterial3Vtbl IDirect3DMaterial3_Vtbl DECLSPEC_HIDDEN;
581 /* Helper functions */
582 void material_activate(IDirect3DMaterialImpl* This) DECLSPEC_HIDDEN;
584 /*****************************************************************************
585 * IDirect3DViewport - Wraps to D3D7
586 *****************************************************************************/
587 struct IDirect3DViewportImpl
589 const IDirect3DViewport3Vtbl *lpVtbl;
590 LONG ref;
592 /* IDirect3DViewport fields */
593 IDirectDrawImpl *ddraw;
595 /* If this viewport is active for one device, put the device here */
596 IDirect3DDeviceImpl *active_device;
598 DWORD num_lights;
599 DWORD map_lights;
601 int use_vp2;
603 union
605 D3DVIEWPORT vp1;
606 D3DVIEWPORT2 vp2;
607 } viewports;
609 /* Activation function */
610 void (*activate)(IDirect3DViewportImpl*, BOOL);
612 /* Field used to chain viewports together */
613 IDirect3DViewportImpl *next;
615 /* Lights list */
616 IDirect3DLightImpl *lights;
618 /* Background material */
619 IDirect3DMaterialImpl *background;
622 /* Vtable */
623 extern const IDirect3DViewport3Vtbl IDirect3DViewport3_Vtbl DECLSPEC_HIDDEN;
625 /* Helper functions */
626 void viewport_activate(IDirect3DViewportImpl* This, BOOL ignore_lights) DECLSPEC_HIDDEN;
628 /*****************************************************************************
629 * IDirect3DExecuteBuffer - Wraps to D3D7
630 *****************************************************************************/
631 struct IDirect3DExecuteBufferImpl
633 /* IUnknown */
634 const IDirect3DExecuteBufferVtbl *lpVtbl;
635 LONG ref;
637 /* IDirect3DExecuteBuffer fields */
638 IDirectDrawImpl *ddraw;
639 IDirect3DDeviceImpl *d3ddev;
641 D3DEXECUTEBUFFERDESC desc;
642 D3DEXECUTEDATA data;
644 /* This buffer will store the transformed vertices */
645 void *vertex_data;
646 WORD *indices;
647 int nb_indices;
649 /* This flags is set to TRUE if we allocated ourselves the
650 * data buffer
652 BOOL need_free;
655 /* The VTable */
656 extern const IDirect3DExecuteBufferVtbl IDirect3DExecuteBuffer_Vtbl DECLSPEC_HIDDEN;
658 /* The execute function */
659 void IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This,
660 IDirect3DDeviceImpl *Device, IDirect3DViewportImpl *ViewportImpl) DECLSPEC_HIDDEN;
662 /*****************************************************************************
663 * IDirect3DVertexBuffer
664 *****************************************************************************/
665 struct IDirect3DVertexBufferImpl
667 /*** IUnknown Methods ***/
668 const IDirect3DVertexBuffer7Vtbl *lpVtbl;
669 const IDirect3DVertexBufferVtbl *IDirect3DVertexBuffer_vtbl;
670 LONG ref;
672 /*** WineD3D and ddraw links ***/
673 IWineD3DBuffer *wineD3DVertexBuffer;
674 IWineD3DVertexDeclaration *wineD3DVertexDeclaration;
675 IDirectDrawImpl *ddraw;
677 /*** Storage for D3D7 specific things ***/
678 DWORD Caps;
679 DWORD fvf;
682 /* The Vtables */
683 extern const IDirect3DVertexBuffer7Vtbl IDirect3DVertexBuffer7_Vtbl DECLSPEC_HIDDEN;
684 extern const IDirect3DVertexBufferVtbl IDirect3DVertexBuffer1_Vtbl DECLSPEC_HIDDEN;
686 static inline IDirect3DVertexBufferImpl *vb_from_vb1(IDirect3DVertexBuffer *iface)
688 return (IDirect3DVertexBufferImpl *)((char*)iface
689 - FIELD_OFFSET(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer_vtbl));
692 /*****************************************************************************
693 * Helper functions from utils.c
694 *****************************************************************************/
696 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
697 (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
699 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
700 (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
702 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, WINED3DFORMAT WineD3DFormat) DECLSPEC_HIDDEN;
703 WINED3DFORMAT PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat) DECLSPEC_HIDDEN;
704 void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd) DECLSPEC_HIDDEN;
705 void dump_D3DMATRIX(const D3DMATRIX *mat) DECLSPEC_HIDDEN;
706 void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps) DECLSPEC_HIDDEN;
707 DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) DECLSPEC_HIDDEN;
708 void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in) DECLSPEC_HIDDEN;
709 void DDRAW_dump_cooperativelevel(DWORD cooplevel) DECLSPEC_HIDDEN;
711 /* This only needs to be here as long the processvertices functionality of
712 * IDirect3DExecuteBuffer isn't in WineD3D */
713 void multiply_matrix(LPD3DMATRIX dest, const D3DMATRIX *src1, const D3DMATRIX *src2) DECLSPEC_HIDDEN;
715 void multiply_matrix_D3D_way(LPD3DMATRIX result, const D3DMATRIX *m1, const D3DMATRIX *m2) DECLSPEC_HIDDEN;
717 /* Helper function in main.c */
718 BOOL LoadWineD3D(void) DECLSPEC_HIDDEN;
720 /* Used for generic dumping */
721 typedef struct
723 DWORD val;
724 const char* name;
725 } flag_info;
727 #define FE(x) { x, #x }
729 typedef struct
731 DWORD val;
732 const char* name;
733 void (*func)(const void *);
734 ptrdiff_t offset;
735 } member_info;
737 /* Structure copy */
738 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
740 #define DD_STRUCT_COPY_BYSIZE(to,from) \
741 do { \
742 DWORD __size = (to)->dwSize; \
743 DWORD __copysize = __size; \
744 DWORD __resetsize = __size; \
745 assert(to != from); \
746 if (__resetsize > sizeof(*to)) \
747 __resetsize = sizeof(*to); \
748 memset(to,0,__resetsize); \
749 if ((from)->dwSize < __size) \
750 __copysize = (from)->dwSize; \
751 memcpy(to,from,__copysize); \
752 (to)->dwSize = __size;/*restore size*/ \
753 } while (0)
756 #endif
758 HRESULT hr_ddraw_from_wined3d(HRESULT hr) DECLSPEC_HIDDEN;