wined3d: Use wined3d_resource_gl_legacy_map_flags() in wined3d_buffer_gl_map().
[wine.git] / dlls / pdh / Makefile.in
blobd3ce7a4e13ea8bc14bd0a051a7c77c6ceb97897d
1 MODULE = pdh.dll
2 IMPORTLIB = pdh
4 EXTRADLLFLAGS = -mno-cygwin
6 C_SRCS = \
7 pdh_main.c